F. Giulli CANT Z.1007
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Thread: F. Giulli CANT Z.1007

  1. #1

    F. Giulli CANT Z.1007

    I just uploaded it, despite a lot of real life problems.

    Cheers

    Pepe

  2. #2
    Thanks Pepi!

    I hope those issues in real life sort themselves out.
    Keep your airspeed up,



    Jagdflieger

    http://www.sim-outhouse.com/sohforum...me=Jagdflieger

    [SIGPIC][/SIGPIC]



    "Those who would give up Essential Liberty
    to purchase a little Temporary Safety,
    deserve neither Liberty nor Safety."

    Benjamin Franklin

  3. #3

    Very Nice

    Hi Pepe
    Great work:salute:. They look super.
    Hope that things go well for you.
    Cheers
    Stuart

  4. #4

    Cant Ca Z.1007

    Wow!

    What a nice update to our previous FS 7 Ca Z.1007.
    Keep your airspeed up,



    Jagdflieger

    http://www.sim-outhouse.com/sohforum...me=Jagdflieger

    [SIGPIC][/SIGPIC]



    "Those who would give up Essential Liberty
    to purchase a little Temporary Safety,
    deserve neither Liberty nor Safety."

    Benjamin Franklin

  5. #5
    Quote Originally Posted by Jagdflieger View Post
    Wow!

    What a nice update to our previous FS 7 Ca Z.1007.
    And now, we have a single tail CANT Z.1007, the first one!

    Cheers

    Pepe

  6. #6
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by peperez View Post
    And now, we have a single tail CANT Z.1007, the first one!

    Cheers

    Pepe

    Splendid work, Pepe and F. Giuli!!!




    Many thanks to you both for much needed Alcione and Alcione/bis updated models.

    Cheers!
    KH
    :ernae:
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  7. #7

    Great work

    Really great work, thanks so much!

  8. #8
    Thanks Pepe. I hope it all get well.

    Discus

  9. #9
    Senior Administrator Rami's Avatar
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    Reply...

    Peperez,

    This is outstanding, and well-appreciated. Thanks!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

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  10. #10
    Quote Originally Posted by Rami View Post
    Peperez,

    This is outstanding, and well-appreciated. Thanks!
    Attachment 92804

    pour bombarder Alexandrie de nuit !

  11. #11
    SOH-CM-2016 kelticheart's Avatar
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    Alternative prop discs for the Alcione

    Hi everybody!

    I already have alternative prop discs ready and I am working on the gauge-controlled exhaust effect.

    I should be uploading the whole pack by next week.

    Cheers!
    KH
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  12. #12
    SOH-CM-2016 kelticheart's Avatar
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    A small preview....

    ...of my next upload....

    Cheers!
    KH
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  13. #13
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    Nice job, as usual.

    Merci

    François

  14. #14
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by fde_bressy View Post
    Nice job, as usual.

    Merci

    François
    Thank you, François!

    It's taking a little longer to put the package together than I expected because I decided to use all of Bismarck13's Italian bombs and get rid of the remaining stock payloads/pylons.

    The new dp's have 50kg Italian bombs instead of Japanese 60kg, Thicko's Y4D wing pylons (my favourite generic wing pylon), Ground Crew's British torpedo carriers and Dbolt's Luftwaffe's torpedos. I also corrected the original positioning of the 250kg bombs so that they do not show through the bomb bay anymore. Too bad bomb bay doors are not animated!

    Besides, I am including sound.cfg files for a 3-engine configuration, using Lawdog2360's sound packages. The Cant Piaggio radial engines were licensed derivatives of the French Gnome-Rhone, hence a 3-engine Lawdog2360's Gnome-Rhone sound.cfg.
    Since I did a while ago the same job for Savoia-Marchetti aircrafts, equipped with Alfa Romeo radials (license-built Bristol Mercury engines) I will include a 3-engine Lawdog2360's Mercury sound.cfg.

    Speaking of Piaggio: does anyone know where Piaggio's 2-stroke, single cylinder engine for their famous "Vespa" scooters was developed from?......

    Cheers!
    KH
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  15. #15
    Kelticheart,

    Use the "tailhook" command.

