If you do let us know and post some pictures here or tell us about them.Here are a few of mine.
If you do let us know and post some pictures here or tell us about them.Here are a few of mine.
BOB EDWARDS
You have to understand the CFS2 AI inorder to command them.
Why walk when you can ride
It is not what CFS2 is doing but what it looks like it is doing that counts
I would type a list of all my in progress projects, but I am afraid I would get banned for hogging up too much bandwidth. Lots and lots of projects in various stages of completion.
OBIO
Looking Good!![]()
A few recent ones- taking screenies is what I like doing best with CFS2!
MR WebSite MR Scenery SlideShows MR@SimOutHouse My Albums
“Be polite, be professional, but have a plan to kill everybody you meet. ”
- Maj. Gen. James Mattis
Beautiful shots MR!!!...oh man you make the CFS2 PTO look outta sight!
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Here's a bit for the United Nations...lookin' forward to seeing more skins of other nationalities represented with the S8 Sabre...
The one in the foreground done by Markus Hellwig, "JA-111", was the aircraft of the Geschwaderkommodore (CO) of JG 71, Oberstleutnant (Lt.Col.) Erich Hartmann...you guys remember him, right?
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♠♠
"If you're in a fair fight, you didn't plan it right"
PORT Moresby enhanced default base project pics work in progress both port and airbase
Still very much a work in progress. Even though I've GSLised it I've discovered that the water in the harbour is a bit "hilly" and (I assume as a consequence) some of the lengths of breakwater sit above the "valleys".
How do I flatten the water but leave most of the town with its characteristic slope down to the sea?
Beirut
The second pic is very much like beirut then and even now.The hills surrounding are exactly like that to eventually climb up to 800 mt's.The P40's of the RAF used to land at the airport south of the city and port coming in from Damascus.I was born there right at the waterfront at the tip of the city
"Ras Beirut".
dog1
Okay, some shots of some of my projects....did not dare fire up the Prop Test install as that one is chock full of projects.
OBIO
A couple more. That is not all by a long shot. Panels being reworked, VC panels getting gauges, DP files being tweaked and changed, so many paint templates being made.
Not really doing any real serious work right now...just piddling around aimlessly. Have a lot of projects that are close to being done...but for some reason once I get them nearly done....I kind of put them aside and begin new projects. I think I like the intensity of the initial work involved with new projects than I do the tedious end-run of projects...at least right now. Need the distraction from the pile of stresses in my daily life....and new projects give me that far better than actually wrapping them up and uploading them.
At some point, all these projects will be done and poor Douglas is going to catch bloody heck when I begin uploading all of them.
OBIO
A nice thread!
I am fiddling with Sanders Autocoast tool.
My main focus is an update of the red Square, because I have some scenery attemps there and this is very basic work. Partially the detail will be rather high and there is much hand-edited in this area. If all is done at once in one file, there is no need to patch one file on the other.
I am at the Land-Water-Mask level here.
Beside, I am trying to get used to his autocoast tool and try to learn the next steps: Coastlines. I choosed the still blank areas in Norway for that.
I plan only to use the FS9 information and not dig deeper here.
However, this rather dense scenery with multiple lakes and islands is rather complex. Turning it into a Land-Water-Mask isn`t that tricky, but calculating a coastline takes my PC some hours (and with open outcome!), just as Sander wrote.
I start it in the evening and hope to find the generated file next morning, but sometimes it had hanged up during the process.
With roads, rivers and streets I had no luck at all yet.
The next pics show:
- The corner, where Sanders work ends.
- My first LWM-attemp still with gap in the lakes
- closed gaps, shorelines
Finally Achims Trondheim scenery (no gsl-stuff yet) lying at the shore.
Note, that I haven`t used the white beach texture for an open sea coast here. I think, it does not match the real appearance of a Norwegian coast.
Note, also, that there are straight lines. Only with these, I was able to get a coastline calculated. With smoothened curvy lines, the complexity increases and I am not able yet to get a coastline generated here.
.............there's some new stuff @ the Paintshop ............... http://sopwithc.wetpaint.com/
My stuff here
http://www.sim-outhouse.com/index.ph...pwithChameleon
website
http://sopwithc.wetpaint.com/
here are the current project’s, without the f9f panther -the panther is also in the line, but not on dad’s PC, so no pic´s
wolfi
my add on´s: http://www.sim-outhouse.com/index.ph...loadName=wolfi
my space:http://profile.myspace.com/index.cfm...ndID=439315979
One sees well only with the heart. The essential is invisible to the eyes (Antoine de Saint Exupéry)
This is a good idea, on occasion! I am working this up for a old friend who loves WW1 in CFS2 and says that this is a missing aircraft. He also gave me the Wndsock Datafile for the Pfalz DIIIa. So we shall see.
Cheers Thicko
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