CFS2 Wave After Wave Mission Pack
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Thread: CFS2 Wave After Wave Mission Pack

  1. #1

    CFS2 Wave After Wave Mission Pack


    A new entry has been added to Add-Ons Library, category CFS 2 Missions Add-Ons

    Description: "Wave After Wave" Mission Pack for Microsoft Combat Flight Simulator 2
    ================================================== ====================

    Overview
    --------
    This pack consists of a complete set of "competition style" missions for Microsoft Combat Flight Simulator 2 in which you destroy increasing waves of enemy aircraft.

    Mission Summary
    ---------------
    Destroy all waves of enemy aircraft!

    Mission Objectives
    ------------------
    There are a total of five separate waves of enemy aircraft included in each mission, with increasing numbers and skill levels. Your goal is to simply see how far you can advance within the missions, and how many kills that you can attain... destroying wave after wave of enemy aircraft!

    NOTE that these missions are DESIGNED TO BE PLAYED with Microsoft Combat Flight Simulator 2 configured for an "Overall Realism" of 100% (Hard)... including "Display Indicated Airspeed" enabled, "Auto-Rudder" (Auto Coordination) disabled, and "Auto-Mixture" (Fuel Mixture) disabled.

    The missions will be QUITE A CHALLENGE when they are played configured with these settings... even for the BEST AND MOST EXPERIENCED Microsoft Combat Flight Simulator 2 aces and pilots!

    ALSO NOTE that you can select the aircraft that you wish to use in each mission BEFORE ACTUALLY STARTING the missions (hence the missions can be quite versatile for competition use).

    Intelligence Report
    -------------------
    Radar reports that there are a total of five separate inbound waves of enemy aircraft that are approaching the airfield.

    These five waves of highly aggressive enemy aircraft squadrons consist of the following number of aircraft and pilot skill levels:

    Wave One = 1 Enemy Aircraft piloted by a Rookie.
    Wave Two = 2 Enemy Aircraft piloted by Rookies.
    Wave Three = 3 Enemy Aircraft piloted by Veterans.
    Wave Four = 4 Enemy Aircraft piloted by Veterans.
    Wave Five = 5 Enemy Aircraft piloted by Aces.

    NOTE that these missions will be UNWINNABLE for MOST Microsoft Combat Flight Simulator 2 pilots (when the game is configured for an "Overall Realism" of 100%)! This is how the missions have been designed, as your goal is to simply see how far you can advance within the missions.

    Included Missions
    -----------------
    "Wave After Wave - Player Verses A6M2 Zeros"
    "Wave After Wave - Player Verses A6M5 Zeros"
    "Wave After Wave - Player Verses B-24D Liberators"
    "Wave After Wave - Player Verses B-25D Mitchells"
    "Wave After Wave - Player Verses B5N2 Kates"
    "Wave After Wave - Player Verses C-47 Skytrains"
    "Wave After Wave - Player Verses D3A1 Vals"
    "Wave After Wave - Player Verses F4F-4 Wildcats"
    "Wave After Wave - Player Verses F4U-1A Corsairs"
    "Wave After Wave - Player Verses F6F-3 Hellcats"
    "Wave After Wave - Player Verses G4M2 Bettys"
    "Wave After Wave - Player Verses Ki-43-IIb Oscars"
    "Wave After Wave - Player Verses N1K2-J Georges"
    "Wave After Wave - Player Verses P-38F Lightnings"
    "Wave After Wave - Player Verses P-39D Airacobras"
    "Wave After Wave - Player Verses SBD-2 Dauntlesses"
    "Wave After Wave - Player Verses TBD-1 Devastators"
    "Wave After Wave - Player Verses TBF-1 Avengers"

    Installation
    ------------
    To install, simply unzip the directories and files contained in the archive to the root of your "Combat Flight Simulator 2" directory on your hard drive (in verbatim).


