Code:
[General]
DefaultTextureCount=1261
//238
AutogenCount=14
// texture order = wi,hw,sp,su,fa,nighttexture
//Stream Lines
[Texture.1024] // stream lines / unknown / perennial
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=RiverSU.bmp
offset=-10
[Texture.1025] // stream lines / unknown / non-perennial
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=RiverSU.bmp
offset=-10
// Ocean Shorelines - Perennial
[Texture.1026] // ocean / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ls.bmp
Effect=wavecontroller
[Texture.1027] // ocean / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller
[Texture.1028] // ocean / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=wavecontroller
[Texture.1029] // ocean / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller
[Texture.1030] // ocean / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller
[Texture.1031] // ocean / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=wavecontroller
[Texture.1032] // ocean / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=wavecontroller
[Texture.1033] // ocean / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=wavecontroller
[Texture.1034] // ocean / dry oceanbed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller
//Ocean Shorelines - Non Perennial
[Texture.1035] // ocean / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1036] // ocean / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1037] // ocean / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1038] // ocean / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1039] // ocean / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1040] // ocean / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1041] // ocean / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1042] // ocean / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1043] // ocean / dry oceanbed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
// Ocean Shorelines - Surf
[Texture.1044] // ocean / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ls.bmp
Effect=wavecontroller
[Texture.1045] // ocean / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller
[Texture.1046] // ocean / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=wavecontroller
[Texture.1047] // ocean / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller
[Texture.1048] // ocean / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller
[Texture.1049] // ocean / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=wavecontroller
[Texture.1050] // ocean / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=wavecontroller
[Texture.1051] // ocean / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=wavecontroller
[Texture.1052] // ocean / dry oceanbed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller
// Ocean Shoreline - No Surf
[Texture.1053] // ocean / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp
Effect=lakewavecontroller
[Texture.1054] // ocean / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ns.bmp
Effect=lakewavecontroller
[Texture.1055] // ocean / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller
[Texture.1056] // ocean / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1057] // ocean / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1058] // ocean / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller
[Texture.1059] // ocean / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
Effect=lakewavecontroller
[Texture.1060] // ocean / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller
[Texture.1061] // ocean / dry oceanbed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ns.bmp
Effect=lakewavecontroller
// Lake Shorelines - Perennial
[Texture.1062] // lake / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp
Effect=lakewavecontroller
[Texture.1063] // lake / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller
[Texture.1064] // lake / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller
[Texture.1065] // lake / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
[Texture.1066] // lake / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1067] // lake / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller
[Texture.1068] // lake / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1069] // lake / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller
[Texture.1070] // lake / dry lakebed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller
// Lake Shorelines - Non Perennial
[Texture.1071] // lake / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1072] // lake / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1073] // lake / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1074] // lake / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1075] // lake / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1076] // lake / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1077] // lake / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1078] // lake / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1079] // lake / dry lakebed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
// Lake Shorelines - Surf
[Texture.1080] // lake / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_whitesand_ls.bmp
Effect=lakewavecontroller
[Texture.1081] // lake / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller
[Texture.1082] // lake / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller
[Texture.1083] // lake / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1084] // lake / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1085] // lake / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller
[Texture.1086] // lake / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ls.bmp,o_blackrock_ls_hw.bmp,o_blackrock_ls.bmp,o_blackrock_ls.bmp,o_blackrock_ls.bmp
Effect=lakewavecontroller
[Texture.1087] // lake / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
Textures=l_swamp_p.bmp
Effect=lakewavecontroller
[Texture.1088] // lake / dry lakebed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller
// Lake Shorelines - No Surf
[Texture.1089] // lake / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp
[Texture.1090] // lake / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_tansand_ns.bmp
[Texture.1091] // lake / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
[Texture.1092] // lake / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
[Texture.1093] // lake / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
[Texture.1094] // lake / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_ice_ns.bmp
[Texture.1095] // lake / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
[Texture.1096] // lake / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=l_swamp_p.bmp
[Texture.1097] // lake / dry lakebed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
// River Shorelines - Perennial
[Texture.1098] // river / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
[Texture.1099] // river / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
[Texture.1100] // river / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
[Texture.1101] // river / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
[Texture.1102] // river / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
[Texture.1103] // river / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
[Texture.1104] // river / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
[Texture.1105] // river / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
[Texture.1106] // river / dry riverbed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
// River Shorelines - Non Perennial
