Well, I guess you want pictures of the liveries involved? I just happen to have some. Shows them in FSX as FS9 does not have 'swamp' (wet) land. Just dry land. No point in running an 'air boat' on dry land!
Chuck B
Napamule
[SIGPIC]i7 2600K @ 3.4 Ghz, Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, Sapphire Ati Radeon HD-5700 1 Gb DDR5, Corsair 650 W PSU, Acer 23 in LCD, Windows XP SP2, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse[/SIGPIC]
The 'New & Improved' FS9 and FSX Air Boat files (zip) are available for download. They are an improvement all around compared to the original Air Boat flight dynamics (sorry Mike). But you have to try them to see. Shoot up a narrow, winding, river and find out if you like. Cheers.
Chuck B
Napamule
PS: Get them while you can as I THOUGHT I was given 'OK' (but perhaps I mis-understood) by Mr Richards and they might get removed. We'll see.
[SIGPIC]i7 2600K @ 3.4 Ghz, Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, Sapphire Ati Radeon HD-5700 1 Gb DDR5, Corsair 650 W PSU, Acer 23 in LCD, Windows XP SP2, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse[/SIGPIC]
Don H
AMD Ryzen 5 7600X
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Sapphire Pulse AMD Radeon RX7900XT 20GB DDR6
Corsair 5000D Airflow Case
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C:/ WD Black 4TB SN770 Gen 4 NVMe M.2 SSD
D:/ Crucial P3 PLUS 4TB Gen 4 NVMe M.2 SSD
Samsung 32" Curved Monitor
Honeycomb and Saitek Flight Equipment
Gents,
They say 'haste makes waste' and it's true. In my haste to upload I seem to have made a couple of 'wastes'. Here is what I KNOW will make the boat behave much better. It was sitting too low in water, for one. The other prob was it crashed with cnt pts I uploaded. The Cfg for all the air boat I uploaded are IDENTICAL. So this update is for FS9 air boat and FSX air boat. Cheers.
//MOI's
empty_weight_roll_MOI= 13300.000
empty_weight_pitch_MOI= 25560.000
empty_weight_yaw_MOI= 48800.000
empty_weight_coupled_MOI=0.000
---------------------------------------------------------
[contact_points]
point.0=1, 7.480, -3.500, -4.880, 14500, 0, 2.000, 42.0, 1.000, 1.1, 1.000, 1.000, 1.000, 0.000
point.1=1, 7.480, 3.500, -4.880, 14500, 0, 2.000, 42.0, 1.000, 1.1, 1.000, 1.000, 1.000, 0.000
point.2=1, -9.000, -3.500, -4.860, 14500, 1, 2.000, 0.0, 1.000, 1.1, 1.000, 1.000, 1.000, 2.000
point.3=1, -9.000, 3.500, -4.860, 14500, 2, 2.000, 0.0, 1.000, 1.1, 1.000, 1.000, 1.000, 3.000
point.4=4, 7.680, -3.300, -4.136, 14500, 0, 0.512, 0.0, 0.440, 3.5, 1.000, 0.000, 0.000, 1.000
point.5=4, 7.680, 3.300, -4.136, 14500, 0, 0.512, 0.0, 0.440, 3.5, 1.000, 0.000, 0.000, 1.000
point.6=4, -10.00, -3.200, -4.136, 14500, 0, 0.512, 40.0, 0.450, 3.5, 1.000, 0.000, 0.000, 1.000
point.7=4, -10.00, 3.200, -4.136, 14500, 0, 0.512, 40.0, 0.450, 3.5, 1.000, 0.000, 0.000, 1.000
max_number_of_points=14
static_pitch=0.000
static_cg_height=4.180 //o=0.000000
gear_system_type=0
Hope you like. Enjoy.
Chuck B
Napamule
[SIGPIC]i7 2600K @ 3.4 Ghz, Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, Sapphire Ati Radeon HD-5700 1 Gb DDR5, Corsair 650 W PSU, Acer 23 in LCD, Windows XP SP2, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse[/SIGPIC]
I have "borrowed" some of the effects files and one from the grumman goose in order to create a better wake effect (IMO) then before.
I have combined some effects from the first airboat and the contact points from the 1st Aircraft.cfg and merged them into the 2nd aircrat.cfg file.
I have the best of both worlds in that the boat isn't sinking or taking on water like in the boat and the spray effects from the goose were added to the newer
aircraft.cfg file:
A much better looking wake effect I think.
If you want the aircraft.cfg file that combines some of the 1st boat with the 2nd (latest) here ya go:
http://www.mediafire.com/view/b35bec...2/aircraft.cfg
Neither of the boats will not restart with CRTL + E. When I shut them down and let the props come to a full stop and then CTRL + E, nothing happens.
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