Conspicuous by Their Absence - Page 10
Page 10 of 63 FirstFirst ... 234567891011121314151617182060 ... LastLast
Results 226 to 250 of 1564

Thread: Conspicuous by Their Absence

  1. #226
    SOH-CM-2019 hubbabubba's Avatar
    Join Date
    Sep 2005
    Location
    Montréal, Québec, Canada
    Age
    67
    Posts
    1,143
    Quote Originally Posted by No Dice View Post
    Between you and Ivan, I am sure we could all learn some interesting stuff. I remember years back when a gentleman used scasm to add a banner that flied behind his plane and the IG4 guys added pilot heads to some reworks they did.

    I would love to learn how to apply scasm to macros ( other than a box) and eliminate the bleed in CFS1. CFS2 seems not to have that problem.

    Ivan, the plane is looking great to me.

    Dave www.thefreeflightsite.com
    If you know how to make scenery macros, No Dice, you're half-way there!

    SCASM, with possibly FSASM, is one of the few assemblers around. CFS2 is no different than CFS1, except for the z-buffering, which explain the no-bleeds. But even CFS2 has bleeds in some circumstances. For example, my jeep shows some bleeds when used in it. The funny thing here is that CFS1, when properly mastered, can do things by showing orders that CFS2 can't.

    But, basically, you can work CFS2 with SCASM as well.

    Ivan's A6M2 is certainly fine, but I hope that you have noticed the big hole in the cowling, a sure sign of AF99 tantrums. The aircraft still compiles in AF99 (which, incidentally, uses an internal version of SCASM), but misses parts.
    Torture numbers and they'll say anything.


    Hubbabubba, Touche à tout.

  2. #227
    No Dice,
    You DO see the hole in the cowling?

    Hubbabubba,
    We have discussed this a bunch of times. I would not have been able to do this canopy frame rebuild using SCASM. In AF99, I can see how the lines either converge or gradually change direction. In SCASM, you can't see that. I don't know that I can calculate a line of increasing or decreasing curvature in my head. It helps to have a graphical program to do a graphical task. In doing this canopy, I made lots of changes to parts by moving a vertex only about 0.01 or 0.02 feet, build, check contours again. What got me looking was a mismatch between the glass polygons and the frame polygons. Without a visual reference, I could not make these tweaks.

    Don't worry, I DO use SCASM to change the Cockpit POV and a couple other things.

    - Ivan.

  3. #228
    Well yes I noticed the hole but was hoping it was a simple problem in the texture mapping.

    I do make many of my macros but tend to keep them simple in CFS1 because of the bleed and my pea sized brain.
    Anyone using EOD or FSDS cam make a macro for CFS2 but many that may seem simple to the Hubba and or Ivan just don't work in CFS1 without the higher brain capacity required to understand manipulating scasm.

    Nuff Said

  4. #229
    SOH-CM-2019 hubbabubba's Avatar
    Join Date
    Sep 2005
    Location
    Montréal, Québec, Canada
    Age
    67
    Posts
    1,143
    Quote Originally Posted by Ivan View Post
    No Dice,
    You DO see the hole in the cowling?

    Hubbabubba,
    We have discussed this a bunch of times. I would not have been able to do this canopy frame rebuild using SCASM. In AF99, I can see how the lines either converge or gradually change direction. In SCASM, you can't see that. I don't know that I can calculate a line of increasing or decreasing curvature in my head. It helps to have a graphical program to do a graphical task. In doing this canopy, I made lots of changes to parts by moving a vertex only about 0.01 or 0.02 feet, build, check contours again. What got me looking was a mismatch between the glass polygons and the frame polygons. Without a visual reference, I could not make these tweaks.

    Don't worry, I DO use SCASM to change the Cockpit POV and a couple other things.

    - Ivan.
    I don't worry Ivan! LOL!

    And I know that, for a virtuoso of the violin, learning to play the banjo is not a very appealing proposition. And you are a virtuoso of AF99.
    Torture numbers and they'll say anything.


    Hubbabubba, Touche à tout.

  5. #230
    This model was doing just fine until I decided to line up the polygons on the canopy frame and glass. I had to add a few polygons because some of the glass could not line up along a canopy frame.