[Texture.1107] // river / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1108] // river / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1109] // river / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1110] // river / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1111] // river / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1112] // river / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1113] // river / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1114] // river / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
[Texture.1115] // river / dry riverbed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp
// River Shorelines - Surf
[Texture.1116] // river / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
Effect=lakewavecontroller
[Texture.1117] // river / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
Effect=lakewavecontroller
[Texture.1118] // river / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=lakewavecontroller
[Texture.1119] // river / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1120] // river / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1121] // river / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller
[Texture.1122] // river / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller
[Texture.1123] // river / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller
[Texture.1124] // river / dry riverbed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller
//River Shorelines - No Surf
[Texture.1125] // river / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
[Texture.1126] // river / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
[Texture.1127] // river / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
[Texture.1128] // river / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
[Texture.1129] // river / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
[Texture.1130] // river / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
[Texture.1131] // river / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
[Texture.1132] // river / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
[Texture.1133] // river / dry riverbed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
// Roads
// 1 Lane - Divided Median
[Texture.1134] // concrete / 1 lane / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
[Texture.1135] // asphalt / 1 lane / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
[Texture.1136] // gravel / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1137] // dirt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 2 Lanes - Divided Median
[Texture.1138] // concrete / 2 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=3
[Texture.1139] // asphalt / 2 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=3
[Texture.1140] // gravel / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1141] // dirt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 4 Lanes - Divided Median
[Texture.1142] // concrete / 4 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1143] // asphalt / 4 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1144] // gravel / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1145] // dirt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 6 Lanes - Divided Median
[Texture.1146] // concrete / 6 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1147] // asphalt / 6 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1148] // gravel / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1149] // dirt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 8 Lanes - Divided Median
[Texture.1150] // concrete / 8 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1151] // asphalt / 8 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1152] // gravel / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1153] // dirt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 10 Lanes - Divided Median
[Texture.1154] // concrete / 10 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1155] // asphalt / 10 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6
[Texture.1156] // gravel / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1157] // dirt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 1 Lane - Undivided Median
[Texture.1158] // concrete / 1 lane / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
[Texture.1159] // asphalt / 1 lane / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
[Texture.1160] // gravel / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1161] // dirt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 2 Lanes - Undivided Median
[Texture.1162] // concrete / 2 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2
[Texture.1163] // asphalt / 2 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2
[Texture.1164] // gravel / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1165] // dirt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 4 Lanes - Undivided Median
[Texture.1166] // concrete / 4 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=3
[Texture.1167] // asphalt / 4 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2
[Texture.1168] // gravel / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1169] // dirt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 6 Lanes - Undivided Median
[Texture.1170] // concrete / 6 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4
[Texture.1171] // asphalt / 6 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4
[Texture.1172] // gravel / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1173] // dirt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 8 Lanes - Undivided Median
[Texture.1174] // concrete / 8 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4
[Texture.1175] // asphalt / 8 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4
[Texture.1176] // gravel / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1177] // dirt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
// 10 Lanes - Undivided Median
[Texture.1178] // concrete / 10 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=5
[Texture.1179] // asphalt / 10 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=5
[Texture.1180] // gravel / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
[Texture.1181] // dirt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat
\\ Airport Backgrounds
[Texture.1182] // Unknown
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1183] // Grass
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1184] // Arid
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1185] // Dirt
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1186] // Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1187] // Coral
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1188] // Lava
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1189] // Low Sparse Grassland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1190] // Cold Grassland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1191] // Cool Grasses and Shrubs
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1192] // Marsh Wetland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1193] // Mire Bog Fen
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1194] // Sand Desert
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1195] // Bare Desert
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1196] // Semi Desert Sage
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1197] // Semi Desert Shrub
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1198] // Barren Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1199] // Upland Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
