Alphasim Crusader goes native FSX
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  1. #1

    Alphasim Crusader goes native FSX

    I just uploaded my 2nd FSX native conversion of an old FS2004 plane to the Warbirds Library. I hope this helps to fill the gap till Sylvain's "Cruze" becomes available or if someday a payware developer gets inspired.

    This update features:
    - 2 native FSX models: US Navy F-8J / Aeronavale F-8E(FN)
    - New FSX glass textures and generic specular maps for the exterior
    - Updated VC radar scope
    - Removable pilot
    - Missiles can be loaded by entering their FSX Payload weight
    - When the afterburner kicks in: BOOM!
    - New fuel dump switch and wing vents vapour trails fx
    - Extra Kneepad checklist explaining the refueling probe animation etc.

    Attached Thumbnails Attached Thumbnails Alpha_F8a.jpg   Alpha_F8b.jpg  

  2. #2
    Outstanding job on this, guess we are "no longer out of fighters"!
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  3. #3
    Thank you Henk

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  4. #4
    SOH-CM-2024 Cees Donker's Avatar
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    Thanks for the work Henk!



    There is a very nice conversion mentioned at the Royal French Navy site too. The link goes to Simviation. Has a very different VC.

    http://simviation.com/1/search?submi...age&categoryId=


    Cees

  5. #5
    A great week for Cold war metal, first your B57 rework, then L'iguane's upgrade of Ito's F86D/J, and now your Crusader.

    thanks ian

  6. #6
    Awesome-ticity!!!!!!
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  7. #7
    Quote Originally Posted by Cees Donker View Post
    Thanks for the work Henk!



    There is a very nice conversion mentioned at the Royal French Navy site too. The link goes to Simviation. Has a very different VC.

    http://simviation.com/1/search?submi...age&categoryId=


    Cees
    That link is to a model uploaded back in 2008. I think there was a thread here at some point about updating the cockpit a year or two ago.

  8. #8
    Quote Originally Posted by fsafranek View Post
    That link is to a model uploaded back in 2008. I think there was a thread here at some point about updating the cockpit a year or two ago.
    Sounds like the one created by Roland Laborie. I tried it in FSX but although repacked for FSX it is just a basic port over, not native FSX. One of the issues with that is the canopy glass and the complete lack of any reflectivity/specularity of the exterior in FSX.

  9. #9
    Quote Originally Posted by hschuit View Post
    I just uploaded my 2nd FSX native conversion of an old FS2004 plane to the Warbirds Library. I hope this helps to fill the gap till Sylvain's "Cruze" becomes available or if someday a payware developer gets inspired.

    This update features:
    - 2 native FSX models: US Navy F-8J / Aeronavale F-8E(FN)
    - New FSX glass textures and generic specular maps for the exterior
    - Updated VC radar scope
    - Removable pilot
    - Missiles can be loaded by entering their FSX Payload weight
    - When the afterburner kicks in: BOOM!
    - New fuel dump switch and wing vents vapour trails fx
    - Extra Kneepad checklist explaining the refueling probe animation etc.
    Last of the Gunfighters....
    Wasn't expecting anything for Christmas this year, then this pops up....

    Thanks so much, as the last time I bothered to do any carrier trapping was with this aircraft in FS2004. Wow, you even got the refueling probe animation to work in FSX Acceleration too!

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  10. #10
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    GREAT

    lTried also in P3D V3 but the model is refused
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  11. #11
    Good morning everyone,
    found a sound pack for the Crusader but haven't tried it yet, here is the link:

    http://www.fs2000.org/2011/04/17/fsx...rusader-sound/
    Have a good flight!!!

  12. #12

  13. #13
    Quote Originally Posted by Emile View Post
    Tried also in P3D V3 but the model is refused
    Works fine for me in P3dV3, although the AB effect needs modding. (usual P3d issue)



  14. #14
    Henk, you have done a fine job on the F-8. I like the afterburner noise. In the late 70's/early 80's the RF-8G Crusaders of my squadron (VFP-63) were the only F-8's remaining in the fleet. With the RA-5C Vigilantes being retired we ended up putting photo detachments back aboard the larger CV's which hadn't had Crusaders aboard in years. Flight deck personnel (especially newbies) always got a scare, first time one of the RF-8's went to burner on the cat and all that fuel lit off with a BANG!