    ENJOY and HAVE FUN!
    -------------------
    Rich „Weeds„ Nagel - [S.B.C.] Rich Nagel
    Richaado „SakaMoko„ Nagel - [S.B.C.] Herr Franz Nagel
    http://www.richnagel.net

    To check it out, rate it or add comments, visit CFS2 Wave After Wave Mission Pack
    The comments you make there will appear in the posts below.

  2. #2
    Thank you Rich for the work you put into this. I'm really enjoying it!!

  3. #3

    Smile

    You're welcome, and I'm glad you liked it The birth of this was simply my CFS2 buddies and I wanting some sort of "offline competition" type of thing. Also, we've recently been playing with 100% realism for the game (including our multiplayer sessions)... the mission pack is great practice for that.

    P.S. Another of my creations that you might like here (also includes a CFS2 mission) -> http://www.sim-outhouse.com/sohforum...light=gilligan

  4. #4

    CFS2 Wave After Wave Mission Pack.zip

    CFS2 Wave After Wave Mission Pack.zip is are a very interesting way to flying this Sim. It will keep you on your toes. Its good practice for when you fly a pretend historical Mission. Thank you

  5. #5
    What a great idea. Just got. Thanks!

  6. #6

    Smile

    I'm glad y'all liked it The birth of this was simply my CFS2 buddies and I wanting some sort of "offline competition" type of thing. Also, we've recently been playing with 100% realism for the game (including our multiplayer sessions)... the mission pack is great practice for that.

    P.S. Another of my creations that you might like here (also includes a CFS2 mission) -> http://www.sim-outhouse.com/sohforum...-MSFS-and-CFS2 Note that I haven't uploaded that one to the file libraries yet.

  7. #7
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
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    Icon14 Reply..

    RichNagel,

    Outstanding job on this, thanks!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  8. #8

  9. #9
    SOH-CM-2016 kelticheart's Avatar
    Join Date
    Jun 2005
    Location
    Fidenza, Northern Italy, 65 miles south of Milano
    Age
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    Posts
    2,515

    Icon14 Why no one thought about it before?

    Progressive difficulty, realistic dogfight training = CFS2 Top Gun School! A great way to spark new interest for the Senior Sim!

    THANK YOU VERY MUCH, RICHNAGEL!!!



    Cheers!
    KH

    My wee mods here at the Outhouse:

    FileUploadName=kelticheart

  10. #10

    Smile

    You're welcome, and glad you liked it

  11. #11

    Lightbulb

    BTW, a little something that is quite useful for these missions (as well as single missions and campaign mode as well): "CFO Weather 7.5.7" -> http://www.mwgfx.co.uk/Cfsops/Module...Weather_75.htm .

    This third-party add-on module for CFS2 adds a new menu in CFS2 with a bunch of new handy features. One of the things that the module adds to CFS2 is completely undocumented by the author... it displays "Kills/Score/Guns" values in the game's title bar when the game is run in a window.

    The "Scores" value is quite handy for comparing scores with, and the feature functions when playing any single mission, OR a campaign mission
    Attached Thumbnails Attached Thumbnails CFO_Weather_v7.5.7_CFS2_Program_Window_Title_Bar.jpg  

  12. #12

    Smile ALMOST won the mission!

    I was playing the "Wave After Wave - Player Verses A6M2 Zeros" mission that is included in my "Wave After Wave" mission pack.

    I selected the "F6F-3 Hellcat" for my aircraft, and shot down FOURTEEN of the bastards!

    I still had 115 rounds left in my moderately damaged (but STILL flying) aircraft, the last bogey was severely smoking, but he STILL managed to shoot me down <AARRGGHH>!