[Texture.1200] // Ice
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2
// Parks
[Texture.1201] // City Park
Type=1
Size=4
ExcludeAutogen=1
Textures=134
[Texture.1202] // Forest Park
Type=1
Size=4
ExcludeAutogen=1
Textures=134
[Texture.1203] // Grass Park
Type=1
Size=4
ExcludeAutogen=1
Textures=128
[Texture.1204] // Golf Course
Type=1
Size=4
ExcludeAutogen=1
Textures=135
[Texture.1205] // Cement Park
Type=1
Size=4
ExcludeAutogen=1
Textures=136
[Texture.1206] // Tan Sand Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=137
[Texture.1207] // White Coral Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=137
[Texture.1208] // Black Sand Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=138
// Non Perennial Hydro Polygons
[Texture.1209] // All Types
Type=1
Size=4
ExcludeAutogen=1
Textures=126
// Misc vector types
[Texture.1210] // railroad
Type=3
Size=4
Textures=railroadsu.bmp
ExcludeAutogen=1
MaskClassMap=1
offset=flat
[Texture.1211] // utility
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
VectorAutogen=0
Textures=utilitymask.bmp
RenderToTexture=0
[Texture.1212] // utility
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
VectorAutogen=0
Textures=utilitymask.bmp
RenderToTexture=0
[Texture.1213] // railroad bridges
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=12
//road bridges
// 1 Lane - Divided Median
[Texture.1214] // concrete / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1215] // asphalt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1216] // gravel / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1217] // dirt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 2 Lanes - Divided Median
[Texture.1218] // concrete / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1219] // asphalt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1220] // gravel / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1221] // dirt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 4 Lanes - Divided Median
[Texture.1222] // concrete / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1223] // asphalt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1224] // gravel / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1225] // dirt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 6 Lanes - Divided Median
[Texture.1226] // concrete / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1227] // asphalt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8
[Texture.1228] // gravel / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1229] // dirt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 8 Lanes - Divided Median
[Texture.1230] // concrete / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9
[Texture.1231] // asphalt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9
[Texture.1232] // gravel / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1233] // dirt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 10 Lanes - Divided Median
[Texture.1234] // concrete / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9
[Texture.1235] // asphalt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9
[Texture.1236] // gravel / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1237] // dirt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 1 Lane - Undivided Median
[Texture.1238] // concrete / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1239] // asphalt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1240] // gravel / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1241] // dirt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 2 Lanes - Undivided Median
[Texture.1242] // concrete / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10
[Texture.1243] // asphalt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10
[Texture.1244] // gravel / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1245] // dirt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 4 Lanes - Undivided Median
[Texture.1246] // concrete / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10
[Texture.1247] // asphalt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10
[Texture.1248] // gravel / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1249] // dirt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 6 Lanes - Undivided Median
[Texture.1250] // concrete / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1251] // asphalt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1252] // gravel / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1253] // dirt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 8 Lanes - Undivided Median
[Texture.1254] // concrete / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1255] // asphalt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1256] // gravel / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1257] // dirt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// 10 Lanes - Undivided Median
[Texture.1258] // concrete / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1259] // asphalt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11
[Texture.1260] // gravel / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
[Texture.1261] // dirt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7
// autogen format
// [Autogen.id.type.variant]
// id = the id of the object specified in the "autogen" tag for the vector data
// type = an extra identifier that allows mulitple autogenned types to be associated
// with a single tag. For example an autogen type 0 could have a specifier
// of type 0 for medians and a type 1 for billboards. Both will be applied to
// any vector data that specifies autogen=0.
// variant = this is a variant that may be applied to the autogen of vector data.
// For each id/type pair multiple variants may exist. On any given segment
// that applies an id/type autogen specification a single variant will be
// chosen.
// AutoObject - guid of the primary object to use
// AutoObjectEnd - guid of any endpoint object to use
// ObjectSize - length to apply between objects (in meters)
// ObjectEndSize - length of the end segments (in meters)
// ExlusionWidth - width to exlude autogen around this type
// this will exclude along the entire line,
// not just where an object is actually placed.
// ClipData - BOOL flag that determines whether the object
// should be clipped between cells. Should be
// 0 for anything with end objects (bridges)
// Offset - This is an offset to apply from the vector line
// can be used to place object beside a road like
// billboards.
// Density - This is the percentage of objects to place. If the
// number is 50, 50% of all objects will be placed.
// This is a repeatably random 50%. This number is
// further modified by the autogen density setting.
// NOTE: if 100 is set here, then all objects will be
// placed and the number will not be modified by the
// autogen density setting
// MinDensity - This setting determines the min percentage of autogen
// that must be present for this object to appear.
// utility lines
[Autogen.0.0.0]
AutoObject="054382ec5h,04a43b1bdh,05f4f1aaah,0c3569352h"
ObjectSize=600
ExclusionWidth=20
ClipData=1
Offset=0
Density=100
PlaceOnWater=0
MinAutogenDensity=20
// test bridge data
[Autogen.1.0.0]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20
// Small road with telephone poles only
[Autogen.2.0.0]
AutoObject="046f3d6cbh,043734270h,0fb89e9aeh,0a92e4638h"
ObjectSize=200
ExclusionWidth=3
ClipData=1
Offset=15
Density=95
PlaceOnWater=0
MinAutogenDensity=20
// Moving road traffic
// moving light!
