Great job, Brett!! That DC-3 VC works just fine in her. We've really been needing one of these, used to see them all the time when I started flying.
Nice news on the 580 too. Can I put in an early request for a Texas International or Frontier paint on it?
Thanks for doing this one.
BTW, a little thing, but looks like fuel flow indication increases with leaning the mixtures.
I'm going to do a NorthCentral livery, and maybe a cargo livery like DHL. If I don't get a Frontier one done (I lived in Grand Junction CO for a few years), I'll certainly make a paint-kit available.
That fuel-flow thing is an FSX glitch.. try other piston planes.. Fuel-flow increases when you lean IF you were already too rich. Just keep leaning until it peaks. That's FSX's weird way of making you lose power if the mixture is off.
Would anyone please be able to paint a USCG CV 240 Miami ?
AMD A6, 8G Ram, 500GB OS, 1TB P3DV1.4, 2.1, Nvidia GT610 2GB --Current Atm Corpus Christi CGAS/NAS/MCAS/ US Army Air
Gonna head over to SimV and give her a try tonight.
...and I'm still waiting for the repaint kit.
- Edit: Sorry for having misspelled your first name in my previous post, Brett. *Blushes*
Great plane to fly. Love the sounds too. Thanks!
I am still hoping it will appear here, no sign yet though .
Does anyone have a problem with the outside wheel on the right main gear disappearing when right differential brake is applied?
For some reason at the 6th attempt, I managed to get this from Simviation today!
I have no problems with the wheel disappearing, but seem to have an untextured co-pilot!
She is a delight to fly, but (my personal taste here) I too am not a fan of the 'wax polish' finish. I think she should be much less shiney.
However I just love the sounds, she has a wonderful throaty roar!
Hmmmm.. The only thing I can think of, regarding the dissapearing wheel, is a graphics card reaching its limit.. Same for the co-pilot texturing.
Animated parts are the first thing to "give" when a graphics card "gives up".. Next on the list are parts seen through transparent parts (windows, spinning props). Since the copilot is not animated, he can't disappear.. lol ..so he just doesn't get textured.
I had some weird gauge flickering while testing.. an update for my video drivers cured that..
And yeah.. the shine is like an all or nothing thing. I'm still learning FSX materials wizardry. When you try to put glass and chrome on the same bitmap as regular metal, and everything else.. it gets real touchy. I could have used seperate bitmaps for chrome and glass.. giving me more flexibility for the other materials.. but extra textures mean longer loads and lower FPS..