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Thread: New freeware releases from Alphasim

  1. #76
    Senior Administrator Roger's Avatar
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    Good news!:ernae:
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  2. #77
    Quote Originally Posted by d0mokun View Post
    Just got the mail from Phil I would've done it beforehand but the last time I did that, I got a rogering. Can't win either way lol.
    Been there, done that, got the CD and T shirt , experiance shows ya just need to ask nicely, and on occasion accept no gracefully.

    Quote Originally Posted by d0mokun View Post
    Why is there always something you miss, every time?.
    Nature of the beast, I looked over it but couldnt get the orginal model to go into the new structure, I checked the FDE and still the left main and nose struts wouldn't play ball, so summised an animation key frame issue somewhere.

    Thanks to Alphasim for looking at the freeware S-55.

    Best

    Michael

  3. #78
    Is there a way to get repaints posted on AVSIM for the FSX S-55 to work with the freeware version?

    -G-

  4. #79
    Hi Lateral-G.

    All freeware paints should work just fine if you copy over spec maps from another paint.

    I'll add a set of 'dummy' spec maps to the update.
    Forever lurking.

  5. #80
    Quote Originally Posted by d0mokun View Post
    Hi Lateral-G.

    All freeware paints should work just fine if you copy over spec maps from another paint.

    I'll add a set of 'dummy' spec maps to the update.
    I wanted to use the USAF rescue textures that were on AVSIM. I just installed and ran the sim but the model displayed with funky lighting on the textures. I then realized the textures in the paint I wanted were all .bmp format. I needed to use DXT.bmp to convert them to .dds textures. Tried again and now the textures were upside down and reversed. I didn't know converting bmp's to dds' would do this. So I had to use DXT.bmp to reverse the texture files. I then added the spec files from another paint in the freeware package and upon close inspection the text (i.e. ROYAL NAVY, MARINES, etc.) were 'ghosted'.

    Hopefully your "dummy' spec maps fix this.

    -G-

  6. #81
    Hi LG,

    DDS maps are inverted- that's the way they're meant to be, nothing wrong there.

    The dummy spec maps will indeed solve the issue. The update is with Phil and I'm waiting on a decision now.
    Forever lurking.

  7. #82
    Didn't quite escape.
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    I'm loving playing with this helo, thanks to all concerned, but I seem to have found a little snag which hopefully someone else can tell me what I'd messing up on (Dan?)

    I recently installed a RAF 22Sqn SAR livery to the S-55 which I had downloaded and, if you follow the instructions, you get the spec maps for the Royal Canadian Navy version (but with the wrong model) with screaming great reflective "NAVY" lettering and "4"s visible over the plain yellow. I created simple spec maps for the RAF SAR model by splitting down the textures to CMYK and saving the magenta layer as the spec map, which seemed to work well, but when I changed the model from "model=" to "model=2" to get the winch connected, I now have the reflective letting "COASTAL COMMAND" visible on the tail boom. This lettering only appears on the texture1_spec.dds file, not on texture3_spec.dds. Going back to the "model=2" the same thing is visible.

    texture1_T.dds is the forward fuselage and texture3_T.dds is the tail area. Is it possible that the model is reading the wrong spec map file for the tail area, or am I goofing somewhere?

    Not a problem if there is an issue, I'll just create generic specs, but it might be nice to know about.

    Cheers.

  8. #83
    Quote Originally Posted by d0mokun View Post
    Hi LG,

    DDS maps are inverted- that's the way they're meant to be, nothing wrong there.

    The dummy spec maps will indeed solve the issue. The update is with Phil and I'm waiting on a decision now.
    I wasn't aware that DDS' are inverted. Good to know when I need to convert other bmp files.

    Lots of good help here on the S-55. There seems to still be quite an interest. I'm happy AS issued it as freeware as my flight sim budget is next to nil with the economy the way it is. For now I'm living on freeware...

    Hopefully Phil will decide favorably...

    -G-

  9. #84
    Hi all,
    Any chance of the glass being fixed in the Cessna.

    Buddha13
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  10. #85
    SOH-CM-2022
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    Repaint Problems?

    Hi All,
    What have I got wrong this time?

    I have been trying to use some of the nice repaints available for this bird but they don't fit right.

    The BEA pinstripe is an FS9 repaint that I converted to dds using MS Image Tool
    The Sabena is an FSX repaint by Remi Pierlot
    the Army is Banana Bob's

    Sabena and Army are installed exactly as they appear in the zip file.

    The default paints that came in the download are fine:help:

    Thanks
    Gavin

  11. #86
    SOH-CM-2022
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    It's Official

    I am an idiot:isadizzy:

    The weird orientation of the rotors in the Sabena and Banana Bob repaints was because I had forgotten to add the textures.cfg file to the folders. (Repeat after me - Gavin you are a moron, next time **** before panicking)

    The mis-placed door and landing gear was because I didn't have the spec maps installed.

    Now to get spec maps created.

    Gavin

  12. #87
    Just playing around a bit.
    First of all: thank you Alphasim - its a pleasure to fly that old chopper.
    Pepped up with the sound package it's very good for long Sunday afternoons.
    Currently, I can live with the slight issues of flat tires and "ghosted" letters.

    Mike

  13. #88
    Quote Originally Posted by scotsman View Post
    Just playing around a bit.
    First of all: thank you Alphasim - its a pleasure to fly that old chopper.
    Pepped up with the sound package it's very good for long Sunday afternoons.
    Currently, I can live with the slight issues of flat tires and "ghosted" letters.

    Mike
    You'll never lift it Mike and even if you could I dont think the Yanks will be to happy about you trying to make off with the Statue of Liberty :whistle:LOL
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  14. #89
    Didn't want to lift her - wanted to give her a new bright flame:whistle:

    Mike

  15. #90
    SOH Staff Tako_Kichi's Avatar
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    Quote Originally Posted by d0mokun View Post
    The update is with Phil and I'm waiting on a decision now.
    Has there been any progress on this Dan? I have been flying the S-55 a lot over the past couple of days and it is a lot of fun as it is but can only be better if the niggles are fixed.

    On a side note, I see a lot of repaints on the usual sites give reference to a paint kit by Frank Safranek but I have not been able to find it anywhere. Frank if you are still following this thread is the paint kit still available and if so can you tell me where I can find it please. Failing that is there anyone else who has the paint kit and is willing to share?
    Larry


  16. #91
    Unfortunately no, unless the site files have been updated with no notice.

    The files are with Phil if the freeware version isn't already updated.
    Forever lurking.

  17. #92
    i have the paintkit if you want pm me and i will send it your way

  18. #93
    sorry guys can someone upload it here, i forgot my password again

    http://rapidshare.com/files/21915005...ntKit.zip.html

  19. #94
    SOH Staff Tako_Kichi's Avatar
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    Thanks I got it.

    :ernae:
    Larry


  20. #95
    Senior Administrator Roger's Avatar
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    Getting my feet wet

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