  15. #15
    Quote Originally Posted by TARPSBird View Post
    Henk, you have done a fine job on the F-8. I like the afterburner noise. In the late 70's/early 80's the RF-8G Crusaders of my squadron (VFP-63) were the only F-8's remaining in the fleet. With the RA-5C Vigilantes being retired we ended up putting photo detachments back aboard the larger CV's which hadn't had Crusaders aboard in years. Flight deck personnel (especially newbies) always got a scare, first time one of the RF-8's went to burner on the cat and all that fuel lit off with a BANG!
    Glad you are happy with the Sader. I love the old P&W J-57, I had my scary moment as a young lad at the Dutch Air Force annual airshow of 1978. The Danish Air Force did bring one of their last TF-100F's to the show, it was the 1st time I saw a Super Sabre. After the show ended, the Danish wanted to go back home and when the pilot lit the burner I thought the jet was going to explode in front of me. Still remember the older aircraft spotters laughing when they saw my face.

  16. #16
    Senior Administrator PRB's Avatar
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    Quote Originally Posted by TARPSBird View Post
    Henk, you have done a fine job on the F-8. I like the afterburner noise. In the late 70's/early 80's the RF-8G Crusaders of my squadron (VFP-63) were the only F-8's remaining in the fleet. With the RA-5C Vigilantes being retired we ended up putting photo detachments back aboard the larger CV's which hadn't had Crusaders aboard in years. Flight deck personnel (especially newbies) always got a scare, first time one of the RF-8's went to burner on the cat and all that fuel lit off with a BANG!
    My first cruise was 1982, which was the first deployment for our air wing (CAG-11) without the RF-8s. I heard all about the "BANG" many times but didn't get to experience it until we went on a det to an Air Force base, Holloman, I think it was, where they were testing QF-100s, which, apparently, had the same sort of single stage AB the F-8 had. Working on the flight line we could hear the QF-100s running some distance away. Every now and then came a very "bass" "thump", which we could almost feel more than hear. It was Super Sabre's AB popping off. That was cool!
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  17. #17
    Thanks for the work with bringing the old model into the neq simulators! This model was among my favorites in fs9 and it is great to see it again

    Dave, any chance with making the Viggen available (I seem to remember you mentioned you have run it through the converter)? That model has been, just like the F-8, greatly missed in Fsx/p3d!

    Best regards
    Jens-Ole
    Repainting since FS5..

  18. #18
    Quote Originally Posted by JensOle View Post
    Dave, any chance with making the Viggen available (I seem to remember you mentioned you have run it through the converter)? That model has been, just like the F-8, greatly missed in Fsx/p3d!
    I've still got a bit of tweaking to do as there are some things I'm not happy with. Also, I'd like to wait until we get an official "OK" from Alphasim/Virtavia regarding these type of conversions. I believe Frank has written to Phil, so I'll see what the outcome is.

  19. #19
    Quote Originally Posted by DaveWG View Post
    Works fine for me in P3dV3, although the AB effect needs modding. (usual P3d issue)


    That very well may be why Ted's AB effect has no effect on this F-8 as I use P3D V3.4

  20. #20

    F-8 Crusader AB effect

    DId a little experiment to see if I could get my better AB effect back.
    It looks like when I block out the smokesystem, then I have no AB effect in P3D V3.
    The sim ignores the lights entries all together. I just don't understand this.....


    [lights]
    //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
    light.0 = 4, 23.00, 0.00, 2.00, fx_vclight
    light.1 = 6, -15.00, 0.00, 0.10, fx_ALPHA_CF105_exh
    light.2 = 9, -15.00, 0.00, 0.10, fx_Alpha_CF105_AB
    light.3 = 7, -15.00, 0.00, 0.10, fx_ALPHA_CF105_Vapour


    //[smokesystem]
    //smoke.0 = -22.00, 0.00, 0.00, fx_F8_engsmoke
    //smoke.1 = -17.60, 0.00, 0.30, fx_ALPHA_EA6_Exh1
    //smoke.2 = -17.60, 0.00, 0.25, fx_ALPHA_F8_AB
    //smoke.3 = -11.46, -17.55, 1.33, fx_fueldump
    //smoke.4 = -11.46, 17.55, 1.33, fx_fueldump

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