    Regards,
    B24Guy

  16. #16
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    Quote Originally Posted by The B24 Guy View Post
    Kelticheart,
    Use the "tailhook" command....
    Thank you, The B24 Guy!

    Now I also now the reason for tailhook entries in the aircraft.cfg, which made me raise an eyebrow......

    One more preview shot for anybody's comment.

    Cheers!
    KH
    :ernae:

    P.S.: Since no one answered to my trivia question about Piaggio's Vespa engine, I will.
    The 2-stroke Vespa engine was developed from the 2-stroke starter engine equipping Piaggio big radials mounted on the 4-engine Piaggio P.108 bomber.
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  17. #17
    SOH-CM-2016 kelticheart's Avatar
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    Unhappy No cigar!

    Quote Originally Posted by The B24 Guy View Post
    Kelticheart,

    Use the "tailhook" command.

    Regards,
    B24Guy
    Sorry for being a pest, The B24 Guy!

    Bomb bay doors on my Cant Z1007 models still do not open. I tested afterwards the tailhook command on some naval aircrafts and it works fine, but it has no effect on the Cant. I used both the keyboard combo keys Alt+H and the joystick button I assigned to tailhook operation.
    CFS2 displays as usual the message telling me the tailhook is dropping but, still, the bay doors remain tightly shut.

    The tailhook entries in the aircraft.cfg are in place, I checked each Cant airfile, but I could not see anything that would prevent the tailhook from working. I am probably missing something.

    Am I the only one or someone else has this problem?

    Cheers!
    KH
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  18. #18
    SOH-CM-2016 kelticheart's Avatar
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    Interesting findings

    Hi everybody!

    Over the weekend I found a few interesting things and I have to correct my above comment about unsuccesfull attempts to have working bomb bay doors on Giuli's Cant Z1007.

    First of all, I used primarily the single-tail (monoderiva) model to do my prop and exhaust experiments and I only used the twin-tail in R.S.I. livery to take the first screenshot I posted.

    F. Giuli's original FS9 model did not include the single-tail model, I understand it was developed by F. Giuli following Pepe's request to have it for the CFS2 conversion.

    Well, after restoring the arrestor hook entries in the aircraft.cfg, which at first I thought was an overlooked leftover from using some other aircraft flight model, I carried out a conversion of F. Giuli's FS9 models myself using Morton/Hsu's mk_MDL utility. I then discovered the single-tail model has no bomb bay door animation, while the twin-tail works just fine. Probably, something was left out by F. Giuli when he developed the single-tail model from the twin-tail. Same situation with Pepe's conversion models.

    Not only, I had another glitch. The two models in Pepe's pack displayed on my pc a very strange undercarriage animation, where the whole gear retraction struts moves up and down when taxiing out of runways, instead of showing a normal shock absorber animation. This together with the retractable landing lights under both wings, which not only remained partly retracted at a 45° angle instead of completely out of the wings, they also moved up and down with the retraction struts. Quite disturbing to watch.

    On the other hand, the original Giuli's models converted by me displayed instead perfect landing gear and bomb bay animations.

    So I decided to run both aircraft model files, converted by Pepe, through mk_MDL to do an extra fix of CFS2 animations, a procedure that helped a lot in the past fixing some weird things in converted planes. The two resulting new *.mdl files had both fixed shock absorber animation, fully extended landing lights under the wings which do not move with the shock absorbers, yet no working bomb doors on the "monoderiva" model.

    Please, let me know what do you think.

    Cheers!
    KH
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  19. #19
    Quote Originally Posted by kelticheart View Post
    Thank you, The B24 Guy!

    Now I also now the reason for tailhook entries in the aircraft.cfg, which made me raise an eyebrow......

    One more preview shot for anybody's comment.

    Cheers!
    KH
    :ernae:

    P.S.: Since no one answered to my trivia question about Piaggio's Vespa engine, I will.
    The 2-stroke Vespa engine was developed from the 2-stroke starter engine equipping Piaggio big radials mounted on the 4-engine Piaggio P.108 bomber.
    Hi Friends,
    This is the '1007's bombs loading table (from ORIGINAL RA manuals)

    Attachment 93323

    Please, remove the second torpedo !!!!!

