Does anyone have any idea how the scoring system works for CFS2 in Quick Combat? I swear, sometimes it doesn't make any sense.
*MOST* of the time I'll receive 500 points for an aircraft kill, but not *ALL* of the time. It doesn't seem to be affected by hit accuracy, or the amount of time that it takes me to shoot down an enemy aircraft either.
I just did a test. I set the realism at the hardest/most realistic setting (100%, which is the way that I normally fly), along with "Ace" skill level for the enemies, and "Neutral" for the enemy spawning condition. The number of enemies was set for 1, and were also set to respawn.
I was flying the Corsair, and my enemies were Georges.
Outcome:
1st enemy shot down: 500 points
2nd enemy shot down: 100 points
3rd enemy shot down: 500 points
4th enemy shot down: 300 points
...for a total of 1400 points.
A lot of the time running the exact same test, I'll see 300 points for the first kill, and then 500 points for each preceding kill, but that doesn't seem to be consistent... sometimes it's 500 for EACH kill, sometimes NOT.
So.... what the heck gives here? Doesn't make any sense to me (?).
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