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Thread: USS Nimitz released

  1. #136
    Quote Originally Posted by jimjones View Post
    Are you using shift + U first to lower the planes launch bar? Then use shift + I then shift + spacebar. The launch shield should rise with the shift + I sequence.
    Yes, that's what i'm doing ( I think )

    What about the plane's location - where exactly should it be, and how precise a position does it need to be? Does it matter which launch station?

  2. #137
    put your nosewheel on the black cat launch shuttle
    This is a raised object in the launch track, hard to see, perhaps,

    lower the cat launch bar, then shift+i which will set the aircraft for launch, and it will raise the jet blast barrier, you increase throttle but probably not too much, then shift+space to catapault

    Pentium D 925 3.0Ghz dual core800 MHz FSB, (HP)MB Livermore-GL6, 2GB RAM PC2 4200 DDR 2 533 Mhz, ATI Radeon HD OC 4890 1GB GDDR5, Turbo-Cool 510 ps, Vista SP2 Home 32 bit, MS Sidewinder FF2, REX 2.0

  3. #138
    Quote Originally Posted by wilycoyote4 View Post
    put your nosewheel on the black cat launch shuttle
    This is a raised object in the launch track, hard to see, perhaps,

    lower the cat launch bar, then shift+i which will set the aircraft for launch, and it will raise the jet blast barrier, you increase throttle but probably not too much, then shift+space to catapault
    Many thanks all for your patience. My Shift+U was not working! Now reasigned and all is well for launch!

    NEXT (and last for a while - I promise) Is there a way of starting a flight on the Nimitz, without having to land first

  4. #139
    Charter Member 2012 limjack's Avatar
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    Installation question on this beyond amazing piece of work!!!


    2-Copy all three folders (Simobjects, Effects and Sound) into you main FSX folder.


    what exactly am I copying to all these foulders. I did complete step one without error

    Jim

  5. #140
    Is there a way to get the carriers to follow a GPS route?

  6. #141
    Is there a way of starting a flight on the Nimitz, without having to land first
    If you've got it following an AI route, slew on to it. Exit slew mode and save the flight.
    Open the saved flight file in notepad, it'll be in your My Documents/Flight Simulator X Files folder and has a .FLT extension.
    Locate the line

    SimOnGround=True

    and change true to False, otherwise you start off on the sea surface which is a pain as you die instantly. Now when you load the flight in game you'll be on the deck.

  7. #142
    Quote Originally Posted by limjack View Post

    what exactly am I copying to all these foulders.
    Jim
    Nothing! You are copying the 3 folders INTO the main FSX program folder

  8. #143
    Quote Originally Posted by SkippyBing View Post
    Assuming attachments are now working there should be a zip with this post!
    Place the bgl in it in the Scenery/World/Scenery directory and start FSX. You should now have the Nimitz with deck configuration 2 departing San Diego at ~1000 local (actually 1700 GMT so it's daylight saving dependant), she'll sail up the coast past LA and turn round making a ~20 hour round trip ready to start again next morning.
    Got it !!! It's great. I notice how the carrier makes turns to get out of the San Diego Harbor.

    I'm just starting to learn the AIBoat program, or trying to learn. Perhaps this should be a different thread. However, do I need to have Google Earth on the net to make the kml route file? I guess I'm in class again.

    Pentium D 925 3.0Ghz dual core800 MHz FSB, (HP)MB Livermore-GL6, 2GB RAM PC2 4200 DDR 2 533 Mhz, ATI Radeon HD OC 4890 1GB GDDR5, Turbo-Cool 510 ps, Vista SP2 Home 32 bit, MS Sidewinder FF2, REX 2.0

  9. #144
    Thunder64
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    Many thanks for this masterpiece Javier
    http://img233.imageshack.us/img233/672/nimitz.jpg

  10. #145
    overboard4556
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    This thing is beast!!! Amazing! Great job Javier! Is there any way to make the thing flyable? (give it the acceleration carrier panel and sound maybe?)

  11. #146
    Thanks so so much, incredible job.

    Regards, Rich

  12. #147
    Charter Member 2012 limjack's Avatar
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    Quote Originally Posted by dougal95 View Post
    Nothing! You are copying the 3 folders INTO the main FSX program folder
    After extracting download I get a folder that has the cvn_68_69 (I moved to the Ai carrier folder), readme file and about 40 assorted files. I do not see just a simobjects, effects or sound folder after extracting. Grrrrrr.cant figure out and I have downloaded aircraft before. I am missing something really simple and I am going to hit myself in the head when I learn what it is. Please help me...... need what you guys have!!

    Jim

  13. #148
    I guess you have a bum download. You should also have folders mentioned.

    Suggest you redownload

  14. #149
    Jr. Admin PRB's Avatar
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    Thumbs up

    Cue the scary music...!

    Last edited by PRB; October 18th, 2009 at 15:32.
    - Paul

  15. #150
    Charter Member 2012 limjack's Avatar
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    will, give that a shot.

    Thanks
    Jim

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