[Autogen.2.1.0]
AutoObject="013074061h,023105116h,023105117h,000000006h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=20
PlaceOnWater=0
MinAutogenDensity=20
// car blue
[Autogen.2.2.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=455
ExclusionWidth=0
ClipData=1
Offset=5
Density=9
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.2.3.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=688
ExclusionWidth=0
ClipData=1
Offset=-5
Density=8
PlaceOnWater=0
MinAutogenDensity=20
// Medium road with light poles and telephone poles
[Autogen.3.0.0]
AutoObject="046f3d6cbh,043734270h,0fb89e9aeh,0a92e4638h"
ObjectSize=219
ExclusionWidth=3
ClipData=1
Offset=15
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.3.1.0]
AutoObject="047c97cedh,04e4bc4e6h,010b19f8eh,062ea9e98h"
ObjectSize=173
ExclusionWidth=3
ClipData=1
Offset=-15
Density=90
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.3.2.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=50
PlaceOnWater=0
MinAutogenDensity=20
// car blue
[Autogen.3.3.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=255
ExclusionWidth=0
ClipData=1
Offset=5
Density=2
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.3.4.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=388
ExclusionWidth=0
ClipData=1
Offset=-5
Density=4
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.3.5.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=177
ExclusionWidth=0
ClipData=1
Offset=5
Density=5
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.3.6.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=188
ExclusionWidth=0
ClipData=1
Offset=-5
Density=8
PlaceOnWater=0
MinAutogenDensity=20
// Small highway with road signs and generic signs and light poles
[Autogen.4.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=208
ExclusionWidth=3
ClipData=1
Offset=15
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.4.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=-15
Density=80
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.4.2.0]
AutoObject="047c97cedh,04e4bc4e6h,010b19f8eh,062ea9e98h"
ObjectSize=796
ExclusionWidth=3
ClipData=1
Offset=-15
Density=95
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.4.3.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=70
PlaceOnWater=0
MinAutogenDensity=20
// car blue
[Autogen.4.4.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=55
ExclusionWidth=0
ClipData=1
Offset=5
Density=7
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.4.5.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=66
ExclusionWidth=0
ClipData=1
Offset=-5
Density=3
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.4.6.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=77
ExclusionWidth=0
ClipData=1
Offset=5
Density=5
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.4.7.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=88
ExclusionWidth=0
ClipData=1
Offset=-5
Density=4
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.4.8.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=99
ExclusionWidth=0
ClipData=1
Offset=5
Density=3
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.4.9.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=133
ExclusionWidth=0
ClipData=1
Offset=-5
Density=2
PlaceOnWater=0
MinAutogenDensity=20
// Large highway with road signs and generic signs and large billboards
[Autogen.5.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.5.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=623
ExclusionWidth=3
ClipData=1
Offset=-20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.5.2.0]
AutoObject="0f64a1a40h,042ae27ffh,0e25047b5h,0331f480dh"
ObjectSize=809
ExclusionWidth=3
ClipData=1
Offset=-20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.5.3.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=99
PlaceOnWater=0
MinAutogenDensity=20
// car blue
[Autogen.5.4.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=355
ExclusionWidth=0
ClipData=1
Offset=5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.5.5.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=688
ExclusionWidth=0
ClipData=1
Offset=-5
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.5.6.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=44
ExclusionWidth=0
ClipData=1
Offset=10
Density=9
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.5.7.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=977
ExclusionWidth=0
ClipData=1
Offset=5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car bus
[Autogen.5.8.0]
AutoObject="013074061h,023105116h,023105117h,000000108h"
ObjectSize=195
ExclusionWidth=0
ClipData=1
Offset=10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.5.9.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=466
ExclusionWidth=0
ClipData=1
Offset=-10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.5.10.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=3133
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car jeep
[Autogen.5.11.0]
AutoObject="013074061h,023105116h,023105117h,000000110h"
ObjectSize=574
ExclusionWidth=0
ClipData=1
Offset=-5
Density=11
PlaceOnWater=0
MinAutogenDensity=20
// Large divided highway with road signs and generic signs and large billboards and median barrrier and middle lights
[Autogen.6.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.6.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=623
