Terran Conflict X3; Extreme Addiction! - Page 10
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Thread: Terran Conflict X3; Extreme Addiction!

  1. #226
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    Quote Originally Posted by Dain Arns View Post
    Unfortunately it kept me occupied until about 5 a.m. this morning. :isadizzy: :isadizzy:
    LOLOLOL..

    GOODNESS MAN!!!

    Must have self control..

    :d
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  2. #227
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    Quote Originally Posted by Dain Arns View Post
    During the fight, it seems like if you Comm the pilot and advise them to Surrender! when their ship is taking damage, sometimes they eject and leave the ship. Maybe that's just random. Remember to always clean up after any fight if you can.

    I'll keep that in mind.. Good to know.
    Humble Poly bender and warrior of Vertices


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  3. #228
    Quote Originally Posted by Lionheart View Post
    LOLOLOL..

    GOODNESS MAN!!!

    Must have self control..

    :d
    Well, I blame the SETA drive...

    I remember looking at the clock and it was 11p.m. I thought, "I have enough time to run around a bit more." Next thing I felt really tired and the clock said 4:57a.m. However, I have always found that to be the sign of a really great game. :d

    Quote Originally Posted by Lionheart View Post
    I'll keep that in mind.. Good to know.
    Out of my last fight with 7 pirates, 2 gave up their ships.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  4. #229
    Quote Originally Posted by Dain Arns View Post
    Well, I blame the SETA drive...

    I remember looking at the clock and it was 11p.m. I thought, "I have enough time to run around a bit more." Next thing I felt really tired and the clock said 4:57a.m. However, I have always found that to be the sign of a really great game. :d
    Out of my last fight with 7 pirates, 2 gave up their ships.
    Dain you have discovered a method of Capping (on the X3 forum they call Capturing a Ship Capping), I have done it a few times but it is a random event, apparently it can happen from 1-5 fights to 1-50 no way to predict. The clue that requesting a surrender will make the pilot bail is you will see the square around his ship go from Red to Blue, then order him off or blow him away. Apparently the trick is to get his hull below 85% then you have a chance at a Capture. I guess you can capture some of the Capitol ships as well, not the M1's but some of them, I have not tried but that would be a sweet trophy...lol

    BTW I have the bug bad for this version I was up until 2:00 AM, then I went to bed, I woke at 5:00 thinking about how to get my fleet past a Xenon sector and came down to plan the route... 3 hours sleep, if the wife finds out I am in deep $hit again...lol
    Regards,
    Mike "Ears Hopin" P.
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  5. #230
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    Hey Mike,

    Check your PM, please... Thanks...

    Eli

    Chacha


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  6. #231
    Quote Originally Posted by gigabyte View Post
    Dain you have discovered a method of Capping (on the X3 forum they call Capturing a Ship Capping), I have done it a few times but it is a random event, apparently it can happen from 1-5 fights to 1-50 no way to predict. The clue that requesting a surrender will make the pilot bail is you will see the square around his ship go from Red to Blue, then order him off or blow him away. Apparently the trick is to get his hull below 85% then you have a chance at a Capture. I guess you can capture some of the Capitol ships as well, not the M1's but some of them, I have not tried but that would be a sweet trophy...lol ...
    Hmmm, okay, I wondered. Here lately I've been able to get them to bail, but it seems like only certain races. Splits never seem to surrender. I usually Comm them right after targetting and before firing. Then sometimes I'll do it again after their shields are down and taken some damage. I notice they seem to bail in the 25-50% range of "Health" for the ship. I'm putting together a fighter wing right now. LOL.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  7. #232
    Arrrgh! I had about 500k in credits built up, now all my money is gone, except for what I just got as a reward! Anyone seen this bug?
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  8. #233
    Quote Originally Posted by Dain Arns View Post
    Arrrgh! I had about 500k in credits built up, now all my money is gone, except for what I just got as a reward! Anyone seen this bug?
    I have not come across that one, were the credits gone at the beginning of a save game or did you change ships before you went on the hunt? The is a way you can assign credits to specific ships like freighters doing cargo runs, if you did that and the ship was distroyed that would deplete your account prettry quick. Or you may just find you left you wallet so to speak on the last ship you were on, switch back if you still have it and see what the bank looks like.
    Regards,
    Mike "Ears Hopin" P.
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    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

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  9. #234
    Quote Originally Posted by gigabyte View Post
    I have not come across that one, were the credits gone at the beginning of a save game or did you change ships before you went on the hunt? The is a way you can assign credits to specific ships like freighters doing cargo runs, if you did that and the ship was distroyed that would deplete your account prettry quick. Or you may just find you left you wallet so to speak on the last ship you were on, switch back if you still have it and see what the bank looks like.

