US-Bases on Emiraua Island 1944
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Thread: US-Bases on Emiraua Island 1944

  1. #1

    US-Bases on Emiraua Island 1944

    Hello everyone,

    after I found the superb scenery made the Solomon Islands by Marc, I have decided to complement this towards the north-west. Around 220 Milen northwest of Rabaul are the islands Emirau, Eloaua and Mussau. 1944 they were conquered by the US armed forces and first applied to Emirau a large base. This was 2 runways, as well as a port. Below were built on Eloaua and Mussau small alternate airports.
    Far from the capabilities of Marc, I have to now try to create these bases as a supplement. They reflect the state of the bases in the second half of 1944 and are equipped with an extensive AI traffic in the air and at sea.
    Yet the whole is far from finished, but I would like to present this little project ever. I beg your indulgence for the quality, but I am an absolute beginner in scenery design. Bit by bit, these scenarios with now continue to grow and hopefully be even better.











    Bag my pardon for my very bad english....it isnt my language.

    Greetings
    Klaus
    Attached Thumbnails Attached Thumbnails ERU1a.jpg   ERU1e.jpg   ERU1o.jpg  

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  5. #5
    Don't worry too much about the language. . .your images speak volumes and I have to say that for a novice scenery designer you have taken on a large task and done quite well. Your work looks awesome and should be well received by all the WWII buffs among us. Keep up the great work!

  6. #6
    SOH-CM-2024 wellis's Avatar
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    US-Bases on Emiraua Island 1944

    Quote Originally Posted by falcon409 View Post
    Don't worry too much about the language. . .your images speak volumes and I have to say that for a novice scenery designer you have taken on a large task and done quite well. Your work looks awesome and should be well received by all the WWII buffs among us. Keep up the great work!

    Well received indeed. Beautiful work!

  7. #7
    Beautiful!!!!
    "Even the best navigators aren't sure where they're going until they get there, and even then, they're still not sure."-- Frank Bama

  8. #8
    Cant wait!
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  9. #9
    SOH-CM-2024 Cees Donker's Avatar
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    Not bad for a beginner! No serious: this is looking great. I think you're using Marc's libraries?



    Cees

  10. #10
    Thank you very much for all your kind words.

    Off course i use Marc's libraries. I think everyone who is interessted in using scenerys from WWII in the pacific will know Marc`s biutifull work. So his great libraries are installed on all users computer. But the real reason to use this stuff..... i`m not able to do such a good work.

    At the next two photos you can see the location of the islands Emirau, Eloaua and Mussau. Emirau an Eloaua are activ airports today. On Emirau there is only one runway in use today for GA-Traffic. The runway on Mussau is out of duty.

    The three islands with markings for the three airports




    And Emirua with the airport today




    Next first pictures from the base on Eloaua Island






    Greetings
    Klaus

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  12. #12
    Klaus, your English is fine and that is some excellent scenery work.

  13. #13
    Excellent sceneries, Klaus !!
    I love the amount of details you are trying to include in these.
    Do you plan to include some grass or bushes as well ?

  14. #14
    Quote Originally Posted by Daube View Post
    Do you plan to include some grass or bushes as well ?
    I did grass in just one place till now. Just want to look what will happen to the FPS. FSX is running on a laptop on my side... so i had to look after the FPS. Till now all is wonderfull. 3D Grass shurely will be one of the last things to do.

    Till now i did some changes on landclasses on the islands so they show up more realistic. With google i found some helpfull links about the history this bases gone through. Some nice pictures in there.

    http://www.pacificwrecks.com/airfiel...rau/index.html

    http://rnzaf.proboards.com/thread/15598/5su-on-emirau

    https://en.wikipedia.org/wiki/Emirau_Airport

    https://en.wikipedia.org/wiki/Landing_on_Emirau

    http://www.vmb433.com/images/annual019.jpg

    Next steps will be the work on AI-traffic an some repaints for the planes that had been in use on these islands in 1944.

    Step by step i will learn a little designe in gmax so that i could do things like runway, takiway and so on with new, more realistic, textures. Just know i do everything only with ADE 9x. i think the best way will be to update the scenery later with new things i learn.

    But just now there is a lot to do till i will put the first step to Avsim.

