Alpha CF-105 Arrow goin' X
Results 1 to 7 of 7

Thread: Alpha CF-105 Arrow goin' X

Threaded View

  1. #1
    Members +
    Join Date
    Jun 2010
    Location
    xxxxxxxxxxxxxxxxxxxxxxxxx
    Posts
    1,461
    Blog Entries
    1

    Alpha CF-105 Arrow goin' X

    Attachment 32248Attachment 32249

    Henk's new XML definitions
    Left aileron, left rudder...haw, it works!
    So far, so good. The troublesome animations have fallen in three compiler passes, I've just to sort out some switches, the tyre rotation and the pilot(CtrlW)
    But...I need to pick some brains about the VC panel-see screen cap- all black. It's been so damned long since I've fiddled about with FS9 stuff, I've forgotten the fix for that. While the cockpit is fine as a port-over, FSX native is back to black.
    Ideas? or, what have I forgotten?
    updt...external model sorted excepting brake chute doors and pilots visor- trial and error, but no drag chute in the model, anyways. Might look into a 'chute that could be added in latter. If I can get the black VC panel sorted, it's ready to go. Spec and bump maps...don't have a clue how to make bumpmaps,but any one can assign those with MDLX. Runs like molten butter through a hot lobster
    Last edited by lazarus; December 1st, 2015 at 00:07.

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •