FSX had nearly three decades to build on its code.
If you expect every new simulator to surpass it in every respect, you'll never see a new simulator again. Hope you love FSX.
The realities of programming a product like this mean you have to choose a key feature set, do that well, and if the product is a success, you can build on it and make it even better. And perhaps eventually have everything FSX has and more. *cough*combat*cough*
But if everyone takes the attitude of comparing and looking at what's missing and not looking to see if there's something there they might enjoy, there might never
be a future version that's more feature complete.
Look at Rise of Flight. When it was released, it was quirky, had no dynamic campaign, and some weird glitches. Now it's solid, looks and flies even better, and has a pretty slick dynamic campaign. And more is planned, because the initial buyers saw the potential and have supported it.
Assuming AFS gets an English version and the initial reports are that what
is there is good, I'll happily toss $40 at my favorite hobby to help it have a future.
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