Multiplayer question - Page 3
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Thread: Multiplayer question

  1. #51
    my actual ip is 200.40.74.253 i'm hosting
    Hit hard, hit fast, hit where it hurts and keep hitting.

  2. #52
    COME ON GUYS , WE ARE FIGHTING!
    Hit hard, hit fast, hit where it hurts and keep hitting.

  3. #53
    Redding Army Airfield Allen's Avatar
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    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  4. #54
    Redding Army Airfield Allen's Avatar
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    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  5. #55

    I WOULD LIKE MAKE IT MORE INTERESTING THE NEXT, ADDING SOME SHIP OR MOVING OBJECTS, BUT ALLWAYS IS FUN. THANK U ALLEN AGAIN.
    Hit hard, hit fast, hit where it hurts and keep hitting.

  6. #56
    Redding Army Airfield Allen's Avatar
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    Your welcome!
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  7. #57

    ok guys! this sunday iŽll be hosting a multiplayer session at 2300 utc.
    Allen hope u be there , i want revenge!
    One hour left , iŽll say which my ip is.
    IŽll be waiting u with my default cfs2 Zero.
    Any doubts will be cleared, feel free to ask!

  8. #58
    Redding Army Airfield Allen's Avatar
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    Okay.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  9. #59
    being 2220 utc... My Ip is 186.48.212.226
    hope the session would be open at 2300

  10. #60
    troubles....
    IŽve changeged my ip. now 200.40.74.103

    settings : 100% realism

  11. #61
    Redding Army Airfield Allen's Avatar
    Join Date
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    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  12. #62

    Unhappy Allen still being better pilot than me!

    Thank u Allen again . was fun like always!

  13. #63
    hi fellas, I'm glad to see you've managed to connect and enjoy cfs2 multi-player.
    I would strongly recommend you connect to each other via skype or some other secure messaging service to exchange critical info, I do not think it wise to exchange IP addresses, operating system info etc over a public forum such as SOH.
    I see you are considering adding AI targets. You can do this by using a thing called brunhost.
    It's a program that hosts a CFS 1 or 2 multiplayer session and injects data for AI targets that all real players will see in the same location, as far as your CFS2 is concerned the brunhost AI is just other real players. Brunhost requires a mission script that is very similar to CFS1/2 mission file but of course it must be edited by hand.
    Now comes the question where can brunhost be found? after a quick google search it seems to be lost on the net , but I have it, so send me a private message with your email and I'll forward you a zip.

  14. #64

    gracias amigo!!

    Hi Simonu! Glad tu see u again! Well .. i use a old laptop for hosting. But i really apreciate your offer. My mail (should be kept from the public eye unless you like the attention) thank u.

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