    Greetings
    Klaus

  15. #15
    Klaus....WOW ...can't wait for the finished product
    Three great things in life are a good landing, a good orgasm and a good bowel movement. The night carrier landing is one of the few opportunities in life where you get to experience all three at the same time


  16. #16
    I`ve decided to take the period of Nov 1944 to Feb 1945 for the bases. In this period there are Fighters from the RNZAF, an Bombers from US on that islands.

    Fighters are the 19 th. squadron RNZAF with F4U Corsair and the 22 nd squadron RNZAF also with F4U Corsair.

    US-Marine Corps is present with VMSB-243 operating SBDs and the VMB-413 and VMB-433 operating the B-25 Mitchel.

    First i did the 12 different repaints for the 19 th. squadron RNZAF. The others will follow. AI-flightplanes now represent this planes as you can see on the next pictures taken from FSX.










    Hope you will enjoy that later

    Greetings
    Klaus

  17. #17
    Senior Administrator Willy's Avatar
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    I don't see anything to be embarrassed about with it. I haven't done much add on scenery with FSX yet, but I want to be first in line for this.
    Let Being Helpful Be More Important Than Being Right.

  18. #18
    Great work! This looks like a fascinating scenery package, and full of small yet important details.

    Looking forward to the release.

    Cheers,

  19. #19
    Great stuff, I love it!
    Good job, Klaus!


    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  20. #20
    This is excellent - well done Klaus!
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  21. #21
    Klaus,

    do you use the FSX default islands? Or did you trace the shorelines in SBX or Google Earth (can't really tell from the screenshots)?

    I also can contribute a better set of palms, the ones I see were my first humble try in these horticultural enterprises and look a bit funny with their fat trunks. They also are a bit complex.
    I made another version that can be deployed in hundreds over the airfields without a noticeable frame drop.


    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  22. #22
    Quote Originally Posted by roger-wilco-66 View Post
    Klaus,

    do you use the FSX default islands? Or did you trace the shorelines in SBX or Google Earth (can't really tell from the screenshots)?

    I also can contribute a better set of palms, the ones I see were my first humble try in these horticultural enterprises and look a bit funny with their fat trunks. They also are a bit complex.
    I made another version that can be deployed in hundreds over the airfields without a noticeable frame drop.


    Mark
    Hi,

    yes till now i use the FSX default ilands. I only change the landclases. In my fsx these islands did not look like islands with jungle.
    Marc... every help is welcome. So if i may use this new set of palms i would be very happy to do this. Your libarys are a fantastic work. Without them i couldn`t do such a project.

    At this point i will show the next steps forword. Just make the next paints for the AI traffic and flightplans that operate this AI traffic. First there are 12 different paints for the 22nd RNZAF fighter spuadron.



    And also did the vmb433 marine bombing squadron.






    Next to follow is the vmb413 marine bomb squadron.

    Greetings
    Klaus

  23. #23
    Pm sent, Klaus!
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  24. #24
    Hi to everyone,

    just the time to tell something about the progress.

    Till now all the AI traffic is done. All planes in use got their repaints and all flightplanes are done. Just the shiptraffic will get some little changes in the next time.

    For the base itself there is a very big progress by some very welcome help from Marc. He offers the islands he madeto me, so i can use them for this project. At the same time he told me a very much needed pool of informations how to design scenerys. With all that help i startet to do things in SBuilderX by looking into the islands he made.
    After some hours of trying i`m now able to change some things and i think i`m on the right way to use this programm to change a lot in the scenerys.

    Frist i did the shoreline of the islands an also did a lot of changes in the landclases. So now the first beaches are ready. Some things on bases i had to replace, because Marc did a fantastic work for the islands from google. Their look is much more realistic now.

    But have a look at yourself.









    Next coming up is to do all the rest of changes on Emirau and then the other islands will follow. On the pictures you can see that there is much to do....

    Thanks a lot again for the very big help i got from Marc. Some things would have taken a lot more of time if i had not gotten the big help and a lot of information from him. Thanks for all that.

    Greetings
    Klaus

  25. #25
    So.... Emirau is nearly ready. Coastline and landclasses are done. I think this look is ok. Now the next islands will follow.



    Greetings
    Klaus

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