    THEN, I was getting bleeds from the canopy frame.

    When I added more polygons to the canopy frame, I started losing large parts of the cowl.

    I reworked the canopy frame with different glue and fewer polygons and then most of the bleeds disappeared.

    After that, I noticed that the control panel was not textured nor was the cockpit aft wall. In adding textures there, I lost pieces of the cowl.

    In adding textures to these two parts, pieces of the cowl went away again.

    Here is a test to steal about 6 polygons per side off the wings. They won't change in shape and it brings the resource count down enough to restore the cowl. Now I just have to reshape some of the polygons to restore the shape. Actually it should end up better than it was before.

    - Ivan.

  6. #231
    SOH-CM-2019 hubbabubba's Avatar
    Join Date
    Sep 2005
    Location
    Montréal, Québec, Canada
    Age
    67
    Posts
    1,143
    What about the big rectangular hole near the port wing tip?
    Torture numbers and they'll say anything.


    Hubbabubba, Touche à tout.

  7. #232
    Hi Hubbabubba,

    That hole is the result of stealing 6 polygons off the left wing tip. Three off the top and three off the bottom. I wasn't sure that reducing the polygon count by that little would be sufficient to restore sanity to AF99, but it was.

    After that experiment proved to work, I found that since this was derived off one of my first projects, I made all the parts and didn't mirror any. The right wing had all right wing parts instead of left wing parts fit to the opposite side. Thus, I would have to modify both left wing parts and right wing parts to finish the job.

    Instead, I chose to spend about an hour writing a short C program to copy the left wing component and reset a flag in each part entry to fit to the side opposite from where it was in the original. Program worked fine, so now WingR is an exact copy of WingL but just with each polygon flipped.

    Now you might be wondering why don't I just keep the WingL component and fit to opposite side in final assembly. I found that this method doesn't always work with AF99 even though it should.

    The final task was to modify all the affected wing parts to stretch them over the hole. That wasn't very difficult because it was just a matter of snapping to existing vertices on the remaining wing tip parts.

    After that, I was too sleepy to finish up the texturing on the cockpit interior. I still need to flip the plane around in the simulator to make sure some other piece of the plane isn't missing a few polygons.

    - Ivan.

  8. #233
    After removing 6 polygons from each wing, the remaining polygons were altered to cover the opening that resulted.

    The original "Long Wing" was derived from my A6M5 Reisen by taking off the wing tip and adding a new group of parts that extended the wing. Economy wasn't my goal. That original extended wing remains on my A6M3 Model 22 Reisen. The new A6M2 Wing can be seen in the other screenshot and in my opinion does not adversely change the shape.

    - Ivan.

  9. #234
    Looks like the same shaped wing to me. Other than that I will stay out of it and just wait on the plane: with floats of course.

    OK Hubba , you're up next! LOL

    Dave www.thefreeflightsite.com

  10. #235
    Actually I guess *I* am up again.

    I took a little time to finish up the pretty much ongoing Fokker Eindecker I had been working on. I can say I didn't bother with a lot of the checks that I normally do on a plane, but it seems OK to me.

    This originally started life as a test of what could be done with a lot of 2D parts.

    - Ivan.

  11. #236
    In the ongoing attempt to start as many projects as possible and finish nearly none of them, I am looking around for another subject to build for AF99 as an illustration of a How-To process.

    Short List includes:
    1. Yakovlev Yak-9 (or 7, or 9U, or 1, or even perhaps a 3)
    2. Messerschmitt Me 109G-10 or K
    3. Mitsubishi J2M3 Raiden 21
    4. Kawanishi N1K2-J Shiden-KAI
    5. Macchi C205 Veltro

    Yes, There are other projects currently in the works, but they are of enough complexity that the shapes of the model itself would be a distractor to just illustrating basic principles.

    - Ivan.

  12. #237
    SOH-CM-2019 hubbabubba's Avatar
    Join Date
    Sep 2005
    Location
    Montréal, Québec, Canada
    Age
    67
    Posts
    1,143
    Quote Originally Posted by Ivan View Post
    In the ongoing attempt to start as many projects as possible and finish nearly none of them, I am looking around for another subject to build for AF99 as an illustration of a How-To process.

