Anyone knows a fix for the missing gauges
and prop texture for this nice aircraft?
The 2d panel is okay but in the VC they are
missing
Thanks
Michael
Anyone knows a fix for the missing gauges
and prop texture for this nice aircraft?
The 2d panel is okay but in the VC they are
missing
Thanks
Michael
Just found a solution,probably not the best
one,but better than nothing.
If someone is interested in:
http://forum.avsim.net/topic/241056-...pers-chipmunk/
Michael
Heh heh, I always wondered what that hole was. I thought it was a sight of some sort
I don't really know how these things work, but some aircraft have the guages listed explicitly in the [vcockpitNN] section of panel.cfg and you can just substitute a guage from another aircraft. Maybe it's not always done that way, looking at the Avsim thread referenced above...
The chipmunk should be working fine there was an fsx version released I have it and it works perfectly in fsx accel!
Pete!
Support Help For Heroes!
I don't think this was ever fixed. Dave Garwood lobbed a bitmap into the space left by the G-Meter to fill the hole. Can't remember what happened with the Compass. The v3 model is the closest to being FSX compatible but it's still an FS9 model.
ATB
DaveB![]()
Is this it
Also found in my saved files new flight dynamic by Bernt Stolle which may be of interest. chipbmps.zip
Intel i5-10600K 4.10 GHz 12 Core CPU
Asus ROG Strix Z590-E Gaming LGA1200 Z590-E Motherboard
Corsair Vengeance LPX 32GB (4 x 8GB) DDR4-3200 Memory
Water Cooler - CORSAIR iCUE H100i RGB PRO XT
Corsair 850W PSU
MSI RX580 Radeon Armor 8Gb
Windows 10 Home Premium 64
3 x 21" Acer LED screens
Yup.. that's it(your edit caught me out. No knowledge of BS's revised FD but the bmps are correct)
ATB
DaveB![]()
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