Page 8 of 40 FirstFirst 12345678910111213141516171819202122232833 ... LastLast
Results 106 to 120 of 591

Thread: Terran Conflict X3; Extreme Addiction!

  1. #106
    Pilot FengZ's Avatar
    Join Date
    Sep 2007
    Location
    Singapore & Los Angeles
    Age
    36
    Posts
    567
    i tried to buy this game over the weekend..but the store didn't have it! doh! I wonder if i can buy this through steam or a direct download store.

    I bought a few other games tho: Operation Flashpoint Dragon Rising, Prototype, and Mass Effect (old game, but i never played it).

    So far, Mass Effect is pretty awesome. You'll love it bill...classic sci-fi to the core. It's completely Syd Mead style....

    -feng

  2. #107
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Quote Originally Posted by FengZ View Post
    So far, Mass Effect is pretty awesome. You'll love it bill...classic sci-fi to the core. It's completely Syd Mead style....

    -feng


    Thanks Feng,

    I'll definately check it out.





    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  3. #108
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    My next project or direction I wish to explore in X3 is auto trading. Has anyone here started this?

    I found where the controls are for starting it. I have all the trade upgrades except for the one that is $500,000 credits. I take it that is the one I need to actually get the system running. (eeeks!!!!!). Right now, the main trade controls are locked out, or gray (unselectable). So I am assuming I need that expensive pack to get it unlocked.

    I may go hunting for some scripts. I 'need' auto trade, lol.. I want to go play while the system is making funds.



    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  4. #109
    Jr. Admin gigabyte's Avatar
    Join Date
    Jan 2007
    Location
    Atlantic Canada
    Age
    55
    Posts
    2,031
    Quote Originally Posted by Lionheart View Post
    My next project or direction I wish to explore in X3 is auto trading. Has anyone here started this?

    I found where the controls are for starting it. I have all the trade upgrades except for the one that is $500,000 credits. I take it that is the one I need to actually get the system running. (eeeks!!!!!). Right now, the main trade controls are locked out, or gray (unselectable). So I am assuming I need that expensive pack to get it unlocked.

    I may go hunting for some scripts. I 'need' auto trade, lol.. I want to go play while the system is making funds.

    Bill
    Bill, You can set up trade runs with out actually having them fully automated, just select the ship you want to do the trade run in the sector map or from the My Property menu, select command console, then navigation, send it to the location you want and make sure you have the option to notify you when the orders are complete set to ON. When you get the message that the ship has arrived open the command console and this time select the Trade command, once you have bought the commidity you want, order it to the station where you want to send it, and you will get another message when it arrives, so you can sell the goods.

    It is not "Automatic" but you can go off exploring and when the messages come in just open the ships console give it a few orders then go on your way. That is what I have been doing for a long time, it keeps me in contact with the ships as well, all you need is the trading extension installed in each ship.
    Regards,
    Mike "Ears Hopin" P.

    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

    _________________________________________________
    "Let Being Helpful Be More Important Than Being Right!"

  5. #110
    Madman
    Guest
    FengZ, It is available on Steam.

    Lionheart. You're welcome, and you're correct; if you want your traders to be autonomous, you will need that software.

    You bought a freighter? I always steal mine.

  6. #111
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Man.... This game is way too adictive, lolol...


    I found out a few things tonight.

    * I can turn on 'Wormhole Visible' so that when doing a hyper jump, I am literally flying through a tunnel of light.
    * I can pick up things at other stations remotely with my other ships. I didnt know I could do that.
    * I figured out how to set 'Auto Jump' in my ships settings for all ships, so that now they will Auto-Jump (if they have 'energy cells' on board) and will get there in quick order in stead of going through each stargate. Very nice if you want them there quickly.
    * I reset SETA drive (Singularity Engine Time Accellerator) to 100% (1000 % in the game) form 650... Much faster in my huge dreadnaught Super Freighter which only does 72 Meters a second in normal time.


