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Originally Posted by
Wings of Gold
There is a lot of confusion here about which Crusaders versions should have long nose models, and which should have short nosed models. The confusion is caused by Alphasim (Virtavia) mislabeling what their models should have been! If you look at either the Detail & Scale or In Action publications, you will see that the F-8E (F8U-2NE) had the larger AN/APQ-94 radar from the onset. The F-8E radar nose was therefore the longer and rounder version (hence the term "Long Nose"). The F-8J's were remanufactured F-8E's with various features that had been developed for the French Navy's F-8E (FN). These features included double hinged leading edge droop, BLC and a little larger horizontal stabilizer. However, for our purposes the F-8E and F-8J look the same, and both have the nose IR sensor. Therefore you should use the "model.F-8J" for all your F-8E and F-8J squadron textures (just label the textures accordingly). Alphasim did include a short nose version - but wrongly called it the "model.F-8E", which it is not (because no F-8E had a short nose). The only Crusader variations that had a short nose were the F-8C (F8U-2) and the F-8D (F-8U-2N), These were also remanufacturer by Vought as the F-8K and F-8H. The remanufactured versions retailed their short noses. So, you should only use the short nose (what Alphasim called "model.F-8E") with F-8C and F-8D squadron textures. The beautiful VF-84 texture is for a F-8C that was flown for several cruises on the USS Independence (CV-62).
Question for our wonderful model maker / slash anyone else: The original Alphasim model (and our present one) has a gray 'shelf" that that you can see in the lower left and right hand side, just forward of the Windscreen frame (alongside the outer edge of the instrument cowling). Surely the space between the inside of the windscreen glass and the forward instrument cowling wasn't like this (not near this wide)?
ATB, Bill
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