My intent is to release the earlier mentioned package with the same basic panel look as the radial releases, albeit functional for the turbos. However, if Rachel and I can finish out her excellent start on the turbo panels and gauges, we will release that package as an upgrade to the panels in this release.
To increase my immersion, I have been playing around with adding sounds to the tank doors opening/closing and the retardant drop effect. Based on what I've read on the internet, the flow of retardant is controlled by the doors throughout the drop, so the doors would be constantly adjusting. However, since we just open/close the doors all at once in FS9/FSX, I pointed the exit open and exit close events to one of the stock flap.wav's, which gives the impression of some electrical motor opening or closing the doors. I've also modified a jet engine sound I found at flightsim.com and assigned it to the retardant drop effect. Hopefully the result simulates a sucking, rumbling sound I would imagine you might hear (or feel) as hundreds of gallons of fluid are sucked out the bottom of the plane.
Does anyone know what you might actually hear (or feel) from the cockpit during a drop in real life?
Ok. I'm pretty happy with where I got the tank door and drop sounds. If anyone wants to try it, everything you need is in the attached .zip file. I would consider this a "beta", since no one else has tried it but me. It should be pretty straight forward and safe to try though. There is a short readme included in the .zip file.
Milton has been a real sweetie to work with... He's a great developer and works very well with artists! I feel privileged to be involved even in a small way with one of his creations.
I think I caused the delay frankly... I started texturing the VC and then caused all sorts of nightmares by going a bit far
With the progress we are making on Rachel's panel, I think we will hold off until we get that complete. Investing a lot of time trying to get the balance of the gauges done to wrap it all up and I am slow at the gauge creation thing. :-)
I also found several small issues among the 6 different models and I want to get them all cleaned up.
We'll shoot for end of month.
I am open to putting up one model if you all would like to do some beta work.
"I hate to see you go, but I love to watch you leave!"
Win7 Home Prem.; ASUS P6TSE; Intel i7 960 (OC 4.0GHz); 12GB Corsair Vengeance DDR3 1600; Sapphire Radeon Dual-X R9 270 2GB GDDR5; ViewSonic 24" VX2433wm; FSX Drive Dedicated Samsung EVO 840 SSD 250GB
Sounds good to me... I'm looking forward to giving these a whirl.
"Wherefore, if ye shall press forward, feasting upon the word of Christ, and endure to the end, behold, thus saith the Father: Ye shall have eternal life." - 2 Nephi 31:20
If you can use another BT I can give it a go for you.
I have uploaded the WIP CONAIR to the SOH FS2004 Aircraft library for your use until we complete the new panel and gauges and wrap up the full package.
This link should work once the archive is approved:
The plane is currently over in the inspection hangar at the moment. Hope to take her up for the initial flight later this morning. :salute:
"El gato que camina como hombre" -- The cat that walks like a man
Thank you very much, Milton!:salute::salute:
Great work, Team!
Wowsers!!! She flies like a Formula 1 Stoof! Quite different with so much power. And easy to land. :-)
Great sound from Nigel's first class studio.
Merci beaucoup pour cet avion, Milton, trés belle décoration.
Thank you very much for this plane, Milton, beautiful decoration.