Since it was hard to apply in texture assignment of the present gear door, it was made symmetrical with an inharmonious correction approximately.
By one assignment, the gear door of left-hand side and right-hand side can be drawn correctly.
You can exactly paint the gear door in this.
There is a model for the above-mentioned check.
All formal releases become this specification.
However, when not having repainted the gear door in repaint, abnormalities are not in appearance by the present version.
The last try-----or am i ignored here?
http://www.sim-outhouse.com/sohforum...l=1#post867500
Mike
WP-3D is being made.
The self-loathing to lack of English reading comprehension.
I need help, I'm trying to install the Fire bomber by kbt from the skyline down load. I can load it into FSX and it will come up with an image on the aircraft menu how ever I'm getting an error message saying cannot display image and then goes to a fatal error message an reboots. Any suggestions would be helpful. Thanks in advance . Harley Dude
SYSTEM :
OS:Win7 Home Premium 64 bit UAC OFF!
DX version Dx10 with Steve's Fixer.
Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
Motherboard:Z87
RAM:16 gig 1866 gigaHz Corsair ram
Video Card:MSI 1070 8 gig ram
HD:2Tb Samsung 850 evo SSD
To err is human; to forgive is divine
For what it's worth, the reason the process of painting "El Coyote" is taking some time is that to get it right, I am slowly assembling a layered paint kit for the P3C.
We thank you for your untiring efforts. In my situation of converting the older 2.9 textures to work with the newer v3 Beta, the landing gear doors would render in yellow in V3
therefore, one of the newer bmp files could be copied over to the older textures and for the most part, it would work. Now for some of the more elaborate older textures that had
bare aluminum showing, the landing gear doors were next to impossible to match case in point, the NASA textures. I had my son who is pretty good with graphics help me
some to get the wheel doors to match the rest of the bare metal and sooty looking engine nacelles. I am just going to slap on the gray doors that I have been doing for the other textures
and just be done with it. It's over my head. Maybe one of our well educated graphic artists can tackle that one and if they do, I sure would like to know how they did it.
I just uploaded the NASA repaint. I converted the textures to work with the V3 Beta KBT P3 Beta. avail here http://www.sim-outhouse.com/sohforum...3&linkid=18183
Hope you like it.
That NASA paint looks to have great detail from here (viewing on my cell phone). Nice!
Now this is a flight simulator cockpit!!!
http://cpctexas.com/wp-content/uploa...t%20Deck_2.JPG
http://cpctexas.com/wp-content/uploa...ght%20Deck.JPG
"Time is God's way of keeping everything from happening at once"
But where is the rocket sight on the right seater's dash?
AO1 USN Retired
USS SARATOGA CV-60/ VP-65/HAL-5/VP-0919/VFA-305/NAWS-0176/HCS-5
IYAOYAS
Naval Aviation Ordnance
We Are The Arms Of The Fleet
VP-3A Orion 153442 code NRL-442 , Naval Research Laboratory, operated from NAS Patuxent River,MD. Ex-anti-sub patrol plane now permanently assigned to test duties.
Converted for V3 KBT P3
Available here >>> http://www.sim-outhouse.com/sohforum...3&linkid=18185
Thanks for pointing this out. I have made the fix.
Replacement file at link below, just copy over ride existing old file with this one in the VP6 folder.
Attachment 4436Download link for replacement file:
http://www.mediafire.com/download/td...EXTURE_FIX.zip
good catch.
I have re-uploaded the the entire corrected VP6 file and if you have not completed the fix (above) then
you can re-download the corrected file and just up zip it over your previously installed textures for VP6.
http://www.sim-outhouse.com/sohforum...tid=3&id=18156
Last edited by gray eagle; February 21st, 2014 at 14:36.
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