Yep, that's self-shadowing.
It's a bit of a tricky conversion as I, at one point, have to edit the model in text file form between exporting from ModelConverter and compiling with XToMDL to add nav and strobe lights to the (flexing) wingtips.
There's still some oddities to investigate and I'm trying to perfect the conversion procedure before I take a stab at the other model variations, but other than that, I seem to be on the right track.
Henk's expanded animation library which he posted at FSDev made things a bit easier here and there, so here's a "Cheers!" to him.
I've informed Dave Maltby about this little endeavor via e-mail and he allowed the public release of the converted models once they're done. He also gave his blessing to the panel modifications to improve FSX compatibility which I've done prior to this.
Looks like the 1-11 just might live on in DX10 and P3D.
Bookmarks