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Thread: Silly question about QC and NME spawns

  1. #1
    B Bandy RFC
    Guest

    Silly question about QC and NME spawns

    Apologies for newbie question, but tried to search for related topic.

    In QC once all the original enemy AC are eliminated new ones just "beam-in" right beside you. I also chased down a damaged opponent over the channel, let my wingmates finish him off and then an enemy destroyer just appeared immediately below and just pasted us with flak. I had to change my shorts after that surprise

    Is there any way to stop the second spawn in QC, or at least push them back to a realistic distance so you can avoid them (run like hell!) if you desire?

  2. #2
    Locate your \Document & settings\<username>\Application datas\microsoft\CFS3\uisel.xml file and edit with notepad.

    Locate the following and set Respawn to "n" instead of "y".


    <EnemyAircraft>
    <Aircraft type="string" val="Lysander MK 1"/>
    <Model type="string" val="lysander_mki"/>
    <Quantity type="uint" val="1"/>
    <Respawn type="bool" val="n"/>
    </EnemyAircraft>


    Hope it helps

  3. #3
    B Bandy RFC
    Guest
    Many thanks, I NEVER would have found that...

  4. #4
    Neither would I ... until I found SOH ! This may be the greatest place to ask a question about CFS3

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