    Copy 'n' paste of my "Events.log" file:

    [event.0]
    victim_type=1
    isfriendly=False
    message=You shot down Wave One.
    event_type=D
    time=00:01:09
    lla=N9* 29.31', E138* 7.33', +729

    [event.1]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two-1.
    event_type=D
    time=00:02:37
    lla=N9* 30.91', E138* 5.30', +0

    [event.2]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two.
    event_type=D
    time=00:02:39
    lla=N9* 31.11', E138* 7.64', +0

    [event.3]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three.
    event_type=D
    time=00:05:24
    lla=N9* 29.60', E138* 7.36', +831

    [event.4]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-1.
    event_type=D
    time=00:06:12
    lla=N9* 29.48', E138* 7.38', +0

    [event.5]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-2.
    event_type=D
    time=00:07:10
    lla=N9* 28.71', E138* 6.81', +0

    [event.6]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-3.
    event_type=D
    time=00:08:39
    lla=N9* 29.10', E138* 7.74', +1140

    [event.7]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-2.
    event_type=D
    time=00:09:43
    lla=N9* 29.33', E138* 6.73', +3059

    [event.8]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four.
    event_type=D
    time=00:10:42
    lla=N9* 28.73', E138* 6.13', +76

    [event.9]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-1.
    event_type=D
    time=00:13:58
    lla=N9* 31.60', E138* 6.76', +1555

    [event.10]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-2.
    event_type=D
    time=00:14:49
    lla=N9* 29.94', E138* 6.62', +0

    [event.11]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-1.
    event_type=D
    time=00:18:12
    lla=N9* 28.38', E138* 8.43', +4921

    [event.12]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five.
    event_type=D
    time=00:25:53
    lla=N9* 28.28', E138* 8.44', +267

    [event.13]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-4.
    event_type=D
    time=00:26:45
    lla=N9* 29.86', E138* 5.48', +858

    [event.14]
    victim_type=1
    isfriendly=True
    message=Player shot down by Wave Five-3.
    event_type=D
    time=00:29:11
    lla=N9* 27.38', E138* 9.26', +1

  13. #13
    I somehow missed this one... I'll have to get it.
    "De Oppresso Liber"

  14. #14

    Icon26

    Sorry for bumping this old thread, but I finally beat my "Wave After Wave - Player Verses A6M2 Zeros" mission. Although, two of the Zeros in Wave 5 crashed into each other after they spawned... hey, too freakin' bad, NOT my fault LOL! Instead of the F4U-1A Corsair I was flying the F6F-3 Hellcat (less ammo, but more punch), and finished in 23 minutes with about 600 rounds of ammo remaining Anyhow, if the two enemies hadn't crashed into each other, I probably COULD have finished the mission with 100% kills.

    Here are the contents of my "Events.log" file:

    -=-=-=-=-=-=-=-=-=-
    [event.0]
    victim_type=1
    isfriendly=False
    message=You shot down Wave One.
    event_type=D
    time=00:03:07
    lla=N9* 33.18', E138* 6.17', +848
    [event.1]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two.
    event_type=D
    time=00:04:17
    lla=N9* 29.94', E138* 6.28', +640
    [event.2]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two-1.
    event_type=D
    time=00:04:44
    lla=N9* 29.79', E138* 4.60', +0
    [event.3]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three.
    event_type=D
    time=00:05:47
    lla=N9* 29.68', E138* 6.78', +3262
    [event.4]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-2.
    event_type=D
    time=00:06:16
    lla=N9* 29.30', E138* 6.09', +0
    [event.5]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-1.
    event_type=D
    time=00:07:03
    lla=N9* 29.20', E138* 7.07', +2249
    [event.6]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-3.
    event_type=D
    time=00:08:07
    lla=N9* 30.91', E138* 6.28', +2928
    [event.7]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-2.
    event_type=D
    time=00:09:49
    lla=N9* 29.77', E138* 3.20', +1103
    [event.8]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four.
    event_type=D
    time=00:14:09
    lla=N9* 28.57', E138* 5.60', +0
    [event.9]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-1.
    event_type=D
    time=00:17:05
    lla=N9* 30.33', E138* 6.74', +831
    [event.10]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-4.
    event_type=D
    time=00:18:02
    lla=N9* 31.73', E138* 6.45', +0
    [event.11]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-2.
    event_type=D
    time=00:20:30
    lla=N9* 30.30', E138* 5.25', +451
    [event.12]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-1.
    event_type=D
    time=00:22:25
    lla=N9* 30.90', E138* 6.53', +362
    -=-=-=-=-=-=-=-=-=-

    P.S. Man, that Hellcat sucks a lot of fuel during dogfights... 11% remaining after landing at the airstrip.

