Thread: SOH P-61 project

  1. #481
    SOH-CM-2013 warchild's Avatar
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    FDE 2.11 ALPHA uploaded to file browser

    2.11 fixes a glaring mistake i made in missing a minus sign in the air file causing the rudder to function in reverse. It also changes the vertical tails efficiency factor to a more realistic level, but i'm still working on that part of it. its a bit weak in my opinion.

    Also available is the newest VC model and texture so you may want to download that as well..
    Good hunting.
    Pam
    http://www.sim-outhouse.com/sohforums/signaturepics/sigpic59243_7.gif

  2. #482

    Panel Update

    I managed to get one of the more interesting gauges I've ever done working...the AN/APN-1 Radio Altimeter. It has 2 ranges of indication, 0-400 feet and 0-4000 feet, along with a functioning power switch. Also in this pic is the flaps/gear position indicator, along with some early work on additional items

    Attachment 18492

  3. #483
    Question:

    What bits and pieces do I need to assemble to get the entire aircraft, up to date. I still mostly work with the original aircraft, which has some differences, and of course no "interior". However the flap, control surfaces, prop, and other animations still work.

    What I have tried to assemble from the new stuff has no ger, flap or prop animations and a black interior due to lack of texture.

    Cheers: T

  4. #484
    Check yer PM's

  5. #485
    SOH-CM-2013 warchild's Avatar
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    FDE 2.2 ALPHA Uploaded to file browser..

    thee are no major changes in this version; just a minor adjustment to the rudder, allowing it a little more deflection and effectiveness..

    Paul is still researching the stall spin characteristics and i expect to get back with him later this week on it. I'm also hoping to talk with Tom this week so that we can share out work with each other and bring the flght model up to speed to reflect both of our efforts..

    Currently, the flight model is way ahead of the rest of the team, but with me being retired, and having partners of very high caliber such as Tom and Paul, thats only to be expected.. It simply means that now we get down to the nitty gritty details that make the plane what it was.. Its gonna be fun ..
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  6. #486
    SOH-CM-2013 warchild's Avatar
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    WIDOW Makers!! Important.. Please read..

    due to a corruption of the fde files starting with version 2.0, i am stepping us back to the 1.79 version of the flight model. I've re-uploaded it to the file browser for those of you that dont have it. If you have it, please delete 2.0-2.2 and replace it with the 1.79 files..
    Thanks..
    Pam
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  7. #487
    SOH-CM-2013 skyhawka4m's Avatar
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    show on nightfighters with some nice P-61 footage on Military Channel as I type.

  8. #488
    Here's some more progress on the lower panel area, and texture applied to the switch panel...

    Attachment 18798

  9. #489
    Quote Originally Posted by N2056 View Post
    Here's some more progress on the lower panel area, and texture applied to the switch panel...
    Coming along nicely.

    replace it with the 1.79 files..
    Bummer when that happens, I have the same sometimes with the Gmax files. You must revert to a previous version, and a days work can be lost....
    Dutch National Aviation Theme Park and Museum.
    No DC3 without the DC2

  10. #490
    SOH-CM-2013 warchild's Avatar
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    That looks wonderful loving that panel now

    As for the step backwards. yeah.. it happens.. Sometimes two or three times, but i'm usually working alone and working very quickly so the back step happens in between releases.. The Widow however is being collaboratively developed and tested by a group of people so that we can bring it to you as quickly as possible, while maintaining an extremely high level of quality. So that kinda voids any chance of myself being the only one who see's the problem. Another spotlight is the fact that I've chosen an open forum style of presentation, which places everything we do as a team right in front of the public's eyes. you see, the forum thread isnt really about the P-61. It isnt about me either. its about all of us; Our glories, our embarrassments, you name it. it's about not being afraid to be human, and to say, "This is our work. The work we have done together as developers, and enthusiasts alike. We hope you come to love it, as much as we have." This little setback i really nothing lost. A few days experimentation and nothing more. The files themselves i still have and will be using them to learn from, because, all the numbers are correct, exactly what they should be, but the flight model doesnt work. I'm gonna wait till after the planes released however to dissect the files and figure out what went wrong where. It may take me while as its a very subtle problem. in the meantime, version 1.79 with some minor changes to allow for engine out yaw is looking extremely good. We're going slowly with it now instead of driving it like madmen, because all the changes from this point on are extremely tiny changes and cant be rushed. Fliger and i are still pouring through documentation, pilots statements, whatever we can get, trying to get clues to exactly how this plane performed. At the same time, N2056 has taken on the lions share of the modeling and animation work. The pictures he posts are a poor second to his actual work.. his gauges are some of the most fluid i've ever seen, and even have typical steam gauge bounciness. Cag is doing testing along with Delta558, Jankees and Butch are ready to do paints once we can get the UV Maps to them, and David Brice said he might be interested in doing the special effects on the weapons if he has time. But we still need sound. I'm afraid no ones stepped forward to work on them. But, the project is still young. only a month and a half old going by the time i posted the original post. truth told, michael, crashaz and Fliger were working on this plane two years ago.. Thats a long time.. .. Now its gonna get completed.. That makes me feel good ..
    Pam
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  11. #491
    Nice post, Pam! This is an absolutly awesome project. Can't wait until you guys release it. Thanks for your hard work!

    Cheers,
    Mark

  12. #492
    SOH-CM-2013 warchild's Avatar
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    Thanks mark..

    Also, got a little something for everyone, including an explaination of the rafar screen .. First several minutes is on the P-61 .. enjoy

    http://www.youtube.com/watch?v=XPbSD...eature=related
    http://www.sim-outhouse.com/sohforums/signaturepics/sigpic59243_7.gif

  13. #493
    MMMmmmm...."Dogfights". Love that show.

    "Warchild posted the link ... HERE!
    Dain watched it ... HERE!
    Others read this response ... HERE!"



    Boy, the P-61 is coming along rather nicely.
    Getting excited about it as well now.
    Thank you for the regular updates, Pam.

  14. #494
    Charter Member 2012 Hurricane91's Avatar
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    Quote Originally Posted by warchild View Post
    ...I've chosen an open forum style of presentation,...
    A wonderful post Pam. I appreciate your choice of open format. There is so much about development that can be learned here.
    Of much greater value is the spirit you have given this project.

    John

  15. #495
    Jr. Admin PRB's Avatar
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    Quote Originally Posted by Dain Arns View Post
    ..."Warchild posted the link ... HERE!
    Dain watched it ... HERE!
    Others read this response ... HERE!"
    ...
    LOLOL. Love that Dogfights show!

    The Widow is coming along nicely!
    - Paul

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