Driving it around in the new Solomons Scenery, quite nice. However still working on the ground handling. The coral and PSP surfaces are particularly challenging due to their simulated lack of friction. None of the WWII aircraft had nose wheel steering, so as with the A26, we should be steering with differential brakes and thrust. This worked a bit better in FS9. The palnes were not equipped with antiskid, but hitting the "B" key to activate this helps get around the overdone wheel skid "feature".
I did notice that the prop blade angle animation is backwards, Moving the prop lever to low RPM makes the pitch finer and to high RPM flattens the blades, which may be why they are not going to feather.