Is there a way of converting .bmp & .dds textures en mass as it were to dxt5 or 32bit without individually opening them and coverting using dxtbmp?
Is there a way of converting .bmp & .dds textures en mass as it were to dxt5 or 32bit without individually opening them and coverting using dxtbmp?
Pete!
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What I need to know is how to make a batch file to do this!
Pete!
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Hi Pete!
I believe with photoshop, having installed the nvidia dds plug-in (only PC), you can create an action and apply these in batch to all texture in the folder...
But I prefer to use dxtbmp one by one...
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my video http://www.youtube.com/feed/UCkR5OP2oFPN70rN8ZG5wQfg/u
and my screenshot http://www.flickr.com/photos/merida72/
How do you make a batch file to do it though mate?
Pete!
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my video http://www.youtube.com/feed/UCkR5OP2oFPN70rN8ZG5wQfg/u
and my screenshot http://www.flickr.com/photos/merida72/
Unfortunately no I don't use adobe photoshop, but many thanks for the suggestion Luigi, I need to find out how to make an MsDos batchfile and imagetool to convert multible textures to .bmp 32bit!
Pete!
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try this
(Make sure you have imagetool.exe in the same dir as your dds files)
copy this to a new bat file
imagetool -bmp -32 *.dds
rename *.mip *.bmp
save and run it (the rename bit is there because image tools names its output .bmp as .mip for some reason???? that should convert all your .dds file to uncompressed bmp
heres the rest of the switches if you need them
Uploaded with ImageShack.us
hope that helps
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