Yes, thanks, and that didn't work very well. Now trying the small starter toggles in the VC and red lolipop shaped mixture controls but would like to hear how others start the enignes, one by one manually (I prefer not to auto start).
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Here is a photo of a real one, at least. Also carrying an LSRS pod. BuNo 161411, photo taken at NAF Atsugi in December last year.
Different squadron but caught on the same day. BuNo 163291 from VP-69 Totems.
In case someone wishes to create a repaint for either of these two, I can provide higher resolution photos to help.
-Esa
The engines doesn't start when this lever vibrates.
The vibration stops if the throttle lever is moved in that case.
Afterwards, the engine start starts normally by the engine starter.
When the time of the level that is the engine halt condition passes, the re-start might become difficult.
KBT - many thanks! Now have four turning and burning!
Where is the battery/electrical main switch on the Orion?
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Really, very nice repaint of VP-11 - thanks KBT.
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Hi KBT
Thanks for an truly excellent FSX version of the P-3C - sorry if you have answered this before but is the updated EP-3E available for download yet?
Many thanks
VP46 V3 texture conversion for KBT P3 link:
http://www.sim-outhouse.com/sohforum...3&linkid=18174
Link to VP 46 Home page
http://www.vp46.navy.mil/
Man this Thread just keeps getting better and better
Bill
I just finished the conversion of the US Customs P3 and just finished uploading here. Avail here http://www.sim-outhouse.com/sohforum...3&linkid=18175
Last edited by gray eagle; February 16th, 2014 at 18:34.
Saweet , looks fantastic , can't wait to fly them
Bill
If any painters are taking notes, a RNoAF paint would be awesome. Jens-Ole?
How do you get the air stair to work? When I press the button on the panel pop up (the door button does work) nothing happens ..
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
I would like to know which bmp file in the old V2.9 of your P3 program were the landing gear doors. I know where they are in the now v3 Beta.
I looked in your old 2.9 paint kit and I find no bmp file.
What bmp file do the repainters use to paint the landing gear doors in the old 2.9 version?
I am trying to convert this 2.9 texture over to V3 and it is hard for me to match the metal color that was used in the texture from 2.9 over to V3.
Here is pictures of texture that was done for 2.9 If I knew what bmp file that was used to make the landing gear doors for 2.9 I could just copy and past to the newer bmp file.
I am curious about the RNoAF P3 pictured and it's Tail Logo. What's the story behind it?? I always find that Tail Logo's have an interesting history.
AMD FX 8-Core Black 4.2Ghz, 8G Ram 2TB HD, W8.1 pending W10, ATI R5 2G X2 Crossfire
http://www.canadianarcticfse.com/
cant you use a file/pic from one of the cartoon fan sites or similar?...dont have to draw him then...or did i misunderstand?
bunch of images here. https://www.google.com/search?q=wile...w=1680&bih=920
put one of those into your paint program and then mod it to fit what was on the plane?...i dont know...but i like that pain already.
Wow jmbii, can't wait for that one!
That's a stick figure that was used to represent "The Saint". The only thing that closely connects that I know of is that "The Saint" drove a Volvo P1800. The 1800 was made in Sweden. Right next door to Norway.
I'd "google" it, but it's late and am needing some rest. Ain't as young as I was last week! LOL
The texture that you show becomes a part in the gear door of the engine nasser of p3_eg01_t.bmp.
Therefore, because the plane will be drawn from side, the misappropriation because of an old V2.9 texture might be difficult.
It is necessary to paint the gear door again together with a surrounding shade.
Your creativity and technology are expected.
And, in several hours
Texture assignment of the gear door was redone.
Please repaint the gear door part of p3_eg01_t.bmp which you already have.
The right becomes ahead.
A link is published so that the model file which is consulted can be obtained here.
https://skydrive.live.com/embed?cid=...G5tbdFeY-pYnK8
Only those who perform repaint for a gear door precisely are required for this file.
Last edited by kbt; February 17th, 2014 at 03:47.
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