Thanks Dave,She's already available at flightsim
Got her
Timm
Hi,
Just a very small observation here on the great new texture but I noticed the there is no yellow LIFT - TURN - PUSH textures to the 2 release levers inside and outside of the cockpit. Was this just missed? Easily fixed though by just copying texture "JF_Chipmunk_fusepartsB_t" from another texture folder and adding to this one . Timm
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A silly mistake on my part! Nice to see a criticism that actually contains a solution to the problem - bravo!
The only problem with putting that texture in the main folder David is that not all Chipmunks had them painted yellow! Many were painted red or grey or blacl or just silver although many were painted yellow. The US paint I have just completed had them painted red.
I better put up a picture of it. Ex-RAF WZ860 and sold off in May 1975, was briefly G-BDCH and then sold to the USA. Has now been restored and fitted with a bubble canopy, painted in RCAF markings.
Hi,
First of can I say what a great texture this is, but have very very small question to peterwatkins2, Was there a reason for reducing the texture image from 4096X4096 to 2048X2048? I have found that reducing the size you are reducing the quality down as well. IE The various text markings like round the front part of the engine canopy along with the battery text.etc they are just blurred and not readable, like a default texture. However I have got round this by increasing your texture to 4096 put back into the paintkit, transfered the text marking over to your texture, deleted the old ones and hey presto everything now readable. Again this was just a question on your great texture which I am using as my default one on the Chippy. Timm
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Last edited by Alpha Two Zero; July 15th, 2014 at 01:01.
Timm, there is a good reason why the textures were re-sized - DXTBMP automatically does this when saving a bmp to dds! I never realised this until you pointed it out! I have always used dxtbmp but will have to change now. I will use GIMP 2 in future to create dds files (I have just installed the relevant plugin). I always use GIMP to create bumpmaps. Looks like I will be using it a lot more. My main paint program is PaintShop Pro X5 which does not create dds files. Thanks for highlighting this for me.
Working on a Royal Navy 771 NAS paint now.
Royal Navy WP776of 771 Naval Air Squadron, based at Culdrose(HMS Seahawk) has now been completed and uploaded to FlightSim.com. This paint was created in response to a request.
Another request - silver and dayglo RAF Chippy.
Still working on RAF examples.
Really appreciate these repaints Peter, thank-you
Thanks for the encouragement, Guys. I haven't forgotten about the Danish one, Soeren!
Was playing around with 1-b paints to see if they could be used on 1-b2 bubble canopy
some will, some will not
fuse textures line up however wing textures do not...(wing tips, main wing and flaps)
Here is one of Peters G-ANWB which looks very good with the bubble top...
Peter I hope you don't mind me attemping to get a few of you paints to work on the B2
Just completed early RAF scheme for Cambridge University Air Squadron WK574.
Is that the one the old Airfix model was presented as, Peter?
Time to move on to the RAF light grey & dayglo aircraft! WZ884 in East Midlands Universities Air Squdron colours.
Nice. Very nice...... The hangar's filling up nicely
I hope you won't mind me asking Peter but apart from N26JH are there any plans for U.S. and/or Canadian civil registered skins further down the line ?
Hi Kevin,
Yes, I have CF-JAG and N4KV on my list. Most of the US and Canadian Chipmunks are either finished in RCAF/CAF yellow(which I will be painting anyway) or are - in my opinion - those horrible flat-engined squared tail monstrosities, which I will not paint on a real Chippy!
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