Prepar3D v3 Screenshots - Page 27
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Thread: Prepar3D v3 Screenshots

  1. #651
    Hi Scott,
    I want to thank you for your valuable help, which helped me to solve the problem: I had not installed vACMI, as I thought it was useless for my use. Unfortunately, the poor documentation provided by SSW for their precise as for me inexplicable policy leaves the end user in the dark of many things. In fact, I found all the information useful for the correct use of Zipper in this forum and through YouTube. I must say, however, that SSW has created perhaps the best aircraft I have ever used with a simulator, limited to my ability.
    Thank you again,
    Cheers,
    Fulvio.

  2. #652
    Any time Fulvio

    It gave me an excuse to install both F-104s sooner than I would have, and they are some of the best simulated aircraft.

    Enjoy the Zipper!

    Cheers,
    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  3. #653

  4. #654

  5. #655

    SSW Jets










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  6. #656

    P-8 Poseidon In Italy









    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  7. #657

    Super Hornet Pinecastle 1










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  8. #658

    Super Hornet Pinecastle 2










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  9. #659
    JF P-47D & Piglet's J2M3
    Attached Thumbnails Attached Thumbnails P-47D-1.jpg   J2M3-2.jpg   J2M3-1.jpg  

  10. #660


    English is not my native language, I ask your indulgence.
    Correct me, if you will.

  11. #661

    Hawk Over Dunedin










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  12. #662
    Windows 8.1 64 bit
    P3D v3.4
    P3D v4.5
    FSX-SE
    X-Plane 11

  13. #663

    Windows 8.1 64 bit
    P3D v3.4
    P3D v4.5
    FSX-SE
    X-Plane 11

  14. #664

    Coningsby QRA Demo










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  15. #665









    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  16. #666









    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  17. #667









    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  18. #668

    Hornet over Florida










    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

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