Originally Posted by
mike_cyul
Not much I can do at this point, I'm afraid. For the time being, for slat sounds that are playing constantly, if you substitute a silent .wav file for SND19 ( ...\Sound\FlightReplicas) you will at least not hear them. Don't just delete SND19, as that will produce an error, and make sure your substitute file is named SND19.
I don't know why slat animations aren't working (can't test here), but there is no magic in there, it's fundamental stock A: variables, mostly spoiler. I'll have to have a look at the 2.2 SDK variables lists.
Good to know, however, as we are planning to put out the 109G model once the current lineup is done, and this will now be taken care of.
Btw, anybody have the Me-262 in P3D2.2? Slat system there is sightly different, and it would be good to know if it works ok.
Thanks!
Mike
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