Decided to take a break form Riveting and make the Nose Wheel Door interiors.
Decided to take a break form Riveting and make the Nose Wheel Door interiors.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Interior Gear doors and bays complete. Now onto the V-stab and I'll be ready for Bumps! I've done the interior canopy as well to try and fit in with the current VC. Keep in mind, this is still a place holder alpha, there's no specular or bumps, and limited FRESNEL effect right now.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Took a break today to fly.... Go figure! I'll be starting the tail rivets and panel lines tomorrow and completing out the fuselage riveting. Hopefully I will have the bumps completed this weekend.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Tail panel lines and rivets complete! Now to finish off the fuselage. I added some camera port locations. You can see a little better the detail in the nose wheel doors and main gear. Still no bumps, specs and limited FRESNEL as well as placeholder alpha channel.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Amazing textures, Rick.
Looks like a very slippery aircraft.
I've gone online and twiddled through a host of images, and see no evidence that the original machine was ever fitted with any form of air brake.
Certainly the delta platform could generate a ton of drag once a high angle of attack was achieved on final, but getting this plane to slow down into pattern must have taken some planning to stay ahead of the aircraft......
....Muroc/Edwards would be the place to be when you touch ground..........
Thanks Magoo! Agreed, we absolutely have no air brake on this aircraft! It is most certainly a tough bird to slow down if you're flying straight lines. One way to overcome this is to start practicing your S-turns! ;-)
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Heatblur Rivet Counting Squad™
My feelings are for the poor ground crew that has to polish that thing.Looks like a very slippery aircraft.
Must use a few gallons of Mother's Aluminum Polish every day to keep it looking like that.
Have fun, all!
Pat☺
Fly Free, always!
Sgt of Marines
USMC, 10 years proud service.
Inactive now...
Oh yes! Lol. The final version will not be this reflective and smooth looking. That's a result of missing texture sets and a placeholder reflective texture.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
bumps almost done...specular being dialed in...
new effects...thanks Milton!
Base paint almost complete.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
stunning, you have way more patience than me mate, i would given up a long time ago over shear boredom of repetitive rivet making
again stunning work its paying off
Beautiful work, Rick. Thanks for the progress shots.
Duckie
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Many thanks guys! I can't wait to share this with you!
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
I'm starting to now refine the base alpha layer and create a more permanent spec file. If you're going to use dynamic reflections, make sure it's set to ULTRA. (Image 1 and 2). Otherwise you don't get the same effect. Or simply don't use dynamic reflections at all! (Image 3).
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
That's looking outstanding Rick. As someone who has made textures before, I've always failed at metal textures and you've really invested a lot of time in getting these right. Thanks for all of the hard work.
This is going to be so great when released. I have a video series running on Facebook and Youtube and I'm planning on doing a bit involving the XF-92, F-102, and F-106 aircraft. All I'm missing is the XF-92.
Thanks everyone. Milton has been working hard. There are still a few feature items that are being nailed down. Just a couple more shots. Here's you can see the option for wing fences and the intake test article. These are available through a switch in the VC. The XF-92A had a period where they tested wing fences. There is a set which appears in some photos, however it's with an early version where the wing tips where not part of the elevon s. So, the likelihood that more than one wing fence configuration was tested is fairly high, so we elected to take some artistic license, albeit, limited and show the fences with the latter all moveable elevons. You can also see the intake FOD cover and chalks.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Last edited by Mach3DS; November 21st, 2017 at 09:02.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Starting to dial in the specular now for the metal brightness. Placeholder animation for vapor effects..
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
And with Dynamic reflections ON.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
That is SO beautiful.
Thank you! Now all we need is a brave pilot to fly her! Lol! I believe that is in work behind the scenes.
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
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