I do that, then i have 2 pages behind, all i see than is nimith singel, nimitz group options, i never get something to see on the deck wich one i chose :|
I always see CVN 68 USS NIMITZ (single) / ( group ) that's all..
I do that, then i have 2 pages behind, all i see than is nimith singel, nimitz group options, i never get something to see on the deck wich one i chose :|
I always see CVN 68 USS NIMITZ (single) / ( group ) that's all..
No, all i get are these pages
![]()
How would I go about removing or editing the wake effects from the Nimitz package?
On my install and reinstall of both V1 and V2 the ship wakes appear from the stern of each ship and extend vertically in the air above the ship instead of behind. Its a real draw on my framerates as well!
It only occurs in the Nimitz add-ons, none of the other ships I use in AICarriers have the same problem.
If someone could recommend a fix, I would appreciate it!!
![]()
it works fine now thnx :D
I will go fraps a movie about it now
[YOUTUBE]http://www.youtube.com/watch?v=IN2H-H8qz5M[/YOUTUBE]
I tried to download the carrier, but I got an error that says it has had too many downloads and has to be put back on the server.
Can this be corrected?
Thank you,
Bob
Version 2 is now out. The older original version isn't needed, if I understand correctly.
![]()
Pentium D 925 3.0Ghz dual core800 MHz FSB, (HP)MB Livermore-GL6, 2GB RAM PC2 4200 DDR 2 533 Mhz, ATI Radeon HD OC 4890 1GB GDDR5, Turbo-Cool 510 ps, Vista SP2 Home 32 bit, MS Sidewinder FF2, REX 2.0
Absolutely first class modelling and texturing Javier - 'raised the bar' is a complete understatement
I've barely dabbled in Gmax, but I'm intruiged to know how on earth you managed to successfully animate the carriers hardened elevator platform and lift my aircraft... I was under the impression that this wasn't possible in FS...
First of all: CongratsReally a "job well done".
One question remains, even after reading through 31 pages of this thread here:
How can this great carrier be used in a multiplayer environment? Obviously thereīs kind of a mod out there for this - but as my friends and me are located in Europe weīd like to place the carrier "within reach" for flying online (IVAO).
As far as I know itīs got to be static - for otherwise we canīt properly sync itīs location among players. I played around a bit an was able to put it in a small bgl and put it into the North Sea - but itīs got no wake, no meatball and the catapults / arrestor cables donīt work. FSXA defines those zones in the .MDL, right? Are they defined relative to the MDL itself or using some coordinate-system like ArrCab etc. ?
Here
Multiplayer
http://www.sim-outhouse.com/sohforum...ad.php?t=28617
Cheers
AMD Vishera 6300 @ 4.5 GHz , 8 Gig Cas 9 1600 MHz ram, Nvidia GTX 680, 2Gig Video, Windows 7 64 Bit, Asrock 990FX Extreme 3
@mjrhealth: Thanks - but thatīs not what we need. As far as I can see your link is for a mod, where you can fly multiplayer - but the location of the carrier is fixed and nowhere close to my country.
What I need is to put the carrier >static< into another location on the sim-world.
I am sure that somewhere in the 35 pages, some one has mentions there are Flights you can select. The graphics are simply incredible.
Caz
![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)

Avsim - Flightsim - SimFlight - Simviation - iflyonline - CFS IP - Quarter Moon Saloon - Com-Central
Bookmarks