Meshes seem to cause me more trouble and headache than anything else. I belive i have posted at least 3 different mesh threads here.
This time i am having trouble with the landscape in FInland, near the airport EFKA.
I dont really know if it is a mesh problem, it seems more like a drawing problem or a rendering problem.
Here is what happens: The landscape is corrupted with very steep plateau´s and very steep abysses. If you slew closer, the mesh seems to fix it self and the ground becomes flat and textured again, but if i look behind me the same mesh errors start to appear behind me at the same rate that those in front of me get fixed.
I have checked some other locations and the problem seems to be isolated to this area (i have ofcourse not checked the whole globe but just my most commonly used locations).
I am using a custom mesh but the problem exists without the custom mesh also.
I will post a screenshot later on.
It would be nice if someone could check if they have the same problem around efka in Finland. And it would be even nicer if someone had an explanation to this strange phenomenon.