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Thread: Type VII underway...

  1. #1
    Tango_Romeo
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    Icon22 Type VII underway...

    Sully has gotten restless and is agitating for German and Japanese subs on which to work his player conversions. I can't stand his constant harping, so there's a German Type VII in progress, which will be followed by a Japanese Type B. :costumes:

    The Type VII will have an AI and a Player version, which will submerge on command and have deck guns that will rotate to the broadside position.

  2. #2
    Tango_Romeo
    Guest

    Lightbulb B or K?

    For the Japanese boat I was thinking about a K5 or K7 (one of the ROs), or maybe a Sentaka because there are several of the Bs already out there.

  3. #3
    Member Good_2_Be's Avatar
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    Nice looking work TR






  4. #4
    Looking brilliant!
    "Somewhere out there is Page 6!"
    "But Emilo you promised! It's postpone"

    ASWWIAH Member

  5. #5
    Metamorphosed Member Ravenna's Avatar
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    Looking good TR. Maybe you should make a cargo vessel which spawns lifeboats when sunk!:costumes:

  6. #6
    Tango_Romeo
    Guest

    Talking The Blimp pilots....

    ...and jeep carrier jocks can have fun with the VIIs, which infested the east coast of the US early in the war. Many formed the dreaded wolf packs on the convoy routes in the Atlantic and the Med.

    And if you feel like playing Das Boot you can captain the player version.

    Sully, I need textures. You're my goto guy for the U-47 or similar skin. Dig in.

  7. #7
    Retired SOH Admin OBIO's Avatar
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    Tango

    A question on the deck gun, will it rotate to both sides or just one? Here's what I'm thinking...if you can set it up so the gun can be rotated to either side, then the player can pull up on either side of a ship and fire away with the deck gun....have port set to trigger 1 and starboard set to trigger 2. Or if getting the deck gun to rotate to a selected side, then trigger 1 could be for firing forward and trigger 2 could be for firing broadside.

    OBIO

  8. #8
    Tango_Romeo
    Guest

    Red face Sadly....

    [quote=OBIO;13425]Tango

    A question on the deck gun, will it rotate to both sides or just one? Here's what I'm thinking...if you can set it up so the gun can be rotated to either side, then the player can pull up on either side of a ship and fire away with the deck gun....have port set to trigger 1 and starboard set to trigger 2. Or if getting the deck gun to rotate to a selected side, then trigger 1 could be for firing forward and trigger 2 could be for firing broadside.

    OBIO[/quote

    ... it will only be one side. I don't think that I can assign multiple-animations to a single part like the guns. And I think Sully has the broadside sight setup for the starboard side.

    She'll have the 88 on the foredeck and the 20mm on the aft conning tower platform like the A & B models.

    I hope to have the AI version ready and posted by the end of the week, so that Sully can start on the Panel, AIR and CFG for the player. The shape needs some final touches on part positioning and I need to add the saddle tanks, bow ram, rails and antenna. Then I can throw on some paint.

  9. #9
    Super cool TR. Iäm anxiestly looking forward to its release!

  10. #10
    Oh gawd....its Karl Doenitz masquerading as Tango Romeo.:costumes:

    regards Collin

  11. #11
    Tango_Romeo
    Guest

    Icon22 That's....

    Quote Originally Posted by Collin View Post
    Oh gawd....its Karl Doenitz masquerading as Tango Romeo.:costumes:

    regards Collin
    ....GROSS ADMIRAL Doenitz if you please! :costumes:

  12. #12
    Tango_Romeo
    Guest

    Thumbs up She's coming along....

    ....quite nicely.....and I'm going as fast as I can with my schedule being a bit tight this week.

  13. #13
    Tango_Romeo
    Guest

    Shaping up....

    ....a bit at a time.

  14. #14
    Damn TR, that's looking nice.

  15. #15
    Tango_Romeo
    Guest

    Cool Now for the hard part.....

    Well, the model is finished and now the tough part...textures and testing.

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