  15. #15

    Icon26 I won! :)

    Again, sorry for bumping this thread, but:

    I *FINALLY BEAT* my "Wave After Wave" mission pack for Microsoft Combat Flight Simulator 2, flying the mission's default F4U-1A Corsair against the A6M2 Zeros ("Wave After Wave - Player Verses A6M2 Zeros")!

    Combat Flight Simulator 2 was configured for an "Overall Realism" of 100% (Hard)... including "Display Indicated Airspeed" enabled, "Auto-Rudder" (Auto Coordination) disabled, and "Auto-Mixture" (Fuel Mixture) disabled.

    The mission took me almost 30 minutes, and with minimal damage to my aircraft. I ALSO successfully landed my aircraft back at the airfield WITHOUT warping or pressing "X" (as there was NO "X" key in a REAL World War II aircraft!), as well as completely powering down the engine, turning the fuel tank selector valve off, and setting the parking brake.

    Final Mission Statistics:

    Mission Time: 25 Minutes, 55 Seconds
    Total Time: 32 Minutes
    Kills: 15
    Points: 4,900
    Used Rounds: 2,238
    Remaining Rounds: 112
    Total Hits: 326
    Weapon Accuracy: 15%

    "Events.log" Contents:

    [event.0]
    victim_type=1
    isfriendly=False
    message=You shot down Wave One.
    event_type=D
    time=00:01:13
    lla=N9* 28.67', E138* 5.76', +627

    [event.1]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two-1.
    event_type=D
    time=00:02:23
    lla=N9* 30.30', E138* 6.25', +0

    [event.2]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two.
    event_type=D
    time=00:03:11
    lla=N9* 30.11', E138* 5.50', +787

    [event.3]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-2.
    event_type=D
    time=00:03:38
    lla=N9* 29.24', E138* 5.34', +0

    [event.4]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-1.
    event_type=D
    time=00:04:04
    lla=N9* 29.64', E138* 4.73', +0

    [event.5]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three.
    event_type=D
    time=00:05:53
    lla=N9* 31.50', E138* 8.29', +0

    [event.6]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four.
    event_type=D
    time=00:07:53
    lla=N9* 30.41', E138* 6.20', +1467

    [event.7]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-1.
    event_type=D
    time=00:11:40
    lla=N9* 27.55', E138* 6.12', +632

    [event.8]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-2.
    event_type=D
    time=00:12:22
    lla=N9* 27.68', E138* 5.32', +405

    [event.9]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-3.
    event_type=D
    time=00:14:44
    lla=N9* 33.34', E138* 4.12', +1059

    [event.10]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five.
    event_type=D
    time=00:17:36
    lla=N9* 28.15', E138* 9.13', +537

    [event.11]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-1.
    event_type=D
    time=00:18:11
    lla=N9* 28.08', E138* 9.41', +2191

    [event.12]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-3.
    event_type=D
    time=00:16:44
    lla=N9* 27.44', E138* 9.01', +0

    [event.13]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-4.
    event_type=D
    time=00:22:34
    lla=N9* 25.68', E138* 15.10', +516

    [event.14]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-2.
    event_type=D
    time=00:25:55
    lla=N9* 31.92', E138* 15.71', +0

    As far as I know, I'm the ONLY one that has ACTUALLY BEAT this mission, so SUCK THAT LOL!

  16. #16

    Lightbulb

    Quite a cool way to plot your kills, on Google maps After a battle, exit CFS2 and open up the generated "Events.log" file. Go to google maps (you'll need to be logged in to your Google account) at https://www.google.com/maps , click the triple bars at the top-left of the screen, click "Your Places", and then "Maps".

    Click "Create Map", and in the search bar paste in the lattitude and longitude of each of the "lla=" entries from your "Events.log" file. Leave out the commas, and the elevation part designated with a plus sign.

    e.g.