    Short List includes:
    1. Yakovlev Yak-9 (or 7, or 9U, or 1, or even perhaps a 3)
    2. Messerschmitt Me 109G-10 or K
    3. Mitsubishi J2M3 Raiden 21
    4. Kawanishi N1K2-J Shiden-KAI
    5. Macchi C205 Veltro

    Yes, There are other projects currently in the works, but they are of enough complexity that the shapes of the model itself would be a distractor to just illustrating basic principles.

    - Ivan.
    It will be #5 for me; nice looking machine with clean lines and, as far as I know, you haven't done Italian yet.
    Torture numbers and they'll say anything.


    Hubbabubba, Touche à tout.

  13. #238
    I am with Hubba on the #5 , Would settle for #2 and in all of your free time would love a good Stuka Dive bomber.

    Dave www.thefreeflightsite.com

  14. #239
    SOH Staff
    Join Date
    Jul 2005
    Location
    State of Confusion..... -8GMT
    Posts
    3,775
    to be honest, at first blush,
    i thought, oh brother,
    here we go again.
    you tease!

    sorry, for that,
    i'm just a cynical a$$

    but then, i reread the post a few times
    and realized that you intend
    on doing a tutorial project...right?
    if so, very cool.

    so, i guess i will go along with the others
    and vote for the Veltro
    for all the reasons stated above.

    it should be interesting
    to see the project progress.

    have fun
    sometimes the magic works.
    sometimes it doesn't.

  15. #240
    Hubbabubba,
    Seems like your choice is very popular. I was kind of surprised that the Yak wasn't more popular since I don't believe anyone has actually done a good one. The Macchi fighters have at least a couple good examples.


    No Dice,
    I have been thinking about the Stuka also. There is a pretty fair Ju-87B out there but I don't believe anyone has actually done a Ju-87D very well.


    Smilo,
    You might consider it a tease, but I was looking for an uncomplicated project. The Dornier as you know isn't a simple project. The majority of the issues aren't related to how to use AF99. They are more related to the complicated shapes and how to fit them together and then how to combine things in SCASM that can't be done in a single project.

    What I need for a AF99 Tutorial is something uncomplicated. The Veltro does have asymmetrical wings which is a bit strange, but certainly no show stopper.


    One of the other project considerations was the Ki-43 Hayabusa either as a -II or a -III version. I believe a radial engined plane would illustrate more techniques, but the Veltro is good enough.

    BTW, Anna Honey left for China on a Business trip this morning. Ivan the single parent will be seriously occupied for about a week and a half just doing the feeding and chauffering thing.

    The Countdown Begins!
    - Ivan.

  16. #241
    Ivan, Best of Wishes to " Anna Honey" and Mr. Mom.
    As far as the Stuka, I have yet to see an " Ivan" quality model or one even close. IF you find one ( anybody) I would love to see it.


    Dave www.thefreeflightsite.com

  17. #242
    SOH Staff
    Join Date
    Jul 2005
    Location
    State of Confusion..... -8GMT
    Posts
    3,775
    Quote Originally Posted by No Dice View Post
    I am with Hubba on the #5 , Would settle for #2 and in all of your free time would love a good Stuka Dive bomber.

    Dave www.thefreeflightsite.com
    well, there's always this little beauty.
    it may not be up to Ivan's standards,
    but, it ain't bad, either.
    it's the best one i've seen.
    sometimes the magic works.
    sometimes it doesn't.

  18. #243
    Smilo,
    Where Do I get The Stuka ?

    Dave

  19. #244
    Hey Smilo,

    I'll take one of those also. It looks a bit like a Ju-87B rather than a Ju-87D, but it is pretty.

    BTW, What do you all think of the Hawker Hurricane Mk.II as a Tutorial subject?

    - Ivan.

  20. #245
    #5 would be my preference.

    Someone in CFS2 has just completed a Fiat G55. It was another very nice Italian plane and supposed to outfly spitfires and Fw190s.

