Originally Posted by
aleatorylamp
Hello Ivan,
I managed to improve some angles a bit by placing the windows onto the metal panels instead of between window spars as I had been experimenting. This way I could make window-sills without any extra parts, and even saves some to make an extra triangulation possible under the side windows.
Changes in angles of the spars depending on the viewing point were driving me crazy - I think it happens when the vertice is only correct in 2 of the 3 x-y-z viewing axes, one of them being out.
In some cases the lines of the parts flow a little better,
Here are three screenshots of the improvements.
Very interesting, the visit to the sub-sub-basement of Blood Hawk!
Well... Cheers,
Aleatorylamp
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