    The line:

    lla=N9* 28.67', E138* 5.76', +627

    ... paste in the Google maps search bar:

    N9* 28.67' E138* 5.76'

    ... and click the search magnifying glass icon.

    After the green location marker pops up, click it and then click "+ Add to map".

    Do this for each of the kill locations, and you'll wind up with something like this -> https://www.google.com/maps/@9.51784...JZg5dSN6hrioYj ... quite cool

  17. #17

    Second Win :)

    I won my "Wave After Wave" mission pack for Microsoft Combat Flight Simulator 2 for a *SECOND* time, flying the mission's default F6F-3 Hellcat against the A6M2 Zeros ("Wave After Wave - Player Verses A6M2 Zeros")!

    Combat Flight Simulator 2 was configured for an "Overall Realism" of 100% (Hard)... including "Display Indicated Airspeed" enabled, "Auto-Rudder" (Auto Coordination) disabled, and "Auto-Mixture" (Fuel Mixture) disabled.

    The mission took me almost 30 minutes, and with NO damage to my aircraft. I ALSO successfully landed my aircraft back at the airfield WITHOUT warping or pressing "X" (as there was NO "X" key in a REAL World War II aircraft!), as well as completely powering down the engine, turning the fuel tank selector valve off, setting the parking brake, folding the wings, and opening the canopy.

    Final Mission Statistics:

    Mission Time: 21 Minutes, 53 Seconds
    Total Time: 30 Minutes
    Kills: 15
    Points: 4,900
    Used Rounds: 1,410
    Remaining Rounds: 430
    Total Hits: 385
    Weapon Accuracy: 27%

    "Events.log" Contents:

    [event.0]
    victim_type=1
    isfriendly=False
    message=You shot down Wave One.
    event_type=D
    time=00:02:24
    lla=N9* 30.10', E138* 3.78', +455

    [event.1]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two-1.
    event_type=D
    time=00:03:22
    lla=N9* 30.25', E138* 6.42', +499

    [event.2]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Two.
    event_type=D
    time=00:03:49
    lla=N9* 30.25', E138* 7.50', +1106

    [event.3]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three.
    event_type=D
    time=00:05:58
    lla=N9* 28.08', E138* 8.47', +1724

    [event.4]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-1.
    event_type=D
    time=00:06:27
    lla=N9* 27.94', E138* 8.26', +1075

    [event.5]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Three-2.
    event_type=D
    time=00:07:12
    lla=N9* 29.75', E138* 7.28', +0

    [event.6]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-3.
    event_type=D
    time=00:09:13
    lla=N9* 28.76', E138* 6.69', +1380

    [event.7]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-1.
    event_type=D
    time=00:09:50
    lla=N9* 29.63', E138* 6.31', +0

    [event.8]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four.
    event_type=D
    time=00:10:34
    lla=N9* 28.88', E138* 5.97', +0

    [event.9]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Four-2.
    event_type=D
    time=00:11:40
    lla=N9* 29.20', E138* 5.37', +2033

    [event.10]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-4.
    event_type=D
    time=00:12:50
    lla=N9* 28.75', E138* 4.26', +1779

    [event.11]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-1.
    event_type=D
    time=00:13:49
    lla=N9* 27.47', E138* 3.78', +0

    [event.12]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-3.
    event_type=D
    time=00:16:29
    lla=N9* 25.37', E138* 2.33', +692

    [event.13]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five.
    event_type=D
    time=00:18:11
    lla=N9* 29.83', E138* 1.93', +1069

    [event.14]
    victim_type=1
    isfriendly=False
    message=You shot down Wave Five-2.
    event_type=D
    time=00:21:53
    lla=N9* 26.63', E138* 6.44', +1094

    Chalk up yet another successful mission!

  18. #18
    P.S. Shortly after my first win back in March, my buddy ALSO actually won the mission (F4U-1A Corsair against the A6M2 Zeros - "Wave After Wave - Player Verses A6M2 Zeros"). This is something that we had both had been regularly attempting (off and on) since I first released the mission pack back in 2015. Anyone else wanna get in on this "competition" LOL?

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