This Could Be Very Interesting - AnKor's Shaders - Page 3
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Thread: This Could Be Very Interesting - AnKor's Shaders

  1. #51
    The March 9th version fixes a number of issues including being compatible with the planes that have a reflective layer.

    http://simhq.com/forum/ubbthreads.ph...onverter_March
    US Army, Major, Ret.

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  2. #52
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    Quote Originally Posted by MajorMagee View Post
    The March 9th version fixes a number of issues including being compatible with the planes that have a reflective layer.

    http://simhq.com/forum/ubbthreads.ph...onverter_March
    Thanks very much for your sterling efforts, MajorMagee . This looks like a significant addition to available CFS3 upgrades.

    D

  3. #53
    This version fixed my stability issues in CFS3, the crashes seem to be gone now. I believe Ankor plans to redo the CFS3 reflections in the future, but it's a lower priority for the time being, for now they are simply disabled. I'm holding off on doing a lot of hex editing on the models until we see how it is in final form.

  4. #54
    http://simhq.com/forum/ubbthreads.ph...onverter_March

    This one (10 Mar 14) fixes a memory leak when viewing the WOFF in-game map.
    US Army, Major, Ret.

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    US Army Ordnance Corps.

  5. #55
    According to the thread over at Simhq it looks like he is adding reflection and bump mapping to the water!!! With the self-shadowing and now possibly improved water all I can say is wow!! I can't believe this is happening to CFS3.....


  6. #56
    He made even the stock water look good!

  7. #57
    I've converted all of my installs to this standard, and I'm never going back.
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  8. #58
    SOH-CM-2017 Pat Pattle's Avatar
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    The man is a genius!


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  9. #59
    Bloody hell, that looks good! And this is in W7?
    [SIGPIC][/SIGPIC]
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  10. #60
    US Army, Major, Ret.

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  11. #61
    Well, for me the water in CFS3 (eye candy wise) was its biggest let down, now if this and the self shadowing is working without problems, it's just a fantastic improvement!

    I've not tried any of this stuff yet, but now I want to, does it work with XP, or is it W7 specific?
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  12. #62
    I don't know if it's been tried in XP, but it works well in Windows 7.

  13. #63
    hoping win8.1 can also be utilized since in time it will be all plus .................



    will try on mine this week from above posting on water looks excellent and makes this cfs3 a high valued sim

  14. #64
    He has not released the water bump mapping version yet, but it could be soon.
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  15. #65
    Does anybody know how this works with Vista? Also. - does the latest version fix the transparent gauges so one doesn't need to edit things ?

    Thanks

  16. #66
    Member greycap.raf's Avatar
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    The Bf 109 shot shows some very promising shine too, if it's Windows 7 and a stock model there might be some hope of the speculars working. If they don't - XP, here we go again.

  17. #67
    The shine works very well in Win7, has a very realistic feel to it and can be toned down as desired.

  18. #68
    It turns out that there were very few models where the gauges were an issue. Since I had already modified those files I can't tell if they would still need to be repaired, but my guess is that it won't be an issued for you, and I can help you fix it if it is.
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  19. #69
    Quote Originally Posted by MajorMagee View Post
    It turns out that there were very few models where the gauges were an issue. Since I had already modified those files I can't tell if they would still need to be repaired, but my guess is that it won't be an issued for you, and I can help you fix it if it is.

    Thank you for the reply and the information. Once I get this set up I may take you up in your offer.


  20. #70
    I did not understand everything and that does not seem to work under xp.

  21. #71
    Another amazing water video from AnKor.


    Unfortunately for us it looks like the first release of this capability will be for exclusive use in WOFF.
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  22. #72
    That looks really really good. Having read his post, I suspect we may be able to find a way around any compatibility issues with CFS3 on our end, but we'll just have to wait and see.

  23. #73
    I've discovered one additional glitch with the current version of the self shadowing dll. This was a bit more difficult to diagnose since it didn't involve the M3D files this time. For the AvH 1% files there are some aircraft that reference panel lights in the effects section of the xpd file. The way the AvH effects are set up there is some sort of conflict with the new d3d8.dll that causes these to show up as a circle of colored light on the cockpit dash, or front windshield. All you have to do is edit out the panel light effect lines from the xpd and they're gone.

    Meteor
    Hellcat
    Lancaster
    Spitfire
    TBF
    XP55
    P51D
    P38J
    L5B
    B25C
    B17G
    I15
    Bf109G
    Ju88
    Ju52
    Fw190D
    US Army, Major, Ret.

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    US Army Ordnance Corps.

  24. #74
    Quote Originally Posted by MajorMagee View Post
    http://simhq.com/forum/ubbthreads.ph...onverter_March

    This one (10 Mar 14) fixes a memory leak when viewing the WOFF in-game map.
    I downloaded the tree items in this file into my game. What else should I do to get the wather reflection in win7 ?

  25. #75
    Nothing as of yet, the water reflection version hasn't been released yet.

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