Dx10ers read on...
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  1. #1
    Senior Administrator Roger's Avatar
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    Dx10ers read on...

    Steve Parsons has released v 3.2.1 of his shaders fixes. Also in the pack is a new texture file that changes the colour of the non-Dx10 materials identifier (those blue calling cards with Microsoft FsX over them). The texture is now a very dark colour and one of the benefits I've found is Piglet's Porter. With lights on the vc became very blue and unusable. Tim didn't use Dx10 and some small anomaly caused lights on to show the blue calling cards all over the vc...not anymore looks just as it was in Dx9 ! Well done Steve

    http://forum.avsim.net/topic/393902-version-321/
    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  2. #2
    Senior Administrator Roger's Avatar
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    Now here's an interesting thing. I decided to try the FSD Porter which is an Fs9 port-over and would normally show white. now it's all there but the highly reflective textures render it a little transparent. Not sure it it's the texture alpha channels or the mdl itself.

    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  3. #3
    Senior Administrator Roger's Avatar
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    So if you can stand a matt finish to your port-overs looks like this is a semi-cure for the all-white issue.
    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  4. #4
    Senior Administrator Roger's Avatar
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    Here's the FSD Dx9 port-over in FsXA Dx10 Pilatus Porter with the alpha channels removed...except for the spinner so you can see the before and after effect. The Prop-behind-the-clouds issue remains of course.

    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  5. #5
    Charter Member 2014 PutPut's Avatar
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    It would appear you have developed a new "stealth" technology.

    Best, Paul

  6. #6

    That new Shader Patch....

    One of Steve's beta-testers here... Steve had been working on a fix for the "grey box" missing night textures for the last month or so, while also working on the shader patch at the same time: I had been testing FlyTampa's St. Maartens and the old MAAM-Sim's KRDG - Reading, that comes on the CD with the B25, plus some old aircraft - just to see the impact on true fs9 scenerey's, when over a few days I became puzzled/messed up by the end results of conversions, as it seemed that the "Fixer" - conversion tool was screwing up some already pretty good "fixed" textures - that were not showing grey boxes even before the conversion.. So why was I converting them??? Was this an update (1.2) from FlyTampa, that I had somehow not installed? I had no idea what was going on, as KRDG was somehow pretty good day, evening and night - without any conversion! ...and then a light came on! The Shaders themselves were fixing the grey boxes - we didn't need a "converter" program! - Well - it was a month's work for Steve - down the drain! Not only are many of the bad scenery's fixed - but many of the FS9 scenery's are now suddenly compatible!

    So, you guys are right - the shader patch now does much more than intended or expected, (and there's some more to come, too).

    Anyway - I'll shut up now - you go and enjoy a sim with a new lease on life! Life is Good!

    All the Best,

    pj

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