Creating sound files for FSX
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    Creating sound files for FSX

    I was wondering how the sound files are created. I regularly tweak my sound files if I don't like the sound set included with a product (freeware or payware). For example AH's Helldiver. The engine didn't sound beefy enough compared to what I've heard in real life (although the sound is perfect for the F3F!) so I swapped Milton's Harpoon sounds in. Also Virtavia's Mars was lacking so I used their B-29 set. (I also created a seperate Mars file adjusting the .cfg for R-3460s and using A2A's B-337 sound as one was powered by them for a period.) Now that I've heard the Mars in real life the B-29 sound doesn't cut it anymore as it is muffled by collector rings and the turbocharger. The Mars has what amounts to straight pipes and you could hear it take off in the middle of Winnbago from the EAA grounds over five miles away. (Over the sound of the airshow!) What I want to know is how sound recordings are broken down for use in FSX. Look at those pipes! I want my Mars to BARK!!
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