    Hmmm, wonder if I inadvertently did that. I think I had jumped into one of the Rapiers I was using for my wing. That got destroyed later on, which was weird. It just seemed to vanish, wasn't even in combat, but no longer on my property screen.

    I had a Xenon L that I was holding onto, was thinking of using it eventually as a support craft. I sold it for about 600k, so all is good.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  10. #235
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    Quote Originally Posted by Dain Arns View Post
    Hmmm, wonder if I inadvertently did that. I think I had jumped into one of the Rapiers I was using for my wing. That got destroyed later on, which was weird. It just seemed to vanish, wasn't even in combat, but no longer on my property screen.

    I had a Xenon L that I was holding onto, was thinking of using it eventually as a support craft. I sold it for about 600k, so all is good.



    YOU HAD YOUR OWN XENON CRAFT??????

    Thats like owning a UFO, lol.. Goodness man..


    I think Mike is right. You can have a particular ship 'holding' your funds. It may have been your main ship and your others didnt have your name transfered to them yet and perhaps the system uses your main ship (or a ship) that is yours as your 'money' attachment, like a credit card.


    I had two ships 'disappear'.. No word.. I hate that. I can only figure it ran into a asteroid or hit in Jump Ring traffic.


    Speaking of that. My huge Split Elephant super freighter yesterday was supposed to dock at the Teladi equipment dock. I waited like 15 or 20 min's. It was in the same sector. I undocked, backed off from the station, and turned around, and there is the Elephant, slowly making this odd wierd manuvere, over and over again. (Its huge, so each manuver takes a while, but I spead it up in SETA mode). Turns out, a huge asteroid near the Equipment Dock was in its flight pattern. Its avoidence system kept sending it in a docking miss loop, lol.. arrgh.. Had to pick a new place to dock it at.


    Anyone know how to do trading in a super freighter? I have 6 freight drones on it, and a transporter, and cannot figure out how to pick up things like Energy Cells from a Solar Plant fascility, etc. How does one do it? I tried sending out the drones via the 'R' (properties) ship list, and didnt see them. Though it has a huge bay for ships (drones), you cannot seem to send them out on assignments.

    This thing is so huge, its funny, lol.... Not as big as a Tokyo M1 class Carrier..

    I figured out what the Tokyo looks like. Its a gun that Syd Mead made for either Blade Runner or 2010. I am pretty sure its a Blade Runner weapon though, its shape turned into a huge, odd looking assymetrical super carrier..



    Bill
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  11. #236
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    By the way, you can assign ships to be in your left and right monitors, right? Well, did you know you can bring them up to a larger size (click on the lower corner button) and its zoomed. Now, with it selected, you can use your Num Pad keys to look around and zoom in on it even more, lol.. Pretty nice. Click back on your normal screen to resume NumPad key operations. Click the corner of the monitor again to resize it back to small..



    Bill
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  12. #237
    Quote Originally Posted by Dain Arns View Post
    Hmmm, wonder if I inadvertently did that. I think I had jumped into one of the Rapiers I was using for my wing. That got destroyed later on, which was weird. It just seemed to vanish, wasn't even in combat, but no longer on my property screen.

    I had a Xenon L that I was holding onto, was thinking of using it eventually as a support craft. I sold it for about 600k, so all is good.
    Dain, you can easily tell what happened to any ship you controlled, just bring up the Personal Log, if a ship has been destroyed the message will be there. They go something like "Your Rapier was destroyed in Saturn by Terran Equipment Dock" - yes that is accurate friendly stations will destroy your craft, well not by hostile means, it's more like the AI on any ship left to it's own devices for a time has a "Nav Brain Fart" and they crash into things like Equipment Docks, Asteroids, and other misc large objects, then "Poof Space Dust". I learned early on do not leave ships to them selves, or tell them to Idle, if they are near something they get into trouble, I always try to get any ships I have following me into a Wing and command the Wing to Dock or Patrol BEFORE I dock or leave for a short adventure. They are just like bad kids can't stay out of trouble.

