Originally Posted by
Oglivie
Just thought I'd ask: Is there a way to get Ivan's MDLC to de-compile an Abascus FS98 model to scasm correctly?
The scasm code from these models always states a bunch of missing Opcodes, and the Variable Table used by DICT_SECTION is not present in the scasm either. The compilation of this de-compiled model scasm results in a variety of visual model abnormalities.
Gnoopey B-29 Update
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The scasm edit of the Gnoopey FS2004 B-29 Silverplate (I'm doing for CFS2) is coming along nicely....although slowly and meticulously. I got the exterior shell to the bay tunnel about all done. I am re-arranging the code in the scasm in an order to edit in more multires for good multi-plane frame rates. Also the model's tail gun turret is mapped to a fuselage bitmap, not good if using a black underside on the fuselage so the rear turret is going to get its own bitmap. The only other thing is the FS2004 props, the current CFS2 prop bitmap would need to be modified. What I prefer to do is change the model's prop code to use the (unchanged) CFS2 prop bitmap, but I'll have to see if changing the prop code will be feasible.
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