    NOTE: Learning to jump to gates that are near your targets is a good thing with slower frieghters. If you jump to a gate on the other side of a system from the ore mine station you need, you may have to run through clusters of asteroids, and the autopilots are horrible at that. I have been hitting asteroids many times.

    I purchased the 500,000 credit trade system. Hopefully I can get it going tonight or tomorrow....


    Awesome game....!
    Last edited by Lionheart; November 2nd, 2009 at 10:50.
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  7. #112
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    I have a quick question. How do you know how many credits you have in the game?

    The only time I can find out is when I am trading, at a station. There seems to be no record of it I can find anywhere except when trading....



    Gigabyte,

    Did you get X3 TC yet?

    I think you will freak out. From what I heard, you have 100 more ships then you did in X2. This will be quite a 'jump' for you, no pun intended...




    EDIT: Side note; On that photo I posted above, the worm hole with my ship going through it. It isnt as brilliant in the screenshot as it is in the game. In the game, its racing past you, and the entire screen is in the tube of starts, and its realy bright in the core center, and your ship comes through over your head and spiral's up through the rushing tube of stars. Its only visible for perhaps 10 seconds or less, but its wild.

    I was coming up to a gate, and a war ship, roughly corvette class, that was 'near' a gate suddenly flashed bright and was gone. I am figuring that is what Warp or Jump looks like when not using the gates. Very very cool... lol



    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  8. #113
    SOH-CM-2013 luckydog's Avatar
    Join Date
    Aug 2007
    Location
    Chapel Hill, NC and the Texas Hill Country
    Age
    64
    Posts
    2,314
    I have a quick question. How do you know how many credits you have in the game? (Lionheart)

    Go to "Personal" in upper left corner......
    click on "My pilot status "........
    account will show credits.
    Or
    hit p key twice for account and detailed pilot history.
    Life isn't about waiting for the storm to pass....

    It's about learning

    to dance in the rain.

  9. #114
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Quote Originally Posted by luckydog View Post
    I have a quick question. How do you know how many credits you have in the game? (Lionheart)

    Go to "Personal" in upper left corner......
    click on "My pilot status "........
    account will show credits.
    Or
    hit p key twice for account and detailed pilot history.


    Thanks LD,

    I'll look there again. I didnt see it. Must be missing it.


    Bill


    <--- cracks knuckles and wipes sweat from palms... end of the day. time once again for some more adventures in space!

    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  10. #115
    Jr. Admin gigabyte's Avatar
    Join Date
    Jan 2007
    Location
    Atlantic Canada
    Age
    55
    Posts
    2,031
    Quote Originally Posted by Lionheart View Post
    Gigabyte,

    Did you get X3 TC yet?

    I think you will freak out. From what I heard, you have 100 more ships then you did in X2. This will be quite a 'jump' for you, no pun intended...

    Bill
    Nothing yet Bill, I am hoping to see it today or tomorrow - "Ears Hopin"
    Regards,
    Mike "Ears Hopin" P.

    Freedom , everyone enjoys it, very few defend it. - If You Won't Stand Behind Our Troops then feel free to stand in front!

    _________________________________________________
    "Let Being Helpful Be More Important Than Being Right!"

  11. #116
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Roger that Mike. Lets hope you get it tomorrow so you can give us some tips for the TC version.



    This thing reminds me alot of FS. You are exploring, tons of sights to see. When you dock at a station, at times, its like landing at an airport. Some are huge stations, some are little ones, so its like 'types of airports', such as international airports and dirt strips. Only difference is, AP needs to land it.

    But... The warping from gates and from Jump Drive reminds me of Stargate and also Battlestar Gallactica. The Gallactica could jump from a stand still, no accelleration. This is just like that with Jump Drive. When going through gates, its very similar to Stargates. Touch the puddle and WOOOOSH! You are into the tunnel going through a wormhole...

    Really gets your imagination going...


    After 2 hours of gaming last night in X3, I took Junior out for a walk. I was thinking, while looking at the stars, what if.... If you had one of those ships 'now'. You could be running people and cargo to Mars, Europa, and other planets and moons, setting up colonies and bases, shuffling cargo and people to and from locations...




