The first screenshot shows the main gear struts bleeding through the flaps. Note that the same thing is happening from the far side strut as well. A workable solution in the original model was to add flap parts to the landing gear but as insignia displaying up and aft. When the flaps were reshaped, the insignia flipped to facing forward and down which made them useless. When a couple extra parts were added in other areas and the insignia direction was flipped, the texturing here completely fell apart. I ended up removing the pieces because with the texturing incorrect, it was worse than the bleed it was trying to cover up.
The second screenshot shows a couple of the reasons for the extra parts count. The spinner on a P-40 doesn't really come to a sharp point. The end is spherical with a 1.5 inch radius. Adding one more section to the spinner structure added 12 polygons. Building the wing guns as parts rather than as texture added one more part for each gun and one for glue to attach each one to the wing.
The third screenshot shows a notch or cutout at the trailing edge of the flaps. The flap on each side is made up of 4 separate parts. To have a cutout like this on a textured piece generally requires at least 3 parts. The earlier Warhawk had the inboard edge of the cutout aligned with the join between wing and fillet.
The wing / fillet join needed to be moved slightly 0.15 foot inboard to cure another bleed and required that an additional part be added to the flap on each side along with the glue part to locate it.
I don't know if I found all the issues yet....
- Ivan.
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