Looking for a P-40N skin...
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Thread: Looking for a P-40N skin...

  1. #1

    Looking for a P-40N skin...

    Hi.

    I'm looking for a 80th FG 'Burma Banshees' skin for either IRIS or Krzysztof Malinowski's P-40N, with the huge skull on the nose.

    Does anybody know where I could find one, please ?

    Click image for larger version. 

Name:	Burma_Banshee_profiles.jpg 
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ID:	3012

  2. #2
    Quote Originally Posted by Roxane-21 View Post
    This skin was made for an older version of Malinowski's P-40N, not sure if it is compatible with the latest v3 version available here : http://www.sim-outhouse.com/sohforum...14163&catid=52
    How about this one. 3rd from the top.

    http://simviation.com/1/search?submi...&categoryId=83

  3. #3

    Icon23

    Quote Originally Posted by kwb737 View Post
    How about this one. 3rd from the top.

    http://simviation.com/1/search?submi...&categoryId=83
    Same file and same answer.

    This skin was made for an older version of Malinowski's P-40N, not sure if it will work with the latest v3 version available here : http://www.sim-outhouse.com/sohforum...14163&catid=52

  4. #4
    Quote Originally Posted by Roxane-21 View Post
    Same file and same answer.

    This skin was made for an older version of Malinowski's P-40N, not sure if it will work with the latest v3 version available here : http://www.sim-outhouse.com/sohforum...14163&catid=52
    OK, I see now. I'm sorry, I misunderstood you. I'll keep my eyes open, sorry again.

  5. #5
    No problem. Thank you for your efforts.

  6. #6
    Here's apic of the v3 version of the P-40n with those textures. You have to rename the texture to match.

  7. #7
    Quote Originally Posted by Talon View Post
    Here's apic of the v3 version of the P-40n with those textures. You have to rename the texture to match.
    Cool !

    Since I don't have any painting program able to read DXT formated BMP files, I couldn't see if renaming would have worked or not.

    Thank you.

  8. #8
    Quote Originally Posted by Roxane-21 View Post
    Since I don't have any painting program able to read DXT formated BMP files, I couldn't see if renaming would have worked or not.
    Roxane, you're missing a critical essential in MSFS world, since so much texture work is finished in some form of DXT or DDS file types these days. I would recommend Martin Wright's DXTbmp program as the tool of choice, but his website seems to be down at the moment. Another great alternative is imagetool. AFAIK it cannot be found as a stand alone download anywhere, but is contained in the FS2004 SDK package found here.

    You can instruct the installer to install the package to any location. Once the installer is finished, you can find the imagetool.exe program in the path "FS2004SDK\TERRAIN_SDK\Terrain_Tools". You can then copy and paste the exe into another more convenient location or just place a shortcut on your desktop. You can then drag and drop any DXT bmp file into its open window or navigate to a file through its toolbar's file menu OPEN command. Its also useful in converting DXT bmps into alternative formats, like 555, 565, 24 bit and 32 bit, but it won't handle DDS files, like those used in CFS3 and FSX. You'll need DXTbmp or another proggy for that type.

    "If you're in a fair fight, you didn't plan it right"


  9. #9
    Thank you. I think I have DXTbmp somewhere on my old PC.

    I am planning to come back to CFS2, but this will not happen before I move back to Europe on summer. Unfortunatly, my CFS2 CD-Rom and all the related stuff I got are still 6000 kms from me and I will not be able to re-install the sim before I return. I am now downloading some newer add-on files (since I left the sim in 2007, there have been many new ones !).

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