    Oh and Bill I ran into the same thing with one of my big transports last night, it would not dock and then there was a traffic jam at the gate and it would not go through on Auto Pilot, I had to bean over and take the thing through then bring my gunship in behind me - AFTER I got out of the way... There are limits to the AI in some cases it might be better called AD - Artifically Dumb, just like in real life I have several AD Users in my branches and I am always amazed at how they do the things they do... A very smart man once said "Ya can't fix Stupid Son, so don't waste time trying"

    Regards,
    Mike "Ears Hopin" P.
    [SIGPIC][/SIGPIC]
    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

    _________________________________________________
    "Let Being Helpful Be More Important Than Being Right!"

  13. #238
    Quote Originally Posted by Lionheart View Post
    By the way, you can assign ships to be in your left and right monitors, right? Well, did you know you can bring them up to a larger size (click on the lower corner button) and its zoomed. Now, with it selected, you can use your Num Pad keys to look around and zoom in on it even more, lol.. Pretty nice. Click back on your normal screen to resume NumPad key operations. Click the corner of the monitor again to resize it back to small..



    Bill
    Thanks Bill I had forgotten all about that, I used to do it in Reunion and I have not even tried in TC, I use the monitors all the time but I just leave them up in the corners.
    Regards,
    Mike "Ears Hopin" P.
    [SIGPIC][/SIGPIC]
    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

    _________________________________________________
    "Let Being Helpful Be More Important Than Being Right!"

  14. #239
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    I learned early on do not leave ships to them selves, or tell them to Idle, if they are near something they get into trouble, I always try to get any ships I have following me into a Wing and command the Wing to Dock or Patrol BEFORE I dock or leave for a short adventure. They are just like bad kids can't stay out of trouble.

    Gigabyte

    Eeeks... I just left my Tokyo in park orbit near a giant asteroid in idle mode. arrghh.. It better be there when I get back. I was worried about leaving it parked at various docks, but I guess that isnt the case.



    If I find out anything about transferring cargo, I'll let you know.

    I had read somewhere on one of the sites, that you have to pull up really close to the docking area's of a station to run the Transporter in conducting trade. But I do not see the label or command flag for the Transporter. I'll keep experimenting.



    Bill
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  15. #240
    Quote Originally Posted by Lionheart View Post
    Eeeks... I just left my Tokyo in park orbit near a giant asteroid in idle mode. arrghh.. It better be there when I get back. I was worried about leaving it parked at various docks, but I guess that isnt the case.



    If I find out anything about transferring cargo, I'll let you know.

    I had read somewhere on one of the sites, that you have to pull up really close to the docking area's of a station to run the Transporter in conducting trade. But I do not see the label or command flag for the Transporter. I'll keep experimenting.
    Bill
    Bill make sure you have all the Trading Extenions and software, some of the extra commands only appear if you have Mk2 or Mk3 Trading software that might be why you do not see the command. If you have the software on another ship just get the Super Freighter and the other ship to dock at a Ship yard and do a Freight Exchange between ships, that is if you can't find the software for sale close by.
    Regards,
    Mike "Ears Hopin" P.
    [SIGPIC][/SIGPIC]
    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

    _________________________________________________
    "Let Being Helpful Be More Important Than Being Right!"

  16. #241
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    Quote Originally Posted by gigabyte View Post
    Bill make sure you have all the Trading Extenions and software, some of the extra commands only appear if you have Mk2 or Mk3 Trading software that might be why you do not see the command. If you have the software on another ship just get the Super Freighter and the other ship to dock at a Ship yard and do a Freight Exchange between ships, that is if you can't find the software for sale close by.
    Ahhhh....!

    Roger that!

    Thanks Mike.



    Bill
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  17. #242
    Gig, that's exactly what it did, it crashed into an Orbital Patrol Base I was asked it to dock with. I still have no idea about the missing cash yet.

    Bill, I just missed out on one of the bigger Pirate Escort class ones, I saw it turn blue, but I had already pulled the trigger. Argh again. I think the key is to not immediately blast everything to pieces, but stop hitting it and see if it will give up under 25% remaining hull.
    "No, I'm not a good shot, but I shoot often." - Theodore "Teddy" Roosevelt

  18. #243
    Quote Originally Posted by Dain Arns View Post
    Gig, that's exactly what it did, it crashed into an Orbital Patrol Base I was asked it to dock with. I still have no idea about the missing cash yet.

