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Thread: Vietnam for CFS2 Beta Release

  1. #176
    Allen,
    I am confused: your Quote : "Oh is that out of date....

    Guess I can make use of the C-47 rebuilding I'm doing."

    Please : if your adaption will fit better with the project, please
    send it, I can replace the ones on the site, I just borrowed the Ac,
    and added the New Dp's , panels and firing views.
    http://www.thefreeflightsite.com/Aircraft_CFS2_7.htm

    Your efforts are more than appreciated.

    Dave
    http://www.TheFreeFlightSite.com
    "Laissez les bon temps rouler"

  2. #177
    Redding Army Airfield Allen's Avatar
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    I layed down most of the work already (shown in the "2004 DC3 converted to cfs2" thread. All I need to do was add the guns to the model and paint it.

    Attachment 32656
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  3. #178
    Quote Originally Posted by No Dice View Post
    Allen,
    I am confused: your Quote : "Oh is that out of date....

    Guess I can make use of the C-47 rebuilding I'm doing."

    Please : if your adaption will fit better with the project, please
    send it, I can replace the ones on the site, I just borrowed the Ac,
    and added the New Dp's , panels and firing views.
    http://www.thefreeflightsite.com/Aircraft_CFS2_7.htm

    Your efforts are more than appreciated.

    Dave
    What, you don't get that. See the fs2004 DC3 conversion thread. You'll get it then.

    Looks like I need to finish my C-47 static models. Great one more project to add to my list. (we need a :facepalm: Icon)
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

    My works Here: http://www.thefreeflightsite.com/JFortin.htm

  4. #179
    Allen,

    I thought one was suppose to shoot out the door?
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

    My works Here: http://www.thefreeflightsite.com/JFortin.htm

  5. #180
    SOH-CM-2020 Wayland's Avatar
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    Vietnam for CFS2 Beta Release

    AC-47 had the gun mounts both ways. Some had all guns firing through the windows some had 2 in the windows and 1 in the cargo door. Some had the gunpod field mounts, some had purpose designed mounts. Google "AC-47 images" and you 'll see what I mean.
    AAF Lament:

    "Glory! No more regulations!
    Rip them down at every station!
    Ground the guy that tries to make one!
    And LET US FLY LIKE HELL!"

    From "There I Was...Flat On My Back" by Bob Stevens

    Tune: Battle Hymn of the Republic

  6. #181
    Redding Army Airfield Allen's Avatar
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    Quote Originally Posted by Blood_Hawk23 View Post
    Allen,

    I thought one was suppose to shoot out the door?
    Can. I have seen #1 2 guns in the back windows. #2 3 guns in the back window. #3 2 guns in the back windows and 1 in the door. #4 2 guns in the back windows and 1 gun put behind the doors with a hole cut for the barrels.

    Also seen 2 types of gun pods. I went with the one that I could get a good pic of.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  7. #182

    Moo!!!

    OK Dave you asked for it. Say hello to the WB MKI.



    The MKII will be armed with a wagon.

    Poly count is at 908. I'm going to try and cut that a little. Its better then the 10674 that the sketchup model had.
    Attached Thumbnails Attached Thumbnails Wbuf-1.jpg  
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

    My works Here: http://www.thefreeflightsite.com/JFortin.htm

  8. #183
    Redding Army Airfield Allen's Avatar
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    Not much to report on the AC-47. All that I got done was getting the Fixed Windows to be toggle-able. This mean when you hit the Collective Display Toggle on the panel you will be looking out the left window with out having to hold the look left button on your stick/keyboard.

    Attachment 32707

    Soon as you hit any of your other view buttons it will take you back to the main panel.

    Edit for Info.

    Thanks to CFS2 poor bullet tracking the AC-47 must be flown at 1,500 feet above the target at 30-degrees. Any more Alt and bullet tracking become vary poor. I can see the tracers all over the area (Chase view of the object I'm shooting at) but no hits on the ground or target. At 1,500 above the target I can see the object get hit and sparks fly off but ground don't show it was hit by gunfire.

    Already tired the DPs bullet tracking. It had no effect. I'm sure that the player or AI aircraft has to be with in a set destance before the game loads the DP for an object. Seen this when I tried to make Zeppelins in CFS2. My bullets would fly right throught them tell I got close.
    Last edited by Allen; December 12th, 2015 at 01:03.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  9. #184
    Wow John that is way to cool, thankya thankya


    Allen, what a great idea on the fixed window.............


    Ya'll are really kicking butt,

    Dave
    http://www.TheFreeFlightSite.com
    "Laissez les bon temps rouler"

  10. #185
    John,
    Does it come with a copy of the Water Buffalo Song, by Veggietales?
    Bob
    "These Blockbuster Bombs don't go off unless you hit them JUST right". "Agent Provacateur".

  11. #186
    Allen, is the 1500ft due to Time of Flight (2 secs)?

    Maybe you could fake it (like with the HAA) by increasing the MV so the round Time of Flight is 2 secs from the altitude you would normally operate from?