    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  12. #117
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Wow...

    I made my way to the Terran Sector.. Wolf zero zero zero is just around the corner... (Earth).

    Got to see Uranus, Jupiter, Saturn... (not the car company).

    Brilliant. Totally new ship and station architectures... Its wild how they did Jupiter. Its HUGE... and has rings that spin and 'whirlwind' in the opposite directions. How they did the animations on the planet, I just dont know.

    I couldnt dock at any bases in my humble Iguanna Vangaurd.. arrgh...


    NOTE: The one with Uranus in the background (brilliant blue color world) has my ship in it, the one I found, abondoned.. The Iguanna... (Makes me think, what if Frank Lloyd Wright designed the Nautilus from '20,000 Leagues Under the Sea'... lol)


    Bill
    Last edited by Lionheart; November 2nd, 2009 at 10:50.
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  13. #118
    SOH Mod Lionheart's Avatar
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    51
    Posts
    11,786
    Back to those screenshots I posted last night at 2AM.

    I took a picture of the new Terran (Earth) jump gates. They are more radical looking then the Argon sector rings. Also, you can see how the Earth stations look more advanced. They use alot of cool rings and tall spire looking things in their architectures. Some of their stations are EXTREMELY MASSIVE...


    Also, I got into my first furball dogfight last night with Xenon raiders that were trying to attack a Terran delegates ship that I was asked to help escort. Very cool. I hadnt shot anything yet so I didnt know where all the controls were for weapons. I did launch a volley of missles, and shot the lasers, which kept overheating. I also would ram the enemy fighters with my old Iguanna ship, lol... Worked well.


    I could 'not' dock at any stations though in the Terran sector, at least with my Iguanna. Very odd. I must need something in order to do that, I am thinking. Thus, since you are only able to save a game at a station, you cannot save when you are deep into the Sol system (Terra / Earth). So I had to back track all the way back out to the main Terrain jump gate to save at a station and keep all my jump points in the Nav computer.

    I found I could jump from that one launch point, all the way back to Argon Prime with only about a 150 Energy Cell burn!!!!! Very cool... I may start going there more often. There are Solar Power stations nearby to refuel at for return jaunts.



    Bill
    Humble Poly bender and warrior of Vertices

    <a href=http://www.prepar3d.com target=_blank rel=nofollow>http://www.prepar3d.com</a>

    iMac 24" Alum UniBody; Intel Core Duo 2.80 GHz;
    ATI Radeon HT 2600 XT; 1TB drive; 4 Gigs DDR Ram;
    Apple juice plasma injection system.

  14. #119
    Pilot FengZ's Avatar
    Join Date
    Sep 2007
    Location
    Singapore & Los Angeles
    Age
    36
    Posts
    567
    man this game looks so cool. Must buy it...

  15. #120
    Retired SOH Administrator Chacha's Avatar
    Join Date
    Mar 2008
    Location
    Sunshine State
    Posts
    5,128
    Quote Originally Posted by FengZ View Post
    man this game looks so cool. Must buy it...
    I bought one, two days ago....

    looking for time to start it...

    Chacha



Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. XTended for Terran Conflict is now avaliable
    By gigabyte in forum X3 Terran Conflict
    Replies: 3
    Last Post: January 9th, 2011, 14:01
  2. X3 Terran Conflict Back in Action
    By gigabyte in forum X3 Terran Conflict
    Replies: 25
    Last Post: May 17th, 2010, 17:41
  3. Beginners Instructions for X3 Terran Conflict
    By Lionheart in forum X3 Terran Conflict
    Replies: 19
    Last Post: January 23rd, 2010, 19:17
  4. X3 Terran Conflict now Available for Mac OSX!
    By Lionheart in forum The NewsHawks
    Replies: 4
    Last Post: October 17th, 2009, 21:22

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  


Avsim - Flightsim - SimFlight - Simviation - iflyonline - CFS IP - Quarter Moon Saloon - Com-Central