about Ernst Udet
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  1. #1

    about Ernst Udet

    I have a dream, flying the siemens Schuckert of Herr Ernst Udet .
    Siemens Schuckert D.III
    Ltn Ernst Udet
    Jasta 4
    Metz Aerodrome
    September 1918


    May be , one day ....


    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  2. #2
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    I absolutely agree! I too would love to see this plane, or the improved D.IV, as freeware or payware. I saw a screenshot long ago on the site of a WWI sim which is now called 'Rise of Flight'. Perhaps the D.III will be included in that sim...

  3. #3
    There was a screenshot showing untextured 3D model. But for now, you have to use SSW D.III in the legendary RedBaron3D by Dynamix with the Western Front Patch by Partick Wilson. The patch covers almost whole WW1 plane setup and it will be hard to beat by any WW1 game in the future

  4. #4
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    Very interesting Lukasz! Do you have some screenshots of the D.III in RB3D? How is the cockpit? Is there perhaps a Junkers D.I as well?

  5. #5
    I'm actually in the midst of building this model in Gmax for both FS9 and FSX...may be a little while until it's complete as I still have a few things to finish on my Fokker EV/DVIII package.:d

  6. #6
    I HATE THE DUMB TEST! it wouldn't give me my results!

  7. #7
    robby88
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    ....One of many WW1 WIPS I've on the go at the moment. I'm concentrating on the Snipe for now and deciding on the next aircraft to complete after release of the Snipe.

  8. #8
    Hello everybody! I have another dream, make airplanes, but this is beyond me .One thing is sure, if one day I can do, then I will make full planes! ( I hope , my English is good...) .Lukasz, I love your work .I pilot your aircrafts with great pleasure . Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  9. #9
    Quote Originally Posted by maguireted View Post
    Hello everybody! I have another dream, make airplanes, but this is beyond me .One thing is sure, if one day I can do, then I will make full planes! ( I hope , my English is good...) .Lukasz, I love your work .I pilot your aircrafts with great pleasure . Anna
    Everybody who make planes started from nothing, and have to learn everything from the beginning. I think everyone could learn how to use 3d software, it's not as evil as it seems.

    There is only one rule - don't give up.


    Robert - I love those wires on the Snipe

  10. #10
    Herr Empeck I agree, but I am not a specialist ... But I promise to try. I do everything for the moment to understand the language file "aircraf". Not easy.Thank you , cordially ,Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  11. #11
    Quote Originally Posted by Stickshaker View Post
    Very interesting Lukasz! Do you have some screenshots of the D.III in RB3D? How is the cockpit? Is there perhaps a Junkers D.I as well?
    Yes, there is. There were many, many planes done for the RB3D. Be aware that this game is 10 years old. The original RB3D can handle about 40 plane slots, so Western Front PAtch uses soft called Campaign Manager which reloads the plane slots and introduces new planes (3D files and textures) which replace the old ones.
    The RB3D planes have 2D panel and simple VC. The best thing is to register at: http://www.wings-of-valor.net This is RB3D community website. The community is rather small these days, but it is very friendly and helpful.
    I am also pretty sure that German division of Sierra made the RB3D II for free. After you will patch it to 3D, then you will get access to many patches, etc.

    Anna, thank you very much for your compliment, but it is Michael (Empeck) who did the biggest job with converting those planes. Also he taught me the basic operations with Gmax and FSX SDK.
    I highly recommend you to start with sceneries, as they dont require too much 3D skills. SbuilderX should be your first tool, as well as ADE. SbuilderX tutorials are availble on Avsim. There is also dedicated forum for that fantastic, freeware tool.

    Best,
    Lucas

  12. #12
    EgoR64
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    Wow, That would be a Fun Model to Fly !!

    Cheers !!

  13. #13
    Quote Originally Posted by cheezyflier View Post
    I HATE THE DUMB TEST! it wouldn't give me my results!
    I think that means you passed

  14. #14
    Any WWI aeroplanes for FSX are very welcome indeed. The period 1910 to 1930 is my favourite.