    Hope this helps.

  12. #187
    Redding Army Airfield Allen's Avatar
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    Had that same idea that the game would forget the bullets before they hit the ground but the guns Muzzle velocity is 2,800 ft/sec (853 m/s). I have the DP set to track bullets for 7 secs.

    The real AC-47 flew at 3,000 feet above the target at 30-degrees left hand turn at 124 knots. At 3,000 feet and 30-degrees left the bullet travel time is 2.1+ secs to ground. Using the DPs bullet tracking of 7 secs should be just fine when you only need to track it for 3 sec.

    I didn't try your idea of making the bullet super fast but I'm really think that the player or AI aircraft has to be with in a set distance before the game loads the DP for the object/aircraft. I could also try moving the guns away from the aircraft and see if that will make the game see the bullets as hits.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  13. #188
    Hi Allen,

    I remember reading somewhere that the sim is hard-coded to calculate each rounds path for 2 secs. Adjusting the MV makes Flak Cannons reach out to their proper engagement ranges/altitudes, figured it would be the same for MG & cannons too.

  14. #189
    Redding Army Airfield Allen's Avatar
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    Damm I'm I good.

    I just moved the guns 700, 600 and 500 metters away from the aircraft. Now at 3,000 feet (914 meters) and things work like a charm.

    but UncleTgt genus!

    Tripling muzzle velocity and it works even better.

    UncleTgt
    Never knew that and didn't see that when I re-programed the CFS Large AAA gun to be a Flak 88 but maybe is muzzle velocity is fast enough so I never saw this.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  15. #190
    Redding Army Airfield Allen's Avatar
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    Double posting!

    I'm putting up the AC-47 as I have it now for testing/tweeking. It is mostly done. Test lacks the gauges but it uses may stock gauges and the others it uses you should have if you have all of The B24 Guys OHs installed.

    Attachment 32769

    As you can see I edited the fixed window to have some basic gauges. I find the useful so you don't find you self too low or high and lets you fly only using the side view.

    Attachment 32770
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  16. #191

    After-Burner fx

    Hello All,

    Going to start packaging this one later today after some Zzz's.
    A shot of the AB fx. using Greenghost's throttle position gauge.
    It fought me pretty hard.


    Last edited by dvslats; December 13th, 2015 at 04:30.

  17. #192
    Quote Originally Posted by UncleTgt View Post
    Hi Allen,

    I remember reading somewhere that the sim is hard-coded to calculate each rounds path for 2 secs. Adjusting the MV makes Flak Cannons reach out to their proper engagement ranges/altitudes, figured it would be the same for MG & cannons too.
    Yeah, back in the early days when certain designers were cranking out x-planes in CFS2 for giggles, one could program the guns as lasers using this technique. By quadrupling the MV, range and tracer count, a short MG or cannon burst can be made to look like a straight laser beam without the normal gravitational drop effect of conventional guns.

    "If you're in a fair fight, you didn't plan it right"


  18. #193
    DV, John, Allen and all,

    My wife " All Dice" is going under the knife in the morning, so any submissions to the project may
    be delayed until Tuesday before I can post them on the FFS.

    This is turning into a fun project, I thank you all.

    Happy and safe hollidays to all,

    Dave
    http://www.TheFreeFlightSite.com
    "Laissez les bon temps rouler"

  19. #194
    Redding Army Airfield Allen's Avatar
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    Best of luck No Dice!
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  20. #195
    Dave,
    My thoughts and prayers will be with you. Hope all is well.
    Bob
    "These Blockbuster Bombs don't go off unless you hit them JUST right". "Agent Provacateur".

  21. #196
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by No Dice View Post
    DV, John, Allen and all,

    My wife " All Dice" is going under the knife in the morning, so any submissions to the project may
    be delayed until Tuesday before I can post them on the FFS.

    This is turning into a fun project, I thank you all.

    Happy and safe hollidays to all,

    Dave
    I hope surgery went well for your wife, Dave. I wish her a prompt recovery as well.

    KH
    My wee mods here at the Outhouse:

    FileUploadName=kelticheart

  22. #197
    Thank you All for your well wishes, Everything seemed to have gone fine.
    All Dice is actually up and walking and sends her Thank You to all.

    Thanks again,

    Dave
    http://www.TheFreeFlightSite.com
    "Laissez les bon temps rouler"

  23. #198
    Dave,
    Glad to hear the good news. Here's hoping for a full and speedy recovery.
    Cheers,
    Bob
    "These Blockbuster Bombs don't go off unless you hit them JUST right". "Agent Provacateur".

  24. #199
    Redding Army Airfield Allen's Avatar
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    Any one try the AC-47? If so are you good with it?
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  25. #200
    Allen,
    Been a bit tide up with All Dice, But the test will be on the top of my list tomorrow afternoon,

    I only hope I can find a problem with it, you are so good at this that I think you miss something
    just to let me know I did not look close enough.

    Be safe my friend,

    Dave
    http://www.TheFreeFlightSite.com
    "Laissez les bon temps rouler"

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