ExclusionWidth=3
ClipData=1
Offset=-20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.6.2.0]
AutoObject="0f64a1a40h,042ae27ffh,0e25047b5h,0331f480dh"
ObjectSize=809
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
[Autogen.6.3.0]
AutoObject="0db86abdeh,04ab551fdh,0c2a37084h,0f8a734d3h"
ObjectSize=297
ExclusionWidth=3
ClipData=1
Offset=0
Density=95
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.6.4.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=99
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.6.5.0]
AutoObject="013074061h,023105116h,023105117h,000000006h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=-5
Density=99
PlaceOnWater=0
MinAutogenDensity=20
// car blue
[Autogen.6.6.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=155
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.6.7.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=588
ExclusionWidth=0
ClipData=1
Offset=-5
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.6.8.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=544
ExclusionWidth=0
ClipData=1
Offset=10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car marsh
[Autogen.6.9.0]
AutoObject="013074061h,023105116h,023105117h,000000102h"
ObjectSize=277
ExclusionWidth=0
ClipData=1
Offset=-10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.6.10.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=677
ExclusionWidth=0
ClipData=1
Offset=5
Density=11
PlaceOnWater=0
MinAutogenDensity=20
// car micro
[Autogen.6.11.0]
AutoObject="013074061h,023105116h,023105117h,000000103h"
ObjectSize=899
ExclusionWidth=0
ClipData=1
Offset=-5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car bus
[Autogen.6.12.0]
AutoObject="013074061h,023105116h,023105117h,000000108h"
ObjectSize=195
ExclusionWidth=0
ClipData=1
Offset=10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.6.13.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=366
ExclusionWidth=0
ClipData=1
Offset=-10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.6.14.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=133
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car jeep
[Autogen.6.15.0]
AutoObject="013074061h,023105116h,023105117h,000000110h"
ObjectSize=174
ExclusionWidth=0
ClipData=1
Offset=-5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// 1 lane bridges
//Covered Dirt Road Bridge - gen_bridge06
[Autogen.7.0.0]
AutoObject="0c9775c1fh,048561e3eh,0ad3416a4h,0b696c0efh"
AutoObjectEnd="0b2b05be7h,04b927dafh,0f150928fh,050cc149fh"
ObjectSize=9.71
ObjectEndSize=16.96
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Small Concrete Bridge - gen_bridge03
[Autogen.7.0.1]
AutoObject="0dd021ee7h,0441fa57bh,0db6e35a0h,004e1cd24h"
AutoObjectEnd="0b0013e7ch,04a90fea9h,0b0a976b5h,0415bdd51h"
ObjectSize=11.94
ObjectEndSize=37.92
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Small Divided Highway Bridges
//Dual Other Concrete Bridges - ConcreteBridge1
[Autogen.8.0.0]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Dual Hiway Bridge - gen_bridge07
[Autogen.8.0.1]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Dual new 4 lane bridge - gen_bridge08
[Autogen.8.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Large Divided Highway Bridges
//Dual 4 lane bridge - gen_bridge01
[Autogen.9.0.0]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Dual Hiway Bridge - gen_bridge07
[Autogen.9.0.1]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Dual new 4 lane bridge - gen_bridge08
[Autogen.9.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Small undivided hiway bridges
//Single 4 lane bridge - gen_bridge01
[Autogen.10.0.0]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Single Concrete Bridge - ConcreteBridge1
[Autogen.10.0.1]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Single Hiway Bridge - gen_bridge07
[Autogen.10.0.2]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Single new 4 lane bridge - gen_bridge08
[Autogen.10.0.3]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Large undivided hiway bridges
//Single Hiway Bridge - gen_bridge07
[Autogen.11.0.0]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Single 4 lane bridge - gen_bridge01
[Autogen.11.0.1]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Single new 4 lane bridge - gen_bridge08
[Autogen.11.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Railroad Bridges
//Railroad Bridge 1 (aka gen_bridge02)
[Autogen.12.0.0]
AutoObject="018b41d45h,047f8749eh,03813e5b6h,057cdd735h"
AutoObjectEnd="09ed413c1h,0463590dfh,03efdc984h,0fb1c67dah"
ObjectSize=50
ObjectEndSize=100
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Railroad Bridge 2 (aka gen_bridge05)
[Autogen.12.0.1]
AutoObject="05c0f70dah,04c3efe09h,03727e7a2h,0220470ech"
AutoObjectEnd="0193a2264h,0464e53ech,0796b39b1h,0ae929f0dh"
ObjectSize=25
ObjectEndSize=50
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20
//Telephone Lines
[Autogen.13.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=1000
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20
(Back up your original terrain.cfg and just copy&paste the above into an empty text file, save it as "terrain.cfg" (no quotes) and save it in your main FS9 folder.)
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