    :salute::salute::salute::salute:

  20. #20
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by mvg3d View Post
    Hi Friends,
    This is the '1007's bombs loading table (from ORIGINAL RA manuals)

    Attachment 93323

    Please, remove the second torpedo !!!!!

    :salute::salute::salute::salute:
    Oh, shoot......


    Hi mvg3d! I wish you had posted this great info before, I just uploaded my pack....but I think Rami will be able to help.

    RAMI:

    could you please put on hold my upload until I correct all dp files
    according to this historical scheme for the four models uploaded by Pepe?

    Thank you!
    KH
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  21. #21
    Senior Administrator Rami's Avatar
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    Reply..

    Quote Originally Posted by kelticheart View Post
    Oh, shoot......


    Hi mvg3d! I wish you had posted this great info before, I just uploaded my pack....but I think Rami will be able to help.

    RAMI:

    could you please put on hold my upload until I correct all dp files
    according to this historical scheme for the four models uploaded by Pepe?

    Thank you!
    KH
    :ernae:
    Stefano,

    I figured as much, I won't approve it until you upload the corrected version.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
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  22. #22
    Quote Originally Posted by kelticheart View Post
    yet no working bomb doors on the "monoderiva" model.
    Hi Kelti, long time no see.
    Try the "D" keystroke.

    Cheers, Dave

  23. #23
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by Rami View Post
    Stefano,

    I figured as much, I won't approve it until you upload the corrected version.
    Thanks, buddy!

    MVG3D:

    I attached a new dp file to my announcement thread here:

    http://www.sim-outhouse.com/sohforum...d=1#post836804

    Please, let me know if the new dp file is satisfactory and let me know if you have more detailed info about the loadout combinations: external bombs only with an empty bomb bay just doesn't sound correct to me!

    Cheers!
    KH
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  24. #24
    Quote Originally Posted by kelticheart View Post
    Thanks, buddy!

    MVG3D:

    I attached a new dp file to my announcement thread here:

    http://www.sim-outhouse.com/sohforum...d=1#post836804

    Please, let me know if the new dp file is satisfactory and let me know if you have more detailed info about the loadout combinations: external bombs only with an empty bomb bay just doesn't sound correct to me!

    Cheers!
    KH
    :ernae:
    Hi KH,
    I cannot check the dp file because I don't fly with CFS2, but only with FS2004.

    However some sources and manuals report that the maximum load for the last series '1007 was 2000Kg, obviously with a very limited combat radius.

    I loaded the FS9 '1007 I'm working (the original by Milton Shupe) with two 500Kg internal bombs and four 250Kg external bombs, in FS9 they will be jettysonable from the VC, after the release (I hope before Christmas.....), I'll make, if someone will be interested in a CFS2 conversion, a model without loads.

    :salute::salute::salute::salute:

  25. #25
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by mvg3d View Post
    Hi KH,

    I cannot check the dp file because I don't fly with CFS2, but only with FS2004.

    However some sources and manuals report that the maximum load for the last series '1007 was 2000Kg, obviously with a very limited combat radius.

    I loaded the FS9 '1007 I'm working (the original by Milton Shupe) with two 500Kg internal bombs and four 250Kg external bombs, in FS9 they will be jettysonable from the VC, after the release (I hope before Christmas.....), I'll make, if someone will be interested in a CFS2 conversion, a model without load.
    Roger that!

    I'll add two 500kg internal bombs to the 4 x 250kg external load. It will be the "Heavy" loadout in CFS2 stock definition. Have you got more info about the both external 6 x 50/100 kg and the 2 x 250kg? What were the most common combinations with internal loadouts?

    As to a CFS2 conversion of MVG3D/Mr. Shupe's Z1007 from FS9, I am quite sure there will be quite a big number of people interested.

    What about a new Macchi 200 Saetta with the same amazing detail level you gave us with your splendid Fiat CR.42 pack? For some reason the Saetta seems to be a particularly neglected aircraft....

    Cheers!
    KH
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