Hmm...I know about the oil stains not showing up. The P3D version of the file "AirportParkingSpace.dds" does not display the same. It's my intent to make a new one. For now, copy an FSX or FSX-SE version of the file into the KNLC texture folder.
Regards the hangars, they are native FSX objects and I've had no problems seeing them in P3D. Since they are completely invisible, you may have a problem with the textures(?). The other possible issue happens when the AFCAD is edited with an older version of ADE. If the objects are not imported into ADE before editing the AFCAD, the object references are discarded in the final compiled BGL. Use the Library Object Manager in ADE to import the hangar objects before opening the AFCAD.
Let me know what you think.
Thanks
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