Screenshots! - Page 61
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Thread: Screenshots!

  1. #1501
    SOH-CM-2020
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    hey Foofighter,

    are you able to make that 'dozer available as an upload? Or is it already around somewhere? IIRC I never got it to work in the Korean Theatre....

  2. #1502
    The bulldozer, building and control tower are all part of the same model (they are physically attached to each other). They cannot be separated without the GMAX source model.

    It should be possible to make the building and tower invisible through an alpha texture or hacking the M3D. They would still be there next to the dozer interacting with the environment, just invisible.

    There is an a_bulldozer in the vehicle folder, but I was never able to get that to work either.

  3. #1503
    Nearing the end of an overnight mission.


    ETO_B24J_OSS_44

    Consolidated B24J
    ===================================
    B-24J Black Zombie.
    Serial Number 129602.
    Based at Harrington, England 1944.
    Part of the 406th Bomber Squadron, 8th USAAF,


    Office of Strategic Services (OSS).


    Aircraft and crews of 22 Squadron had been chosen to form a special unit to fly agents and supplies to Resistance groups in Occupied Europe. The project was to be known as Operation Carpetbagger and they would be working in close liaison with the British Special Operations Executive (SOE) organisation which, up until then, had been solely responsible for such operations, The Combined Chiefs of Staff had decided that with the invasion of Europe getting closer, the range and frequency of covert supply sorties would have to be greatly increased. This was, in fact, not the only reason for the project, the American Military Intelligence Department, known as the Office of Strategic Services (OSS) was keen to get involved in the European sector.


    In November the 22nd and 4th Anti-Submarine Squadrons were deactivated and two new squadrons were formed. Col. Heflin assumed command of the 406th and Major Fish took over the 36th Squadron. These units were ordered to move to the then quite large and desolate airfield of Alconbury, quite close to Tempsford. The 482nd Bombardment (Pathfinder) Group were already in residence when the B-24s moved in. Heflin and Fish handed over control of the two squadrons on December 4th, when they were transferred to 482nd Headquarters to finalise plans for the Carpetbagger special project. Captains St Clair and Boone assumed command of the squadrons, and took charge of the working up of the air and ground echelons in preparation for the first supply missions.


    Whilst the Americans were acquiring know-how from British airmen, RAF experts gave advice on the modifications necessary to the B-24 Liberators to be used. The B-24 was ideal for supply operations, the capacious fuselage and long range made it the envy of the RAF fliers. Nevertheless, many modifications were needed for its new task.
    The ball turret was removed, and the resulting hole was lined with a smooth metal, providing the exit for agents and supplies not in containers. Plywood flooring was fitted, and a handrail fixed to the right side of the hole. The hole was 44 inches in diameter and was covered when not in use by a circular plywood door, divided and hinged in the middle. Two strong points for parachute static lines were fitted flush with the door aft of the hole, each could accommodate eight straps. In addition one static line fixing was fixed in the rear of each bomb bay. The bomb shackles were replaced by British pattern release units, this was necessary as the cylindrical parachute containers were designed for RAF type bomb shackles.
    Exit of agents and supplies through the hole was controlled by the dispatcher - this crew member was usually an ex waist or ball gunner. He was provided with a moving roller clip for his safety belt, enabling him to move safely the full length of the fuselage without removing his belt.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  4. #1504
    I love to fly this one in Special Ops missions.
    [SIGPIC][/SIGPIC]
    www3.telus.net/murrdaka/

  5. #1505
    Steve's update of the Josh Ziebarth Spitfire undergoing performance testing over St. Margaret's Bay.

  6. #1506
    SOH-CM-2024 Pat Pattle's Avatar
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    Steve's update of the Josh Ziebarth Spitfire undergoing performance testing over St. Margaret's Bay.
    We stayed there on holiday a few years ago. Very much looking forward to the new Spit!
    CFS3 Battle of Britain Website: https://cfs3bob.wixsite.com/cfs3-bob
    CFS3 ACC Member & ETO Expansion Group

  7. #1507

  8. #1508
    This Spitfire sreenshot is really stunning.
    [SIGPIC][/SIGPIC]
    www3.telus.net/murrdaka/

  9. #1509
    Pit's coming along nicely Steve
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  10. #1510
    Don't see much of this model!

    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  11. #1511
    An old favourite of mine

    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  12. #1512
    Is that some geodetic bump mapping I see?

  13. #1513
    No not yet Dan, I do want to do a bump for this, but keep putting it off, it will take some time to do.

    It will get done though!
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  14. #1514
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Weelington

    Greg Law did make some nice models....

  15. #1515
    I've been tweaking some m3d files for better compatibility with AnKor's Shaders. Here's a before and after shot of the FFD P-51B.

