I didn't really go for the Kingair, not one I'm very interested in, but I did download and install the Ultralight, flew it, then removed it. Nice enough design I guess, the exterior detail is minimal, but no VC or sounds and just a very basic 2D. I'll keep them bookmarked though and see how they do as they progress.
No VC, dang! Oh well. Nice looking model though, wonder if it works well for AI.
Lovely Model.....Done a paint for it also.....Hope you guys like it...???
Nice one! :ernae:
Well if it is FSX native why not Transplant the FSX default 350 VC?
Done that.....works a treat...:mixedsmi:
Jim, If you put a USN training paint on that one, it would probably look pretty good flying in and out of NAS Corpus Christi.
Someone have the VC mod? Is there a chance of a posting it? Now I just need a CCG paint. Just need to find the markings.
So is this indeed native?
I can hardly imagine an FSX designer building a plane without a VC anyway, and even if it was the case, they would have aliased the VC to the default KingAir.
I'll stay with the default KingAir and the FS9 excellent port-over from AFG.
I checked and found that the aircraft is not a portover.
I d/l'd this one last night and took a flight. It matches our Boeing King Air 300 pretty darn closely. I flew some recreations of our real world missions and they were almost spot on.
It's too bad about the VC though. Flying it with the 2D panel is a pain. You can't even see above it.
I hope they will come out with a VC for this plane since it's an important twin that needs representation in FSX.