I recently dloaded a few new skins to replace stock CFS2 ones. I noticed on some of the new skins the opposite side of the fuselage was just a flipped copy of the original and this flip side had letters and numbers backwards. I used IrfanView to copy the correct side. I then cut out the "offending" areas and simply pasted the correct text replacing the backwards. I then touched up all around the pastes and just blended the paint and shadows to closely represent the original. Easy so far or so I thought.
I now see that the 5 or so I have completed already are now 24 bit and 3 mb and the original is 8 bit and 1 mb. Is there any special way to do this or a best way? I am basically learning this by myself so being self taught is a hit and miss and I guess good and bad. I can't find any proper way in the manual to change the color depth from 24 bit back to 8 bit and what I did find I am not sure of. I know I can simply copy and protect the file and just go ahead try to change the bit count however...I'd rather see how others are doing this. Remember I'm a newbie to this part of the sims so go easy on me...lol!
In addition what is the proper way to share these new skins? I originally fixed these skins for myself and then thought since I haven't made anything before and it fixes them nicely maybe others would like the corrections I made too. Does this warrant contacting original authors for permission to post the corrections to their work? Some came from Hagochu (Akemi Mizoguchi). I know about including original texts, if any, in any re-released files.
Any help with this is greatly appreciated.