    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  16. #1516

  17. #1517
    SOH-CM-2023 mongoose's Avatar
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    Looking great Dan

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  18. #1518
    Quote Originally Posted by MajorMagee View Post
    I've been tweaking some m3d files for better compatibility with AnKor's Shaders. Here's a before and after shot of the FFD P-51B.

    What values are you using ?

  19. #1519
    I'm setting the drawing type for both the surface textures and the glass to 00 00 FF 00.
    The diffuse color for the glass is 99 99 99 12, surface textures are FF FF FF FF.
    The glossiness is 00 00 80 42 for surface textures, and 00 00 7E 43 for the glass.
    For the texture reference sequence I use the diffuse, and reflective but not the specular textures so typically 00 00 FF FF 01 00 or 00 00 FF FF 02 00 depending on how the m3d was created. If there were no specular or reflective files referenced in the m3d list then you need to create a +sr.dds to match up with the texture file and it would be 00 00 FF FF FF FF.

    Using the 00 00 FF 00 drawing type on the main textures with just a reflective texture map provides a nice lively sheen on aircraft surfaces that provides a smooth 3D look.
    As most of the _r.dds or _s.dds files provided are too bright for AnKor's algorithms the grey values for the reflective file you need generally have to be turned down to 4-6% brightness for painted surfaces, and 12-16% for bare metal. I either paint a new one from scratch by selecting different areas from the main texture file and filling with the appropriate dark grey, or use the Photoshop adjustment levels command to scale down the brightness of the original _r.dds or _s.dds files. Trimming the high value of the output level to 40 often does the trick.

    All of this works best if the original artist did not try to artificially add top and curved surface shading effects to the main texture, as that interferes with the shader doing it properly in real time when the aircraft tilts and turns relative to the light source.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  20. #1520
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Icon23 John

    any new screen shots around, seems that there are some nice turrets being played with.....

  21. #1521
    Great BoB screen shot, love those diving Spits!
    [SIGPIC][/SIGPIC]
    www3.telus.net/murrdaka/

  22. #1522
    Slightly post BoB with the light fuselage bands, summer 1941. Speaking of which, here's a circus forming up before heading across to France:


  23. #1523
    Your post made me look these up again.

    Code words used by the RAF in WWII:
    Angels – height in thousands of feet.
    Bandit – identified enemy aircraft.
    Bogey – unidentified (possibly unfriendly) aircraft.
    Buster – radio-telephony code phrase for 'maximum throttle' or full power climb.
    Channel Stop – Air operations intended to stop enemy shipping passing through the Strait of Dover.
    Circus – daytime bomber attacks with fighter escorts against short range targets, to occupy enemy fighters and keep them in the area concerned.
    Diver – radio-telephony code word for a sighted V-1 flying bomb.
    Flower – Counter-air patrols in the area of enemy airfields to preventing aircraft from taking off and attacking those aircraft that succeeded.
    Gardening – mine-laying operations.
    Instep – missions to restrict attacks on Coastal Command aircraft by maintaining a presence over the Western Approaches.
    Intruder – offensive patrols to destroy enemy aircraft over their own territory, usually carried out at night.
    Jim Crow – coastal patrols to intercept enemy aircraft crossing the British coastline; originally intended to warn of invasion in 1940.
    Kipper – patrols to protect fishing boats in the North Sea against air attack.
    Mahmoud – sorties flown by de Havilland Mosquitoes equipped with rear-facing radar; when an enemy aircraft was detected a 180° turn enabled an attack.
    Mandolin – attacks on enemy railway transport and other ground targets.
    Noball – attacks on V-weapons launch sites and related targets.
    Ramrod – short range bomber attacks to destroy ground targets, similar to Circus attacks.
    Ranger – freelance flights over enemy territory by units of any size, to occupy and tire enemy fighters.
    Rhubarb – fighter or fighter-bomber sections, at times of low cloud and poor visibility, crossing the English Channel and then dropping below cloud level to search for opportunity targets such as railway locomotives and rolling stock, aircraft on the ground, enemy troops, and vehicles on roads.
    Roadstead – dive bombing and low level attacks on enemy ships at sea or in harbour.
    Rodeo – fighter sweeps over enemy territory.
    Rover – armed reconnaissance flights with attacks on opportunity targets.
    Scramble – fast take-off and climb to intercept enemy aircraft.
    Tally-ho – radio-telephony code word for 'enemy in sight'.
    Last edited by MajorMagee; February 19th, 2018 at 13:10.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  24. #1524
    SOH-CM-2024 Pat Pattle's Avatar
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    Can't have too many Spitfire screenshots, they're great Daniel!
    CFS3 Battle of Britain Website: https://cfs3bob.wixsite.com/cfs3-bob
    CFS3 ACC Member & ETO Expansion Group

  25. #1525
    Absolutely..too!!

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