  21. #246
    SOH Staff
    Join Date
    Jul 2005
    Location
    State of Confusion..... -8GMT
    Posts
    3,775
    okay guys, here's the story;
    several years ago, i was given
    a copy of the Ju87B-2 10_LG1
    in it were the textures you see
    in the screen shot.

    a few years later,
    i was given a package
    that was called FS Classics.
    low and behold, the Stuka was in it,
    all be it with different textures,
    along with many other fine examples.

    jeepers, there was even documentation.

    here's the rub, it turns out
    that it was a payware package by
    2000 Interactive Associates (CDC) Ltd.
    just for fun, google it

    here's a line from the document;
    All rights reserved. You may use this software for
    personal use only. You may not transfer any part to any other party, online service or the Internet.


    needless to say,
    with all of the brew-ha ha about piracy,
    i am more than a little leery
    about passing this stuff around.
    it doesn't matter
    that i think these files
    are past their prime,
    are dead in the water,
    and should be available.
    no matter

    so, here's the deal,
    i am, currently, very busy
    and don't have the time to follow this up.
    if someone here would like to
    get permission from these guys,
    i would be pleased as punch
    to offer the entire package at Dave's site,
    or better yet, two packages.
    it's a biggie...about 200mb

    as enticement, here is a zip file
    of the Luftwaffe documentation.
    it's on the attachment size border line,
    so i will have to add the RAF doc
    in another post.
    sometimes the magic works.
    sometimes it doesn't.

  22. #247
    SOH Staff
    Join Date
    Jul 2005
    Location
    State of Confusion..... -8GMT
    Posts
    3,775
    turns out i can't upload the RAF document.
    it's 6.44mb
    i'll see if i can split it.
    or do you want me
    to post it in another thread?
    sometimes the magic works.
    sometimes it doesn't.

  23. #248
    Hi Smilo,
    Now that I know what it is, don't worry about it. I think I might even already have a version of that plane though with a different paint job. From the sounds of it though, even if that model is quite good, a distributable SturzKampf Flugzeug is worthwhile.

    Dave!
    Haven't heard from you in a while. For CFS1, there is even a publicly available AFX for the Fiat G.55. I downloaded it way way back and did a lot of fixing to it for my own personal use. I didn't create this AFX, so I am not about to upload the model any place.
    Recently I found M14Forum.com and have been spending a fair amount of time over there.

    - Ivan.

  24. #249
    SOH Staff
    Join Date
    Jul 2005
    Location
    State of Confusion..... -8GMT
    Posts
    3,775
    i have others that i have acquired over the years,
    but this one is the best
    and PJ's paint really enhances it.

    one of these days,
    i should go through and organize
    all of the stuff i have
    spread all over the place.
    now, there's an on going project.

    maybe later, much later.
    i'm currently approaching Cape Gloucester
    in an A-20 in the Southwest Pacific Tour;
    http://www.sim-outhouse.com/sohforum...353#post579353
    turning on final in a couple minutes
    sometimes the magic works.
    sometimes it doesn't.

  25. #250
    SOH-CM-2019 hubbabubba's Avatar
    Join Date
    Sep 2005
    Location
    Montréal, Québec, Canada
    Age
    67
    Posts
    1,143
    Quote Originally Posted by Ivan View Post
    Hubbabubba,
    Seems like your choice is very popular. I was kind of surprised that the Yak wasn't more popular since I don't believe anyone has actually done a good one. The Macchi fighters have at least a couple good examples.
    (...)
    - Ivan.
    You're the one who asked! Any on the list would do, but the "Veltro" is one hot plane...

    I was unaware of the asymmetry, so the Yak would do as well. It's your show:ernae:!
    Torture numbers and they'll say anything.


    Hubbabubba, Touche à tout.

Similar Threads

  1. Apologies for the absence!
    By crashaz in forum FSX General Discussion
    Replies: 1
    Last Post: June 16th, 2010, 20:15
  2. Apologize for the absence gents!
    By crashaz in forum Landscapers & Architects
    Replies: 0
    Last Post: June 16th, 2010, 15:46
  3. speaking of conspicuous absence...
    By smilo in forum CFS1 General Discussion
    Replies: 9
    Last Post: January 10th, 2010, 11:59
  4. Excuse my absence...
    By Tango_Romeo in forum CFS2 General Discussion
    Replies: 43
    Last Post: December 17th, 2008, 15:33

Members who have read this thread: 22

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •