A question!
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Thread: A question!

  1. #1

    A question!

    Hi. Someone of you surely knows that i am repainter. My works are principally for FSX. Now i ask all the other painters if the know a technique to use for paint bare metal paints:

    An example here:

    I use Paint.NET

    THANKS FOR THE HELP :thumbup:
    Miro

    AMD FX-8350 @ 4.0 GHz, AMD (GigaByte) Radeon R9 280X Series @ 3GB Video, ATI Radeon SoundCard, GigaByte FX-990GAUD, Samsung 840EVO SSD @ 120GB, WD Caviar Blue @ 1TB

  2. #2
    Quote Originally Posted by mirage3 View Post
    Hi. Someone of you surely knows that i am repainter. My works are principally for FSX. Now i ask all the other painters if the know a technique to use for paint bare metal paints:

    An example here:

    I use Paint.NET

    THANKS FOR THE HELP :thumbup:
    You know, I used to be pretty good at bare metal. If you look at avsim.com on my name, you will see a lot of bare metal birds! in FS9, metal was basically done through manipulation of the alpha channel. My best technique was making a black and white negative of the main image then pasting that into the alpha channel, I would then manipulate light and dark to get the effects I wanted. With FSX, this has changed as now there are specular files as well involved. Not quite sure how they work as I havent painted any metal in some time.

    I use photoshop as well.

    Eric

  3. #3
    Senior Administrator Roger's Avatar
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    I remember "Aluminum Overcast" Eric.

    I believe that full on chrome effect in FsX requires manipulation of the model as well as darkening of the alpha and lightening of the spec textures.
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  4. #4
    So there aren't "prefabricated" aluminium or metal textures to put on a new layer?
    Miro

    AMD FX-8350 @ 4.0 GHz, AMD (GigaByte) Radeon R9 280X Series @ 3GB Video, ATI Radeon SoundCard, GigaByte FX-990GAUD, Samsung 840EVO SSD @ 120GB, WD Caviar Blue @ 1TB

  5. #5
    Usually very glossy, shines a lot!

  6. #6
    Senior Administrator huub vink's Avatar
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    As Roger said and only from models which have "shine" enabled. Otherwise the alphas will make the model transparent.

    My advice: Download one of John "Bomber_12th" Terrell's shiny T-6 repaints and study the alphas and spec maps.

    Cheers,
    Huub

  7. #7
    Miro, it's a combination of specular map and diffuse alpha layers........ and the aircraft model design, and that is most important as if it doesn't support metal shine, it's a no go.

    Hank

  8. #8
    Thanks. I was thinking if maybe The SkySim Miro 3 does support that functions. You know, before being painted in the camo scheme (and be fitted with canard wings) were painted only in bare metal
    Miro

    AMD FX-8350 @ 4.0 GHz, AMD (GigaByte) Radeon R9 280X Series @ 3GB Video, ATI Radeon SoundCard, GigaByte FX-990GAUD, Samsung 840EVO SSD @ 120GB, WD Caviar Blue @ 1TB

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