    Bill, I just missed out on one of the bigger Pirate Escort class ones, I saw it turn blue, but I had already pulled the trigger. Argh again. I think the key is to not immediately blast everything to pieces, but stop hitting it and see if it will give up under 25% remaining hull.

    The way I do this is to set up my guns with the everything active - full blast in group 1, then I have just 2 lower power guns in group 2, when I see the shields are down I switch to group 2, the hull will drop much faster than shields so by using just two guns you have a little bit of control, and you can judge it better. I was successful in capping a "Pirate Bearclaw Prototype" last night, I have it on the way to a shipyard now and when I get it to safety I plan to repair it and see what it performs like. It was fairly easy to cap so I am not sure if it was a lack of skill by the AI Pirate or if the thing is not a great prize - stay tuned.
    Regards,
    Mike "Ears Hopin" P.
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    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

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  19. #244
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    I have to confess,

    I became an illegal trader of Space Fuel.... Dang! I wonder how? I was blinded by the huge profit.... I was so guilty I want the local police catch me, but they would not.... man, how will I straighten my act?

    It was good it was just a game.... will I surrender to local authorities?

    Chacha


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  20. #245
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    "We're off to outer space, we're leaving Mother Earth, to save the human race..."

    Mine arrived today! I can't wait to install and see what all the fuss is about.
    Craig "CB" Taylor
    Team AVSIM RTWR

  21. #246
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    Quote Originally Posted by Chacha View Post
    I have to confess,

    I became an illegal trader of Space Fuel.... Dang! I wonder how? I was blinded by the huge profit.... I was so guilty I want the local police catch me, but they would not.... man, how will I straighten my act?

    It was good it was just a game.... will I surrender to local authorities?
    lololol...

    ChaCha.. One of the things about being a Christian is being able to forgive yourself as well... Dust yourself off, get back in your ship, and set your sights on the 'new' horizon.

    :d




    Bill
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  22. #247
    SOH-CM-2024 Craig Taylor's Avatar
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    OK - I installed, got everything registered, and tried to run the tutorial. I picked "Humble Trader" to start since it said it wasn't too difficult. Everything was fine up until it asked me to fire at something during "combat runs." Turns out my ship isn't even equipped with weapons! Doh! OK, fine - my question is this. Is it worth my while to repeat the tutorial as a different character (an armed one, anyway), or should I just get on with it? Just how steep is this learning curve, anyway, and how much will the tutorial really help? Thanks in advance for helping a noob.

    P.S. Was anyone else reminded of "Dune" with the music on the main screen?
    Craig "CB" Taylor
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  23. #248
    Charter Member 2014 luckydog's Avatar
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    Quote Originally Posted by Craig Taylor View Post
    OK - I installed, got everything registered, and tried to run the tutorial. I picked "Humble Trader" to start since it said it wasn't too difficult. Everything was fine up until it asked me to fire at something during "combat runs." Turns out my ship isn't even equipped with weapons! Doh! OK, fine - my question is this. Is it worth my while to repeat the tutorial as a different character (an armed one, anyway), or should I just get on with it? Just how steep is this learning curve, anyway, and how much will the tutorial really help? Thanks in advance for helping a noob.

    P.S. Was anyone else reminded of "Dune" with the music on the main screen?
    Craig.....

    Humble Merchant is a good place to start as $$$ is needed to build a decent fleet (fighters or freighters).
    As far as the tutorials.............don't sweat it. The learning curve isn't that bad !! Just get the feel of flying/steering whatever ship you've got and let the auto-pilot do most of the work ( including the shooting ).
    Life isn't about waiting for the storm to pass....

    It's about learning

    to dance in the rain.

  24. #249
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    Craig on the left side bar of the screen, you can set your ship's wings with ammo.... the right mouse click is to fire... Play with the mouse for range... (that's how my game is set up anyway)

    ....

    Just go on with it... I choose no collision....

    Chacha


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  25. #250
    SOH-CM-2024 Craig Taylor's Avatar
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    Thanks, Chacha and LD. I will press on...
    Craig "CB" Taylor
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