    Btw RB3D, with the Western Front Patch, features over 100 flyable aircraft! :ernae:
    "Somewhere out there is Page 6!"
    "But Emilo you promised! It's postpone"

    ASWWIAH Member

  15. #15
    Hi, Pips said ;
    Any WWI aeroplanes for FSX are very welcome indeed. The period 1910 to 1930 is my favourite
    I agree , for me this is period is very interesting, regards Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  16. #16
    robby88
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    Quote Originally Posted by empeck View Post
    .....


    Robert - I love those wires on the Snipe
    Thanks Empeck It's amazing how such a small detail as that, adds to the realism.

    Anna - there's a fair bit of work involved in creating an aircraft, however it's not as difficult as you might think, if one perseveres. I learned from The Stupid Idiots Guide to Starting with Gmax It's for CFS3 but is just as relevant for FS as long as you have the FSX SDK. Forums such as Freeflight Design Shop Forums, FSDeveloper.com and other design forums are very useful.

  17. #17
    Thank-you Herr Robby88 for your help about aircrafts . Friendship , Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  18. #18
    There's an excellent Fokker DR 1 to be had for FSX! What is more, it really is great fun to fly.

    http://www.neoqb.com/fokker/Files/dr1_by_neoqb.zip

    [edit] I forgot to add that the paints are on Avsim
    Greetings from Chris Brisland a.k.a. "Eagleskinner" a.k.a. "Dances with brushes" a.k.a. "Old One-Eye". I've not come unravelled yet and I am painting again.

    My paints can now be found on my website

  19. #19
    Hallo Herr CBris but Here is a topic :

    http://www.sim-outhouse.com/sohforum...hread.php?t=29

    Regards Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  20. #20
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    Thanks for the info, Lukasz. I’m on my way to the site.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-comfficeffice" /><o></o>
    <o></o>
    Robert, so glad to see the D.III is still on your production line!<o></o>
    <o></o>
    Randy, looking forward to your D.III too. I sent Robby some info on the plane, if you want me to send it to you as well just let me know. And if you need a beta tester… I was tester for the OFF Phase 2 planes.

  21. #21
    robby88
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    Quote Originally Posted by Stickshaker View Post
    Thanks for the info, Lukasz. I’m on my way to the site.<o></o>
    <o></o>
    Robert, so glad to see the D.III is still on your production line!<o></o>
    <o></o>
    Randy, looking forward to your D.III too. I sent Robby some info on the plane, if you want me to send it to you as well just let me know. And if you need a beta tester… I was tester for the OFF Phase 2 planes.
    Hans - Windsock have a new release which will help me move foirward on other aircraft in my production line. - Junkers Monoplanes At War http://www.windsockdatafilespecials.co.uk/stop.html It's great to see this released early.

  22. #22
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    Hey Anna,

    If you do decide to make a plane, I hope you have extreme fun at it. It is for me and others. Building never before done details into a plane, making rib molding into the wings, making a special compass for the panel is really quite fun...

    We are all here to help you as well...


    Good luck on your decision and your adventure if you choose to go on it.




    Bill
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  23. #23
    Herr Lionheart, thank you for your support. I hope succeed, but I still have the same problems with the file "dds" (it is an exemple) and the full understanding of File "aircraft". Very cordially , Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


  24. #24
    Anna,

    DDS is just a graphic format introduced widely in the FSX. Basically, the DDS files have to be rotated 180 degrees and flipped horizontally to display properly in the FSX. Iam using Photoshop plugin done by Nvidia which allows to export the PSD file to DDS. Also, the IMagetool.exe supplied in the FSX SDK has tons of options.

    While working with the raw model, you can easily use the BMP or TGA. BMP's will also work in the FSX model and they dont need to be rotated or flipped.

    All the best,
    Lucas

  25. #25
    Hello Lucas ,
    An example normally simple ...
    http://www.sim-outhouse.com/index.ph...fo&FileID=7450

    This is the Me-109 of Herr Galland. It is for FS2004. I tried and try to do it for FSX and have always failed, how to make an airplane if I am unable to convert the format?( yet with photoshop) It is sure, I'm bad at the moment! Best regards Anna
    Wer fremde Sprache nicht kennt, weiß nichts von seiner eigenen .


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