50% off FSX native Glowingheat SR-71 and B-58 Hustler
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Thread: 50% off FSX native Glowingheat SR-71 and B-58 Hustler

  1. #1

    50% off FSX native Glowingheat SR-71 and B-58 Hustler

    Another shameless plug!

    Offer at PC Aviator until Monday. Grab them while you can.

  2. #2
    That's an offer I can't refuse, as they say in "The Godfather". I just grabbed the B-58 for $13.34, thanks to the GlowingHeat and PC Aviator holiday discounts plus an additional 10% "C'mon back and buy something" email discount from PC Aviator. Cheaper than the Lindberg plastic kit and I don't have to mess with paint and decals.

  3. #3
    Picked em both up as well. Great pair.... now if only we could incorporate TAC Pack into the B-58.....kidding. Great looking birds.
    ....my other Stryker is a 2019 Challenger Hellcat Redeye.....

    Matt

  4. #4
    Highly recommend the B-58!
    MACH 3 DESIGN STUDIO
    Heatblur Rivet Counting Squad™

  5. #5
    I flew the B-58 early this morning without consulting the manual, hehe. Everything was fine up at 35K but things went south quick when I attempted to land. Now I guess I'll read the manual. The plane is a real blowtorch but I like it.

  6. #6
    Charter Member 2015 delta_lima's Avatar
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    Indeed. On both these models, fuel state/MLW is not merely helpful - but critical, to safe, smooth landings.

    To be honest, the VC on the latest GH B-58 model was a bit of a letdown for the full pop price, in my view - but at this price, it'd be a steal. Was enhanced by the cockpit textures found here too, to say nothing of both DaveQ and Rick's awesome addon textures.

    The SR-71, with the B model, is also a great value at this price. I bought both at full price, and heartily recommend them to connoisseurs of the these two lovely ladies. Reading the manual will prevent much frustration - don't be in a rush ...

    Thanks GH!



    dl

  7. #7
    Hee hee!! Landed her (crash detection "on") smoothly first attempt at Loring AFB - just need to keep the nose and revs high (a little over 200 knts) and the fuel less than 50%. She is a blow torch.
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  8. #8
    DL - where to find the VC mods?
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  9. #9
    DL - where to find the VC mods?
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  10. #10
    Quote Originally Posted by expat View Post
    DL - where to find the VC mods?
    You might read through this thread. They may have been an attachment.

    http://www.sim-outhouse.com/sohforum...t=b-58+hustler

    I don't see them in the library, just Dave's repaints. Who was Rick mentioned above?

  11. #11
    Quote Originally Posted by fsafranek View Post
    You might read through this thread. They may have been an attachment.

    http://www.sim-outhouse.com/sohforum...t=b-58+hustler

    I don't see them in the library, just Dave's repaints. Who was Rick mentioned above?
    That would be member 000rick000, here is the Library link to his alternate VC textures:

    http://www.sim-outhouse.com/sohforum...C-Textures-zip

  12. #12
    Thank you!
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  13. #13
    I've been meaning to revisit the VC and the B-58 in general since learning some new techniques which would serve the aircraft well. I have a new specular map that I've been playing around with to give the skin a more realistic appearance. One thing im not familiar with and wouldn't mind some help with is bump mapping...I really want to give the wings especially a little more "waviness" from low aspect viewing angles.
    MACH 3 DESIGN STUDIO
    Heatblur Rivet Counting Squad™

  14. #14
    Quote Originally Posted by 000rick000 View Post
    I've been meaning to revisit the VC and the B-58 in general since learning some new techniques which would serve the aircraft well. I have a new specular map that I've been playing around with to give the skin a more realistic appearance. One thing im not familiar with and wouldn't mind some help with is bump mapping...I really want to give the wings especially a little more "waviness" from low aspect viewing angles.
    Hi Rick. I had a senior moment further up the page.

  15. #15
    FSX B-58 paintkit available?
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  16. #16
    Quote Originally Posted by zsoltquack View Post
    FSX B-58 paintkit available?
    Hi Zsolt. The old Alphasim/Virtavia paint kit is the basis of the texture set. It needs a bit of work as there are some changes to be made. Available here

    DaveQ
    'Always do sober what you say you'll do when you're drunk. It'll teach you to keep you mouth shut' - Ernest Hemingway

  17. #17
    Quote Originally Posted by 000rick000 View Post
    I've been meaning to revisit the VC and the B-58 in general since learning some new techniques which would serve the aircraft well. I have a new specular map that I've been playing around with to give the skin a more realistic appearance. One thing im not familiar with and wouldn't mind some help with is bump mapping...I really want to give the wings especially a little more "waviness" from low aspect viewing angles.

    If my memory serves, I used Gimp to create the bump mapping normal maps etc

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