You heard right, the first product is the Mooney M20J. Good move on them
http://www.carenado.com/ecommerce/incomings.php3
You heard right, the first product is the Mooney M20J. Good move on them
http://www.carenado.com/ecommerce/incomings.php3
I'm with the FAA and I'm here to help you.....................Now gimme a hug!
Goodness......!
If they can put that into X-Plane, then its time for me to start learning the SDK.
Dimitri sure does some amazing paint work. What an amazing artist in plane painting and interiors...
On the Mooney screenshots, I could be wrong, but that looks like bump mapping. Surely Austin doesnt have bump mapping yet in X-Plane, does he?
Humble Poly bender and warrior of Vertices
iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
Apple juice plasma injection system.
As we all have seen , they can , they actually did even a second one and a third one is coming . ( people say )
I made some repaints for the default Sentinel.
Adding normal files ( alike bumpmapping) and specularity is no problem.
I added that to several planes.
The resolution is ( till today) 2048x2048 max.
I think its really time for you to start learning the SDK Bill. ( I hardly can imagine you did not already started )
Regards
Leen de Jager
http://www.dutchfs.com/crew/leen/X-Plane/realbump.png ( Sentinel with and without normalmapping )
http://www.dutchfs.com/crew/leen/X-Plane/roodborst.png (featuring the Robin by Pascal Juge in a full normal/spec-paint by me)
PS
The Mooney by Carenado for X-Plane is exactly as beautifull as the one for FSX.
It even has some extras.
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